You can;t use all the cues. The information does not exist in the filmed images.
For example, even moving your head /slightly/ in RL gives you a different angle on an RL scene. Well you don't get that on the screen, the camera view was fixed and that's all you get. The fact that your view angle into the scene does NOT change is one of those confusing missing clues.
The only way to make it work with all clues would be to create the entire 3d scene in 3d space so you could walk around it or at least when you shifted in your seat you would see the proper angle shift in the scene as you are now looking at it from one foot to the right. And so far that's the thing that has not been done very well yet.