I've been having a play with Nvidia's Design Garage and taking a few screenshots.
Anyone with a GTX260 card and later can use this, and can be downloaded here with more information on it here.
It's interesting how it works and worth a look as you can get some really nice screenshots out of it.
The first two were from about 6 hours of rendering, and the 3rd one was just from a 2 hour render. The longer you leave it to render, the better the image is. Like I've also attached what it looks like if it's just left to render for about 5 minutes.
Too bad this wont work on my GT220... I thought it was for the whole 200 series to start with, but the BSOD while running the nvidia "can you run it" tool, i kinda got a hint it wasn't
System Manufacturer/Model Number: Hera OS: Windows 7 Ultimate x64, Mint 9 CPU: Intel i5-2500k Motherboard: ASUS P8P67 Pro Memory: 2x 4Gb Corsair VENGEANCE DDR3-1600 Graphics Card: NVidia GeForce N260GTX Twin Frozr Sound Card: Realtek HD OnBoard Audio Monitor(s) Displays: ASUS 24" Monitor Screen Resolution: 1920x1080 Keyboard: Razer Tarantula Mouse: Razer Lachesis PSU: Cooler Master Real Power Pro 750W Case: Cooler Master Haf 932 Cooling: Fans Hard Drives: G.SKILL Phoenix Series 60GB SATA II MLC Internal Solid State Drive (SSD)
SAMSUNG Spinpoint F3R 1TB 7200 RPM 32MB Cache SATA II Internet Speed: not fast enough
Try leaving the overlays off, and just press F3 while running it to turn the performance meter on in the bottom left corner.
Unfortunatley that's about as fast as you're going to get, some of the screenshots I took were rendering at only 1 or 2 fps, which is about as fast as ray-tracing can be done at the moment.
The photo realism is what you want, and the artifacts clear up overtime as it calculates the image as a whole.
Try leaving the overlays off, and just press F3 while running it to turn the performance meter on in the bottom left corner.
Unfortunatley that's about as fast as you're going to get, some of the screenshots I took were rendering at only 1 or 2 fps, which is about as fast as ray-tracing can be done at the moment.
The photo realism is what you want, and the artifacts clear up overtime as it calculates the image as a whole.
System Manufacturer/Model Number: Hera OS: Windows 7 Ultimate x64, Mint 9 CPU: Intel i5-2500k Motherboard: ASUS P8P67 Pro Memory: 2x 4Gb Corsair VENGEANCE DDR3-1600 Graphics Card: NVidia GeForce N260GTX Twin Frozr Sound Card: Realtek HD OnBoard Audio Monitor(s) Displays: ASUS 24" Monitor Screen Resolution: 1920x1080 Keyboard: Razer Tarantula Mouse: Razer Lachesis PSU: Cooler Master Real Power Pro 750W Case: Cooler Master Haf 932 Cooling: Fans Hard Drives: G.SKILL Phoenix Series 60GB SATA II MLC Internal Solid State Drive (SSD)
SAMSUNG Spinpoint F3R 1TB 7200 RPM 32MB Cache SATA II Internet Speed: not fast enough
I'm trying to use one of the NVIDIA demos, Design Garage, and I'm getting less than 5 FPS. Is this demo just really screwed up or what? Any way to fix it? I have a GTX 460 1GB.