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Windows 7: OpenGL

29 Jul 2009   #1

Windows 7
 
 
OpenGL

I'm trying to get XBMC to work on my system. It refuses to start stating that:

"MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor

It's an older system running a ATI RADEON 9600XT Graphic card.

I have tried both
ATI 9-7_vista32_win7_32_dd_ccc_wdm_enu.exe

and
ATI 9-3_1_legacy_vista32-64_dd_ccc.exe

Drivers without success.

Is there an update OpenGL.dll other that the default MS files that can replace the existing DLL?

There must be some way to get this tpo work.

CarolinaGuy

My System SpecsSystem Spec
.

29 Jul 2009   #2

Win 8 Release candidate 8400
 
 

Quote   Quote: Originally Posted by CarolinaGuy View Post
I'm trying to get XBMC to work on my system. It refuses to start stating that:

"MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor

It's an older system running a ATI RADEON 9600XT Graphic card.

I have tried both
ATI 9-7_vista32_win7_32_dd_ccc_wdm_enu.exe

and
ATI 9-3_1_legacy_vista32-64_dd_ccc.exe

Drivers without success.

Is there an update OpenGL.dll other that the default MS files that can replace the existing DLL?

There must be some way to get this tpo work.

CarolinaGuy
First get openglview to know what ver Opengl is supported by your card. In openglview it will suggest places to get that ver. You may have to just install just the open gl.

edit you can get opengl here http://www.opengl.org/

Ken
My System SpecsSystem Spec
29 Jul 2009   #3

Windows 7
 
 

Ken,

Here is the print out, Ver 1.1 is installed and it looks as if ver 1.2 may be supported. Beyond that they ALL indicate that they are unsupported.

CarolinaGuy

Renderer: GDI Generic
Vendor: Microsoft Corporation
Memory: 128 MB
Version: 1.1.0
Shading language version: N/A


Max texture size: 1024 x 1024
Max texture coordinates: 0
Max vertex texture image units: 0
Max texture image units: 0
Max geometry texture units: 0
Max anisotropic filtering value: 0
Max number of light sources: 8
Max viewport size: 16384 x 16384
Max uniform vertex components: 0
Max uniform fragment components: 0
Max geometry uniform components: 0
Max varying floats: 0
Max samples: 0
Max draw buffers: 0


Extensions: 3

GL_EXT_bgra
GL_EXT_paletted_texture
GL_WIN_swap_hint

Core features
v1.1 (100 % - 7/7)
v1.2 (12 % - 1/8)
v1.3 (0 % - 0/9)
v1.4 (0 % - 0/15)
v1.5 (0 % - 0/3)
v2.0 (0 % - 0/10)
v2.1 (0 % - 0/3)
v3.0 (0 % - 0/25)
v3.1 (0 % - 0/7)

OpenGL driver version check (Current: 1.1.0, Latest known: 1.1.0):
Latest version of display drivers found
According the database, you are running the latest display drivers for your video card.

No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

No hardware support
Your current video configuration DOES NOT support hardware accelerated OpenGL.

No compiled vertex array support
This may cause performance loss in some applications.

No multitexturing support
This may cause performance loss in some applications.

No secondary color support
Some applications may not render polygon highlights correctly.

No S3TC compression support
This may cause performance loss in some applications.

No texture edge clamp support
This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)

No vertex program support
This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.

No fragment program support
This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.

No OpenGL Shading Language support
This may break compatibility for applications using per pixel shading.

No Frame buffer object support
This may break compatibility for applications using render to texture functions.

Few texture units found
This may slow down some applications using fragment programs or extensive texture mapping.

Extension verification:
GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
My System SpecsSystem Spec
.


29 Jul 2009   #4

Win 8 Release candidate 8400
 
 

Ok I have basically the same setup so goto opengl.org and look for a 1.1 opengl download. If it gives you grief you may have to un-install your vid card driver, install opengl, then install the vid card driver again


edit for url. I found it at http://www.freedownloadscenter.com/U..._Download.html

K
My System SpecsSystem Spec
29 Jul 2009   #5

Windows 7
 
 

Ken,

Downloaded the file (OpenGL95.exe); installed and re-booted. Still no go.

---------------------------
XBMC: Fatal Error
---------------------------
MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor
---------------------------
OK
---------------------------
CarolinaGuy
My System SpecsSystem Spec
29 Jul 2009   #6

Win 8 Release candidate 8400
 
 

Quote   Quote: Originally Posted by CarolinaGuy View Post
Ken,

Downloaded the file (OpenGL95.exe); installed and re-booted. Still no go.

---------------------------
XBMC: Fatal Error
---------------------------
MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor
---------------------------
OK
---------------------------
CarolinaGuy
CG
what build of win 7 are you on? How long have you been running it? what is xbmc? I think we probably should start un-installing things. Are there any errors in event viewer (type event viewerr in search) under app or system?

At some point it is just going to be easier for you to re-install. let me know when you reach that point.

K
My System SpecsSystem Spec
29 Jul 2009   #7

Windows 7™ Home Premium x64/Sony PS3 XrossMediaBar™ FW 3.30/Sony PSP XrossMediaBar™ FW 6.20
 
 

I've always wondered what OpenGL was since my Intel GMA X3100 uses OpenGL, how do I find the latest version I have?

My video drivers are all updated, 8.15.1825 x64 for GM965 Express.
My System SpecsSystem Spec
29 Jul 2009   #8

Win 8 Release candidate 8400
 
 

Alex

Opengl is used by many graphic intensive apps (games, astronomy, etc) that speeds the display rate for apps written in GL. Initially written for the mac its been ported over. to find out what version your vid card supports download openglviewer and run it.

KEn
My System SpecsSystem Spec
29 Jul 2009   #9

Windows 7™ Home Premium x64/Sony PS3 XrossMediaBar™ FW 3.30/Sony PSP XrossMediaBar™ FW 6.20
 
 

I downloaded OpenGL Extensions Viewer 3.0 and it says my Version is "2.0", I remember reading back that 3.0 or 3.1 is out now? how do I get that file?
My System SpecsSystem Spec
29 Jul 2009   #10

Win 8 Release candidate 8400
 
 

alex

opengl viewer is saying that your card support gl 2.x does it show that opengl 3.0 is supported at all (more than 0 %)?

You go to your vid card and download the latest driver. it might fix if the hware supports 3.0

Ken
My System SpecsSystem Spec
Reply

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