My cool game (freeware!) that uses OpenGL for 3D has problems with Windows 7. It runs perfectly on my GMA 950 but runs slowly on a netbook with GMA 500 and Intel ATOM processor.
I know that there was drivers problems. Do you know if they are solved or if there is a way to get rid with them? Or if demanding features like fullscreen antialiasing are enabled by default?
I can't try to find solutions by myself because I don't own this netbook, it is a player who posted on my forum. If you want to test it to try helping, the game is here: http://www.in-poculis.com
and I have attached a screenshot.
Thanks in advance.