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Is there a big difference between 1440×900 and 1680×1050 concerning the amount of resources needed?
Not interested in 3D at all, don't wanna throw up![]()
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Video and graphics bandwidth (and the resources needed to generate them) increase at an exponential rate to screen resolution.. for 2d graphics it's approximately the square of the difference in vertical x horizontal resolution and for 3d it's cubed.