Windows 7 Forums
Welcome to Windows 7 Forums. Our forum is dedicated to helping you find support and solutions for any problems regarding your Windows 7 PC be it Dell, HP, Acer, Asus or a custom build. We also provide an extensive Windows 7 tutorial section that covers a wide range of tips and tricks.


Windows 7: Halo Framerate


31 May 2011   #1

W7x64 Pro, SuSe 12.1/** W7 x64 Pro, XP MCE
 
 
Halo Framerate

The framerate has gotten steadily worse on this game, despite having upgraded the video card. It is so bad, that when firing the pistol continously, it only fires ~1 x per second. Reinstalling the game didn't improve it any...what would?

My System SpecsSystem Spec
.

31 May 2011   #2

Windows 8.1 Professional x64
 
 

Probably by using older drivers. Quite an old game now. Not played it myself in a while, but there was a time when I played it on my 8800s and the performance wasn't great. Last time I tried it I think it was better, but not tried recently.

Also remember there is a 30fps cap on it.

Could also try setting compatibility to XP. Or try it in XP itself as your specs say you use Windows XP.
My System SpecsSystem Spec
31 May 2011   #3

W7x64 Pro, SuSe 12.1/** W7 x64 Pro, XP MCE
 
 

Just for clarification, you comment regarding the 30FPS cap...how does that come into play, since that is equal to normal framerate for videos?
My System SpecsSystem Spec
.


31 May 2011   #4

Windows 7 Home Premium 64bit
 
 

Hmm ... I just installed halo Combat Eveolved a couple days ago, and havent seen any performance issue yet.

But .. I havent even got off the ship yet. Just a couple minutes past the first meeting with the Captain So it may be to early for me to see it.

Forced AA and AF in the Control panel and tested it, it seemed to be doing OK... so Im wondering if this is a issue that pops up after some playtime.
My System SpecsSystem Spec
31 May 2011   #5

Debian Squeeze Stable 64-bit
 
 

I doubt there is a cap, disable Vsync.
My System SpecsSystem Spec
31 May 2011   #6

W7x64 Pro, SuSe 12.1/** W7 x64 Pro, XP MCE
 
 

There are 3 options, vsync on, vsync off and 30FPS...which is fastest?
My System SpecsSystem Spec
31 May 2011   #7

Debian Squeeze Stable 64-bit
 
 

Vysnc off, which is the setting you should use every time in every game.
My System SpecsSystem Spec
31 May 2011   #8

7 Ultimate x64
 
 

That's not necessarily true cmd. Whether or not you want to enable vsync really depends on the game and your settings. Sometimes game play is smoother with it enabled, mostly not though... I agree.

vsync limits your fps to 60, which is your monitor's refresh rate. That's an important figure to note because no matter what fps the game is running at, could be 200, you're never going to display more than 60, because that's all the monitor is capable of. Of course, it goes without saying that higher Hz monitors will allow greater fps, but all fps is still limited by the monitor's Hz.

Do whatever you gotta do to get game play smooth. I'd see if there's a workaround to remove the 30 fps cap... cause that's just ridiculous... 30, really?
My System SpecsSystem Spec
31 May 2011   #9

Windows 7 Home Premium 64bit
 
 

I say Vsync On. That way it should stay at the refresh, most commonly 60.

In fact, Id say Vsync ON always.
Especially if your card is capable drawing more frames than the refesh rate.



Mainly because, once it start going above the refresh rate, you start getting image tearing.
And for me, I really notice it and its really annoying.

And secondly, whats the point?
If your monitor has a refresh rate of 60, then it can only display 60FPS.

So even though the GPU is throwing out say ... 150FPS, only 60 are making it to the display.
Its physically impossible for it to display more & the result of drawing more is image tearing.

So why work the GPU that hard?

This is why I never understood comment like:
"I get 200FPS and it plays so smooth."

Makes me wonder if they realize the Monitor is only showing a MAX of 60FPS no matter hown many FPS the GPU is drawing.
Anything above that is lost and thrown away.



If its rendering below the refresh amount, turning off Vsync may help.
My opinion on the matter, although I know many may well disagree.
My System SpecsSystem Spec
31 May 2011   #10

7 Ultimate x64
 
 

Quote   Quote: Originally Posted by Wishmaster View Post
... So even though the GPU is throwing out say ... 150FPS, only 60 are making it to the display.
Its physically impossible for it to display more & the result of drawing more is image tearing.

So why work the GPU that hard?

This is why I never understood comment like:
"I get 200FPS and it plays so smooth."

Makes me wonder if they realize the Monitor is only showing a MAX of 60FPS no matter hown many FPS the GPU is drawing.
Anything above that is lost and thrown away.
If you're getting 100 fps, then the gpu isn't working hard enough. Whenever I face that situation, I know it's time to increase settings and add more eye candy... just enough so I don't dip below 30... which is a topic not discussed often enough, minimum fps > maximum fps.
My System SpecsSystem Spec
Reply

 Halo Framerate




Thread Tools




Our Sites

Site Links

About Us

Find Us

Windows 7 Forums is an independent web site and has not been authorized, sponsored, or otherwise approved by Microsoft Corporation. "Windows 7" and related materials are trademarks of Microsoft Corp.

Designer Media Ltd

All times are GMT -5. The time now is 12:48 AM.
Twitter Facebook Google+



Windows 7 Forums

Seven Forums Android App Seven Forums IOS App
  

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33