Discuss Skyrim


  1. Posts : 394
    Windows 7 Home premium
       #1071

    You don't need to mod the game. If "bAllowconsole=" is set to "1" in your Skyrim.ini file. Usually located in, C:/Users/yourPCname/MyDocuments/MyGames/Skyrim then you can console edit the game by pressing the "~" key while playing. It will open up a dialogue box where you can type in commands on the lower half of the screen. You can edit the .ini file using notepad.

    You can then adjust your speed without a mod by typing player.setav speedmult 100. 100 is the default setting, so if you want to increase your regular walking speed, I'd go 125 and adjust up or down until you find that sweet spot you want.

    Be careful, setting your speed too high can lead to more frequent crashing. You can outrun the cell buffers and it won't be able to load fast enough to keep up with you if you overdo it.

    BTW, the Skyrim.ini and SkyrimPrefs.ini can be tweaked to get the most out of the game depending on how your system is set up and what it can handle. I've got my settings well above mere 'Ultra' but I've got a nice system that can handle it. Depending on your hardware, you may be able to turn certain elements of the game up, or even down so it runs better on your machine.

    Here is a great online guide that can explain how to go about it if you're interested:
    Optimize : The Elder Scrolls V: Skyrim Tweak Guide | GeForce

    MAKE SURE AND BACK UP YOUR ORIGINAL SKYRIM.INI AND SKYRIMPREFS.INI BEFORE YOU CHANGE ANYTHING.

    Normally I frown on saying things in all caps, but that's important. It can be difficult to set things right and you may be forced to reinstall if you do not have a backup you can put back in if you mess up.

    Also, changing the uGridsToLoad value cannot be reversed. If you use a higher value, then you cannot turn it back down without starting a new game. So if it start's crashing your 200+ hour saves because you overreached your system's abilities, you can't turn it back down again. Well, you can turn it down, but it will make your game extremely unstable to the point it's just best to start over. It's the only way to regain stability. It can even corrupt previous saves, so be warned it's best to not mess with that setting unless you're very early on in the game, or you're sure your system can handle the load.

    You've been warned, but it's worth tweaking to get the most out of Skyrim. Just make sure you back up your .ini settings, savefiles, [in MyDocuments] and if possible "data" folder [in ProgramFilesx86/steam/steamapps/common/Skyrim] first. If you make good backups, you shouldn't have to worry about 'breaking your game' messing around with this stuff.
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  2. Posts : 505
    Windows 7 Professional x64
       #1072

    Contrabardus said:
    You don't need to mod the game. If "bAllowconsole=" is set to "1" in your Skyrim.ini file. Usually located in, C:/Users/yourPCname/MyDocuments/MyGames/Skyrim then you can console edit the game by pressing the "~" key while playing. It will open up a dialogue box where you can type in commands on the lower half of the screen. You can edit the .ini file using notepad.

    You can then adjust your speed without a mod by typing player.setav speedmult 100. 100 is the default setting, so if you want to increase your regular walking speed, I'd go 125 and adjust up or down until you find that sweet spot you want.

    Be careful, setting your speed too high can lead to more frequent crashing. You can outrun the cell buffers and it won't be able to load fast enough to keep up with you if you overdo it.

    BTW, the Skyrim.ini and SkyrimPrefs.ini can be tweaked to get the most out of the game depending on how your system is set up and what it can handle. I've got my settings well above mere 'Ultra' but I've got a nice system that can handle it. Depending on your hardware, you may be able to turn certain elements of the game up, or even down so it runs better on your machine.

    Here is a great online guide that can explain how to go about it if you're interested:
    Optimize : The Elder Scrolls V: Skyrim Tweak Guide | GeForce

    MAKE SURE AND BACK UP YOUR ORIGINAL SKYRIM.INI AND SKYRIMPREFS.INI BEFORE YOU CHANGE ANYTHING.

    Normally I frown on saying things in all caps, but that's important. It can be difficult to set things right and you may be forced to reinstall if you do not have a backup you can put back in if you mess up.

    Also, changing the uGridsToLoad value cannot be reversed. If you use a higher value, then you cannot turn it back down without starting a new game. So if it start's crashing your 200+ hour saves because you overreached your system's abilities, you can't turn it back down again. Well, you can turn it down, but it will make your game extremely unstable to the point it's just best to start over. It's the only way to regain stability. It can even corrupt previous saves, so be warned it's best to not mess with that setting unless you're very early on in the game, or you're sure your system can handle the load.

    You've been warned, but it's worth tweaking to get the most out of Skyrim. Just make sure you back up your .ini settings, savefiles, [in MyDocuments] and if possible "data" folder [in ProgramFilesx86/steam/steamapps/common/Skyrim] first. If you make good backups, you shouldn't have to worry about 'breaking your game' messing around with this stuff.
    There is only one problem with this, speedmult affects all speeds, including running, walking, and sprinting, so if you do speedmovemult 125 you'll get 25% faster running sprinting and walking. Besides, this setting is known to cause bugs.
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  3. Posts : 394
    Windows 7 Home premium
       #1073

    AlexRD said:
    Contrabardus said:
    Be careful, setting your speed too high can lead to more frequent crashing. You can outrun the cell buffers and it won't be able to load fast enough to keep up with you if you overdo it.
    There is only one problem with this, speedmult affects all speeds, including running, walking, and sprinting, so if you do speedmovemult 125 you'll get 25% faster running sprinting and walking. Besides, this setting is known to cause bugs.
    I mentioned the bugs. It's best to keep it reasonable. I wouldn't go over 125, but it seems like OP would be satisfied with around 105-110. That will make keeping up with NPCs easy, without overdoing it. At settings that low, I've never noticed any issues with the game.

    I hardly ever sprint anyway. Most of the problems come from moving too fast in exterior cells. The only time I recall needing to actually sprint is in the dungeon with the horn you've got to fetch for the Greybeards, or maybe the occasional blades trap. Running and walking is usually enough, and I keep mine at round 112 and it's bug free near as I can tell.

    The problems start cropping up when you start running around faster than the cell buffers can load.

    Whatever works best for you though. I'd rather have that extra mod slot and just adjust the .ini myself.
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  4. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #1074

    Why do you need a walking mod???

    I've got like 500 hours in this game and I've yet to need, let alone worry about, any walking speed mods. And I don't even own or use a horse
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  5. Posts : 394
    Windows 7 Home premium
       #1075

    sygnus21 said:
    Why do you need a walking mod???

    I've got like 500 hours in this game and I've yet to need, let alone worry about, any walking speed mods. And I don't even own or use a horse
    Why do you need any mods? Why put a mod in that makes the characters naked if you remove their armor, doubles the size of textures in the game, adds different types of dragons and mobs, or puts a palace into the game for you to store your vast collection of crap into display cases in a giant museum no one but you will ever see?

    Because you can.

    I like being able to get from place to place at a slightly faster clip than the game provides you with. I don't like to 'feel slow' and Skyrim's base walking/running speed feels a bit slow to me, and I don't feel like sprinting everywhere I go and being out of stamina all the time.
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  6. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #1076

    I think you're being a little to sensitive, and are missing the point. I've been gaming for sometime and do, and have used mods. In fact I'm using two in Skyrim right now: Dovahkiins Warehouse and Bedroom, and Dovakiin's hideout.

    That said, I'm still a little lost on why you need a "walking mod"? It's a friendly question, not a contentious one
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  7. Posts : 394
    Windows 7 Home premium
       #1077

    sygnus21 said:
    I think you're being a little to sensitive, and are missing the point. I've been gaming for sometime and do, and have used mods. In fact I'm using two in Skyrim right now: Dovahkiins Warehouse and Bedroom, and Dovakiin's hideout.

    That said, I'm still a little lost on why you need a "walking mod"? It's a friendly question, not a contentious one
    Hmm, you read into that a little too much. I wasn't being sensitive, just making a point that you don't 'need' any mod really. They're just a way to customize the game to your liking. A big advantage we PC gamers have over consoles.

    I like getting around a little faster than the set walking speed. Not so fast that I'm missing anything. I'm not zipping around at warp speed. Just enough that I can outrun most enemies if I need to without sprinting, and make trips from one city to the next on foot a little quicker. Yes, there's fast travel, but you have to get to those map markers at least once first. Speeding your character up a little can make it a little less of a chore to do.


    It also makes sneaking a little less tedious, not that you can disregard all patience, but being a little more light footed can make things go smoother.

    I do use a sword quit a bit, but I usually wear light armor and do a lot of ranged/magic combat. Having a slightly speedier character helps with that. I've done the 'tank' build as well, but I usually prefer light and agile over being a massive damage sponge.

    It's just a customization preference, not a 'need'.

    I like Deus Mons for a housing mod myself. I also load the Leveler's Tower as well, but that's a massive cheat and I don't usually save games I use it with. It's just a toy to mess with when I'm just running around goofing off in Skyrim.
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  8. Posts : 501
    Windows 7 Home Premium (64 bit)
       #1078

    Mods make Skyrim a whole let better IMO, it adds so much more to the game and the best thing is that modding is free unlike Bethesda's pricey DLC content. Here is my Mod folder at present.
    Attached Thumbnails Attached Thumbnails Discuss Skyrim-clipboard01.jpg  
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  9. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #1079

    Let me be clear here, I like mods, I use mods, I have some with Skyrim. What I don't get is the walking speed mods!

    Anyway if you haven't heard give the Dragonborn DLC a go. It's pretty good, and better than Dawnguard.
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  10. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #1080

    1.9 Beta update


    Seems Bethesda released a beta update a couple of week ago that adds new features and fixes some bugs.

    NEW FEATURES
    • Legendary difficulty setting
    • Legendary Skills – Skills of 100 can be made Legendary. This will reset the skill to 15, return its Perks and allow the skill to affect leveling again. This effectively removes the overall level cap.
    To opt in the beta...

    With recent changes to Steam, you’ll want to take the following steps to opt into the beta.
    • Within your Steam Library, right click on The Elder Scrolls V: Skyrim.
    • Select Properties
    • Select the Beta tab and opt in using the drop box.
    For a complete list of bug fixes go here: Now on Steam: Skyrim 1.9 Beta Update | Bethesda Blog
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