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Windows 7: OpenGL Games Broken


19 Feb 2009   #11

Windows 7 Build 7057 x64/7068 x86
 
 

Well I found a workaround so far by using Rivatuner.

Go to OpenGL options -> Back / depth buffering Tab and change Back buffer flipper mode to Block Transfer.

My System SpecsSystem Spec
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19 Feb 2009   #12

Windows 7 Build 7000 X64
 
 

Quote   Quote: Originally Posted by zm91 View Post
Well I found a workaround so far by using Rivatuner.

Go to OpenGL options -> Back / depth buffering Tab and change Back buffer flipper mode to Block Transfer.
Yeah, it worked!
OGL Games feel still a lot slower than on a Windows XP machine, but finally I can play them in full screen! Thanks for that!
My System SpecsSystem Spec
19 Feb 2009   #13

Windows 7
 
 

A few days back I decided to try the Windows update drivers again and it fixed my problem. Don't know why I had the terrible performance the first time but it seems ok now. Also I noticed that new drivers were released through Windows Update yesterday so try those.
My System SpecsSystem Spec
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20 Feb 2009   #14

Windows 7 Build 7057 x64/7068 x86
 
 

Quote   Quote: Originally Posted by MasterPhW View Post
Yeah, it worked!
OGL Games feel still a lot slower than on a Windows XP machine, but finally I can play them in full screen! Thanks for that!
Yep, somehow I am sure OpenGL isn't supported in the 64-bit windows 7.
And also, I experience slowdown on my laptop with 8600M GT.
My System SpecsSystem Spec
20 Feb 2009   #15

Windows 7 Build 7057 x64/7068 x86
 
 

Quote   Quote: Originally Posted by keshek View Post
A few days back I decided to try the Windows update drivers again and it fixed my problem. Don't know why I had the terrible performance the first time but it seems ok now. Also I noticed that new drivers were released through Windows Update yesterday so try those.
What is the driver version after you installed them?
My System SpecsSystem Spec
20 Feb 2009   #16

Windows 7 Ult x64(x2), HomePrem x32(x4), Server 08 (+VM), 08 R2 (VM) , SuSe 11.2 (VM), XP 32 (VM)
 
 

zm91 the ATI beta drivers AFAIK dont support OGL.....
it depends on what driver you are using ....
My System SpecsSystem Spec
20 Feb 2009   #17

Windows 7 Build 7057 x64/7068 x86
 
 

Well, that's the reply I wanna get - knowing if this workaround works for ATI users.
I don't know about ATI and OpenGL but since Rivatuner works with ATI cards too, I was
just wondering if it has the OpenGL options in it.

Maybe there's some other ways to change OpenGL settings for ATI users?
My System SpecsSystem Spec
20 Feb 2009   #18

Windows 7
 
 

Quote   Quote: Originally Posted by zm91 View Post
What is the driver version after you installed them?
according to dxdiag the new version is 7.15.0011.7943
which i think translates to 179.43
My System SpecsSystem Spec
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 OpenGL Games Broken




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