OpenGL Games Broken

Page 2 of 2 FirstFirst 12

  1. Posts : 47
    Windows 7 Build 7057 x64/7068 x86
       #11

    Well I found a workaround so far by using Rivatuner.

    Go to OpenGL options -> Back / depth buffering Tab and change Back buffer flipper mode to Block Transfer.
      My Computer


  2. Posts : 3
    Windows 7 Build 7000 X64
       #12

    zm91 said:
    Well I found a workaround so far by using Rivatuner.

    Go to OpenGL options -> Back / depth buffering Tab and change Back buffer flipper mode to Block Transfer.
    Yeah, it worked!
    OGL Games feel still a lot slower than on a Windows XP machine, but finally I can play them in full screen! Thanks for that!
      My Computer


  3. Posts : 8
    Windows 7
       #13

    A few days back I decided to try the Windows update drivers again and it fixed my problem. Don't know why I had the terrible performance the first time but it seems ok now. Also I noticed that new drivers were released through Windows Update yesterday so try those.
      My Computer


  4. Posts : 47
    Windows 7 Build 7057 x64/7068 x86
       #14

    MasterPhW said:
    Yeah, it worked!
    OGL Games feel still a lot slower than on a Windows XP machine, but finally I can play them in full screen! Thanks for that!
    Yep, somehow I am sure OpenGL isn't supported in the 64-bit windows 7.
    And also, I experience slowdown on my laptop with 8600M GT.
      My Computer


  5. Posts : 47
    Windows 7 Build 7057 x64/7068 x86
       #15

    keshek said:
    A few days back I decided to try the Windows update drivers again and it fixed my problem. Don't know why I had the terrible performance the first time but it seems ok now. Also I noticed that new drivers were released through Windows Update yesterday so try those.
    What is the driver version after you installed them?
      My Computer


  6. Posts : 2,899
    Windows 7 Ult x64(x2), HomePrem x32(x4), Server 08 (+VM), 08 R2 (VM) , SuSe 11.2 (VM), XP 32 (VM)
       #16

    zm91 the ATI beta drivers AFAIK dont support OGL.....
    it depends on what driver you are using ....
      My Computer


  7. Posts : 47
    Windows 7 Build 7057 x64/7068 x86
       #17

    Well, that's the reply I wanna get - knowing if this workaround works for ATI users.
    I don't know about ATI and OpenGL but since Rivatuner works with ATI cards too, I was
    just wondering if it has the OpenGL options in it.

    Maybe there's some other ways to change OpenGL settings for ATI users?
      My Computer


  8. Posts : 8
    Windows 7
       #18

    zm91 said:
    What is the driver version after you installed them?
    according to dxdiag the new version is 7.15.0011.7943
    which i think translates to 179.43
      My Computer


 
Page 2 of 2 FirstFirst 12

  Related Discussions
Our Sites
Site Links
About Us
Windows 7 Forums is an independent web site and has not been authorized, sponsored, or otherwise approved by Microsoft Corporation. "Windows 7" and related materials are trademarks of Microsoft Corp.

© Designer Media Ltd
All times are GMT -5. The time now is 16:19.
Find Us