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#61
I had same problem with you guys before and none of the tricks above work for me.
I moved back to wired connection and all problem are gone.
I guess that is the only option for me now.
I had same problem with you guys before and none of the tricks above work for me.
I moved back to wired connection and all problem are gone.
I guess that is the only option for me now.
I mean, with Windows 7 your CPU may be too weak. Are we talking about 1.6 or Source? My old laptop with a celeron (slightly slower than yours) had a hard time running even 1.6 on an XP machine.
Thought I might wade in here as well...
I seem to be getting random lag spikes in CSS, despite having tried the fix earlier in this thread. The game loads fine, I get good frame rates (about 180fps), have no loss and minimal choke (usually 0-2). Ping is about 50 on most servers I play on.
What is seriously annoying is that after playing for a couple of minutes, I get a wierd lag where I seem to be stuck for half a second, then warp forwards - also, after warping I get redistributed my guns and equipment (looks like I just picked them up). Seems like the game is dropping out briefly? The display from net_graph shows no particular spike in choke when this happens.
I've tried updating drivers - all are fresh as a daisy. Still no luck. Also, disabling the sound drivers makes no difference, I still get this problem. I have spent quite a few frustrating hours trying to rectify, but no luck! Any help would be mucho appreciated...
This problem is really annoying.
I have 2 PCs. One with Windows XP and second with Windows 7 x64 Pro. Few days ago I had Windows XP on both and everything was fine. Now I can't even play GTA2 on LAN (one PC through WiFi, one PC through cable) normally because of the lags. I've tried everything. Disabling the MMCSS, disabling sound devices (no influence), adding TcpAckFrequency like described here WoWAcker Main , disabling autotuning (netsh int tcp set global autotuninglevel=disable) and still nothing.
Ping is between 70 and 100+ (sometimes even 150). On Windows XP it was 30 maximum. And that's even before the game, in the network game manager. I think during the game it gets even worse because I get some serious game hang-ups which are obviously network based. If anyone else know different method please inform me. If I won't find any solution I going back to Windows XP.
I'm using ATI Catalyst 9.12 & Realtek HD 2.39 drivers.
EDIT:
New thread started at Lags in games on Windows 7 x64 pro.
Last edited by raffael; 26 Dec 2009 at 04:56.
if you disable your sound device and the problem persists, you are experiencing another issue and this fix will not work for you. i would suggest starting a new thread specific to your problem for the best results, this is not really a general lag thread.
I get alot of LAG when I play, "Left 4 Dead" and "Left 4 Dead 2".
I get a high ping on single player ~ 55 ms and alot of slow motion.
I installed Windows 7 Home Premium 64-bit three days ago.
They both worked fine on Vista Home Premium 32-bit.
I guess I'm new at the whole 64-bit thing!
i registered just to help those who still have problems and dont wanna turn of MMCSS.
at The Bits 2.0 Disabling/Tweaking Vista’s Multimedia Class Scheduler that the thread makers linked to says "Double click on “NetworkThrottlingIndex“. To disable completely, enter FFFFFF with base hexadecimal." Thats 6 "F" not 8.
so it should say: 0x00ffffff
that worked for me!
Cool. I just tried that. What was the default value? I entered the 8 Fs yesterday, and can't remember seeing anything but the letter "a" before I changed it.