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Windows 7: Call of Duty Advanced Warfare

14 May 2014   #31
andrew129260

Windows 10 Pro
 
 

Quote   Quote: Originally Posted by 3Colors View Post
007 Golden Eye = If we are talking about the N64 version... wow... is one of those few games, in my opinion, you'll have fun 100%. It would be great to have a N64
Emulator-project64


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14 May 2014   #32
3Colors

64-bit Windows 7 Professional
 
 

Quote   Quote: Originally Posted by andrew129260 View Post
Quote   Quote: Originally Posted by 3Colors View Post
007 Golden Eye = If we are talking about the N64 version... wow... is one of those few games, in my opinion, you'll have fun 100%. It would be great to have a N64
Emulator-project64
I tried it, but it's not the same experience
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14 May 2014   #33
AstaLaVista

Windows 7 x64 (Ultimate)
 
 

As a Campaign Gamer, CoD 4 (or MW1 ) was the most annoying of them all, and not because it was the most run and gun or the hardest or bad storyline. No, on the contrary, it was the best Campaign (or the longest which for a Campaign Gamer there is nothing better than a loooong Campaign) but the annoying part was that in the hardest level, some parts of some missions became just horrible to enjoy and/or play, moving on and passing some choke points was like adding alcohol in a wound, no matter where you went, where you hide, bullets and grenades would find you and you would get dead time and time again... to me that is just poor and lazy ass programming and nothing to do with the character being good or bad.

It kind of reminded me of Ghost:Future Soldier and UBI trying to please and bamboozle people into believing they could make the game tactical by removing the Interactive Camo on the Hardest Level they gave us after a patch (can't remember which) but they forgot to reprogram all of the actions and choke points so you ended up not being able to use the camo and always fighting instead of being able to do Recon or just moving past the choke point w/o being seen if that is what you wanted to do

Gornot, I am one of those guys who plays the game and don't really pay attention to names or soundtracks, matter of fact, I usually have the sound (tracks) very low volume so I can hear the voices and ambient more, sometimes Expansion Packs confuse me but now that we have gotten straight which one is CoD 4 (MW1) than I can comment a little better

Was never able to get around the ergonomics of the game in 007 so after some time I quit playing it... can really comment on it.
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15 May 2014   #34
Gornot

Windows 7 Home Premium x64
 
 

007 was ultimate badassery (yes, it's a word) :P

Also, I wouldn't agree that COD4 had the longest campaign, i'm pretty sure COD2 was MUCH longer... But maybe that's just me because we actually had three separate campaigns xD lol
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15 May 2014   #35
AstaLaVista

Windows 7 x64 (Ultimate)
 
 

Perhaps it just felt longer because I died two million nine thousand and fiddy seven hundred times in CoD 4
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16 May 2014   #36
boogieboy

Windows 7 Ultimate x64 SP1
 
 

Quote   Quote: Originally Posted by Gator View Post
Quote   Quote: Originally Posted by AstaLaVista View Post
Quote   Quote: Originally Posted by boogieboy View Post
Thank God it's not getting made by Infinity Ward!
Hmmm... and I like how IW made them!

Any particular reason why not? not that I care but seeing as there is nothing to talk about... why not, right?
One man army + newb tube + danger close + nuke = FU IW.
Treyarch = Winner
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21 May 2014   #37
smarteyeball

 
 

Quote   Quote: Originally Posted by AstaLaVista View Post
And you are right, as we get old we get more picky I guess and we want things as good as they used to be, or how we thought were good. If I am completely honest, while they have not been to my complete liking (way to easy and/or run and gun galore) I have enjoyed them and played them a lot of times... more so because I have come to the conclusion that there is not going to be a tactical shooter anymore

I just wish that, even if they are run and gun, they would make a little effort on the different levels instead of just making the levels with more enemy ai and the god shield so they die harder but you die quicker... I have noticed that at times I am behind cover (a huge rock or wall) and if I don't move quick enough bullets miraculously find me and I die nonetheless

That or my so called teammates are in front of me and the enemy ai does not die even when one of my teammates just unloaded a full clip onto them and I end up dead by that same enemy ai .

All that pisses me off but again, I have become accustomed to it and it no longer bothers me... much
Yep. The game we really want is just not going to be made unfortunately.

When you're young, you can easily overlook the short comings, but after time goes by, it just becomes a drag.

I've also become accustomed, by like yourself it still does bother me. I'll still play them, but the level of 'fun" just isn't the same any more. You shouldn't be playing a game and thinking "if only they did this, or if only they did that". I really miss those "wow that's cool" moments.
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22 May 2014   #38
AstaLaVista

Windows 7 x64 (Ultimate)
 
 

Quote   Quote: Originally Posted by smarteyeball View Post
You shouldn't be playing a game and thinking "if only they did this, or if only they did that". I really miss those "wow that's cool" moments.
And therein lies the conundrum of the whole thing doesn't it? I gotta say that I have modified my behavior and I don't let those moments bother me so much and I just take what I can from the game... I just figured that if the Greedy Publishers give the Devs a little more time, perhaps they would insert those missing pieces... and here I go again
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