stuttering in games. (mainly valve)

Page 7 of 16 FirstFirst ... 56789 ... LastLast

  1. Posts : 5,747
    7600.20510 x86
       #61

    Type system information into start menu search box. Hit enter. Then in screen that pops up, do ctrl+s to save. Then Winrar the saved file. Attach the .rar to a post so we could check on a few things. Something might alert us or stand out.
      My Computer


  2. Posts : 55
    windows 7 ultimate
       #62

    i struggle to figure out why some1 playing a game online would have so much stuff running behind the game......does it do it in single player and did you turn off multi-core? you have way too many things running in the background....also, what kind of internet connection do you have?
      My Computer


  3. Posts : 1,377
    Win7x64
       #63

    lnxtinman said:
    i struggle to figure out why some1 playing a game online would have so much stuff running behind the game......does it do it in single player and did you turn off multi-core? you have way too many things running in the background....also, what kind of internet connection do you have?
    I struggle to figure out why anybody would "turn off multi-core"? Can you explain that in more detail?
      My Computer


  4. Posts : 44
    Windows 7 Home x64
       #64

    H2SO4 said:
    lnxtinman said:
    i struggle to figure out why some1 playing a game online would have so much stuff running behind the game......does it do it in single player and did you turn off multi-core? you have way too many things running in the background....also, what kind of internet connection do you have?
    I struggle to figure out why anybody would "turn off multi-core"? Can you explain that in more detail?
    Because even Valve admits that it is buggy as hell. It often causes rather unstable frame rates. The multi-core rendering Valve has implemented for source engine games is still pretty much in beta.
      My Computer


  5. Posts : 5,747
    7600.20510 x86
       #65

    BusOfTheUndead said:
    Because even Valve admits that it is buggy as hell. It often causes rather unstable frame rates. The multi-core rendering Valve has implemented for source engine games is still pretty much in beta.
    If this is true....I can't believe we are trying to troubleshoot such pos lol.
      My Computer


  6. Posts : 344
    Windows 7, Linux
       #66

    I struggle to figure out why we are trying to find the solution for valve softoware.... Don't get me wrong I use valve software, doesn't mean I like to. haha
      My Computer


  7. Posts : 512
    windows 7 professional 64 bit
    Thread Starter
       #67

    Well i mean ive had a few hiccups out of game watching a movie and what not. thats why i cant get it going constant, if you guys still want to give it a shot here is that file.
    stuttering in games. (mainly valve) Attached Files
      My Computer


  8. Posts : 5,747
    7600.20510 x86
       #68

    The system looks suprisingly well although I did notice you didn't uninstall the 3d Steroscopic NVIDIA driver.

    I also noticed your refesh rate is 59 Hz. Perhaps give this thread a read....Somewhere in the middle of it is a fix.

    59Hz
      My Computer


  9. Posts : 344
    Windows 7, Linux
       #69

    Ok hope nobody read the this cause it's an edit.

    Code:
    "Make its initial size as big as the maximum size.  Although this  will cause the Pagefile
    to occupy more HD space, we do not want it to  start off small, then having to constantly
    grow on the HD. Writing large  files (and the Pagefile is indeed large) to the HD will cause a
    lot of  disk activity that will cause performance degradation. Also, since the  Pagefile only 
    grows in increments, you will probably cause Pagefile  fragmentation, adding more overhead
    to the already stressed HD."
    http://www.petri.co.il/pagefile_optimization.htm

    Goes back to one of my ideas of the HDD having performance issues. 5G is a lot for a paigefile, and if it was made over time the files may not be close together. Since it is one of the hardest files to defrag you usually get stuck with it "as is". This is another thing you could look at, cause as time progressed you started seeing this problem, you remove AV and it helped, but it's still their. Which makes me seem to believe the disc isn't reading files as quick as it shood somewhere else as well. All back to performance, The larger the hard drive you get the more you have to think about performance because the farther those files can fragment.
      My Computer


  10. Posts : 2,111
    Win7 Build 7600 x86
       #70

    Hi mushroomboy,

    Something I learned from an expert here, is that with enough ram (and 6gb of ram is more than enough), the pagefile just sits there.
    It is not actually being used, and will only come into play in case of a crash,
    to be able to create a dumpfile.
    So changing it's location or shrinking it will have no effect what so ever on performance, let alone solve the OP's problem.

    Greetings

    Edit: FYI, I have the pagefile totally disabled, which I don't recommend for everyone.
      My Computer


 
Page 7 of 16 FirstFirst ... 56789 ... LastLast

  Related Discussions
Our Sites
Site Links
About Us
Windows 7 Forums is an independent web site and has not been authorized, sponsored, or otherwise approved by Microsoft Corporation. "Windows 7" and related materials are trademarks of Microsoft Corp.

© Designer Media Ltd
All times are GMT -5. The time now is 06:28.
Find Us