Not too sure what to do here......

shady313

New member
Local time
12:29 PM
Messages
11
So i just did some minor upgrades and here are my specs:

HD 4670 1Gig
Amd 64x2 duel core proccer
2 gigs of ram
22'' Samsungs LCD moniter
Windows 7


So i assemble everything and download all the drivers. I boot up tf2 (i change all the settings to match my system) yet i seem to get a very jaggy/choppy image. My moniter is at native resolution as well. Someone told me about source games not compatible with windows 7? Anyways, what do you guys think is the problem? Would direct X be an issue as its running direct x 9 with tf2.
 

My Computer

Computer Manufacturer/Model Number
ACPI x64 based pc
OS
windows 7
CPU
DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+
Motherboard
Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM)
Memory
2 GB
Graphics Card(s)
ATI Radeon HD 4670
Sound Card
realtek alc888
Monitor(s) Displays
Samsung

My Computer

OS
Windows 7 Ultimate x64 Service Pack 1 (Build 6.1.7601)
CPU
Intel Core 2 Quad Q6600 (G0 Kentsfield) LGA775 (FC-LGA6)
Motherboard
GIGABYTE GA-EP35C-DS3R (Rev. 2.1)
Memory
Corsair TW3X4G1333C9A 4GB PC-10600 (2x XMS3 2GB)
Graphics Card(s)
ASUS nVIDIA GeForce 560
Sound Card
RealTek ALC885/889A/890
Monitor(s) Displays
ChiMei CMV CT-730D 17inch (LCD Monitor)
Screen Resolution
1280-1024 60Hertz (Ture Colour 32bit)
Hard Drives
2x Barracuda 7200.10 SATA 3.0Gb/s 160-GB Hard Drive ST3160815AS (AHCI)
PSU
ANTEC 750w Earthwatts
Case
Thermaltake Shark (VA7000SWA ATX) Full Tower
Cooling
Front 120mm fan (1400 RPM) /Rear 120mm (1400 RPM) blue LED
Keyboard
Labtec Media Desktop Y-SAD65
Mouse
Razer DeathAdder 3G Infrared Sensor (1800DPI)
Internet Speed
Telstra BigPond Elite Liberty ADSL2+ 24Mbps/256kbps
Other Info
ASUS PCE-N13 802.11n Wireless LAN card
Seems like i have the latest direct X version. Maybe its an issue with my moniter then? I have a 22'' lcd running at 1920x1080. I just installed the graphics card today, maybe a i missed a configuration? In all steam games it has an option for screen resolution, i chose 1280x1220(LCD), maybe thats the problem?
 

My Computer

Computer Manufacturer/Model Number
ACPI x64 based pc
OS
windows 7
CPU
DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+
Motherboard
Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM)
Memory
2 GB
Graphics Card(s)
ATI Radeon HD 4670
Sound Card
realtek alc888
Monitor(s) Displays
Samsung
You don't have enough RAM.

A graphics card is an MMIO device... as such, it takes for itself a portion of system RAM, dependent on the card. In your case, it's taking half of what you've got. You have other MMIO devies that are also taking RAM...

So, in a nutshell, you have less than 1GB of RAM to run the OS and your apps.
 

My Computer

OS
7 Ultimate x64
CPU
i5-2500k
Motherboard
Asus P8P67 Pro
Memory
8GB G.Skill Ripjaws X F3-12800CL7D-8GBXH 1866MHz 8-9-8-24
Graphics Card(s)
EVGA GTX 570 SC
Sound Card
X-Fi Titanium Fatality
Monitor(s) Displays
Samsung S27A550H 27" LED
Screen Resolution
1920x1080
Hard Drives
OCZ Vertex 3 120GB.
1TB Samsung F3.
2TB Samsung F4.
PSU
PC Power & Cooling Silencer 760
Case
Lian Li Lancool K62
Cooling
Thermalright Venomous X Black/Scythe S-Flex/Shin-Etsu X23
Keyboard
MS Natural Elite 4000 Ergonomic
Mouse
Logitech G500
Internet Speed
6MB/768
Other Info
Logitech Z-5500 505 watts.
D-Link DGL-4500.
Tripp-Lite Smart Pro 1500.
Seems like i have the latest direct X version.

If you didn't run this,

http://www.microsoft.com/downloads/...FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3

after installing 7, or the game didn't ask/offer to install DirectX at the time of install, you are missing the necessary DirectX 9 files.

A graphics card is an MMIO device... as such, it takes for itself a portion of system RAM, dependent on the card. In your case, it's taking half of what you've got. You have other MMIO devies that are also taking RAM...

So, in a nutshell, you have less than 1GB of RAM to run the OS and your apps.

No it doesn't, that only applies to onboard video that shares system ram or TurboCache cards (usually very low end ones, and not many) that use system ram in addition to whatever is on the card.
 

My Computer

Computer type
PC/Desktop
Computer Manufacturer/Model Number
Me
OS
Win 7 Ultimate x64
CPU
FX-8350 @ 4.6 GHz so far
Motherboard
Asus M5A97 EVO
Memory
ADATA XPG V1 Series Black 8GB DDR3 1600
Graphics Card(s)
Sapphire R9 270x Dual-X
Sound Card
Xonar DGX w/ Corsair Vengence 1300
Monitor(s) Displays
Acer S232HL Abid
Screen Resolution
1920x1080
Hard Drives
120 GB OCZ Vertex 3
500 GB Seagate 7200.12
PSU
Antec Earthwatts 650W Green
Case
Antec Three Hundred
Cooling
Cooler Master 212 EVO
Keyboard
Logitech G510
Mouse
Logitech G500s
Internet Speed
35000/3000
Just because you have DX11 it does not mean you have previous versions, each version is essentially a seperate program. Make sure you have older versions as well.
Many dedicated cards will utilise system RAM if they can, my 1GB 5770 has up to 1.7GB shared memory.
 

My Computer

Computer Manufacturer/Model Number
Self Built
OS
Windows 7 Home Premium x64(desktop), Windows 7 Professional x86(laptop)
CPU
AMD Phenom II x4 965 @ 3.40GHz Black Edition
Motherboard
ASUS M4A785TD-V Evo
Memory
4GB Corsair XMS3 DDR3
Graphics Card(s)
Sapphire HD 5770 1024MB
Monitor(s) Displays
22" Viewsonic VX2260 Widescreen LCD
Screen Resolution
1900x1080 (1080p)
Hard Drives
Samsung Spinpoint F3 1TB SATA, 32MB Cache, 7200 RPM
PSU
600W OCZ StealthXStream
Case
Antec 902 Ultimate Gaming Case
Cooling
Stock - CPU, GPU, PSU, 3x120MMcase fans 1x200mm case fan
Keyboard
Saitek Eclipse II
Mouse
Roccat Kova Gaming Mouse
Many dedicated cards will utilise system RAM if they can, my 1GB 5770 has up to 1.7GB shared memory.

And again no it doesn't. That is virtualized video memory, sort like a pagefile for graphics, and like a pagefile is only used if needed (the ram isn't actually used unless needed),

With the introduction of DirectX 10 and Windows Display Driver Model (WDDM) in Windows Vista, it is no longer necessary for an application to maintain a copy of its resources in system memory. Instead, the video memory manager makes sure that the content of every video memory allocation is maintained across display transitions. For compatibility reasons, Windows Vista emulates "device lost" for DirectX versions that are earlier than DirectX 10 to make sure that no application-visible API behavior changes.

To virtualize video memory, the video memory manager in Windows Vista assigns a virtual address range to every video memory resource. This range is conceptually similar to the copy that an application might create. However, the video memory manager manages the process more efficiently than the application might. The video memory manager uses the virtual address range to handle transitions or over-commitment of video memory. However, the virtual address range is typically unused on a system that has lots of video memory. As long as this virtual address range remains unused, no physical memory is allocated for it. In contrast, the system memory copy that is maintained in the older driver model is guaranteed to be fully populated with physical memory.

Virtual address space usage in Windows Vista game development
 

My Computer

Computer type
PC/Desktop
Computer Manufacturer/Model Number
Me
OS
Win 7 Ultimate x64
CPU
FX-8350 @ 4.6 GHz so far
Motherboard
Asus M5A97 EVO
Memory
ADATA XPG V1 Series Black 8GB DDR3 1600
Graphics Card(s)
Sapphire R9 270x Dual-X
Sound Card
Xonar DGX w/ Corsair Vengence 1300
Monitor(s) Displays
Acer S232HL Abid
Screen Resolution
1920x1080
Hard Drives
120 GB OCZ Vertex 3
500 GB Seagate 7200.12
PSU
Antec Earthwatts 650W Green
Case
Antec Three Hundred
Cooling
Cooler Master 212 EVO
Keyboard
Logitech G510
Mouse
Logitech G500s
Internet Speed
35000/3000
Shady313,

The 4670 is a good card in its own right, dont get me wrong here.

But they aren't exactly designed for gaming at 1080P.

These cards will do well for most games at a res of 1440x900 or lower at med-higher settings. And can do fairly well at 1680x1050.

For 1080P gaming, you'll likely need a powered card, not really something that draws its power from the PCI-X slot.

I would adjust graphics down and see if you can smooth things out.

it is capable of much higher resolutions, True, but rendering a 3D game at those resolutions is a whole different ball game.
For everything else, even HD/Bluray playback they do excellent. Only hi-res gaming will they struggle.

Hope this helps.

Beyond that, if your running 7 x64, 4GB RAM would be the ideal amout of memory for gaming. 2GB is cutting it short, even though you have 1GB GPU RAM.

I would suggest:
Update Chipset Drivers, GPU Drivers, and Direct X .. make sure all up to date

Set graphics at a med. settings ... ((NO AA and NO AF))
Try 1280x720 (its a 16x9 res) and see if things smooth out.
if so its just a matter of making adjustments at a higher res to balance things out and find the "sweet' spot for that card & resolution

Another thing worth pointing out: Any game that is online is a bad judge for how the card performs. As you have now put many other factors into the equation such as internet connection, which can cause lag etc, that may not be any fault of your set up at all
 
Last edited:

My Computer

Computer Manufacturer/Model Number
Custom (Self Build)
OS
Windows 7 Home Premium 64bit
CPU
Intel Core i7 2700k
Motherboard
eVGA P67 SLI
Memory
8GB Mushkin Redline Ridgebacks @1866
Graphics Card(s)
EVGA GTX570 SC
Sound Card
XiFi Titanium HD
Monitor(s) Displays
LG W2453V
Screen Resolution
1920x1080
Hard Drives
Intel 320 80GB -- Intel X25-V 40GB --WD Black 1TB x2 -- WD Blue 640GB
PSU
Seasonic x750
Case
Corsair 600T SE White
Cooling
eVGA Superclocked CPU Cooler
Keyboard
Saitek Cyborg
Antivirus
Kaspersky
Browser
IE
Other Info
LG BD/DVD
not to but in but everytime someone says to install the dx9 pieces i try thier link and run it and it says that i have a newer version alreaddy installed,

and on the OP
i had similar problems with steam games as well but im on nvidia
so i ended up downgrading the drivers and it has worked since
 

My Computer

OS
win 7 x64/win xp x64
CPU
intel 2.66 quad
Motherboard
xfx 790i
Memory
6g ddr3
Graphics Card(s)
9800gx2 quad sli
Sound Card
realtec something
Monitor(s) Displays
22"
Screen Resolution
1680 1050
Hard Drives
150g 10000rpm sata (main)
1tb 7200rpm sata
PSU
kingwin gigawatt
Case
antec
Internet Speed
20/20
Many dedicated cards will utilise system RAM if they can, my 1GB 5770 has up to 1.7GB shared memory.

And again no it doesn't. That is virtualized video memory, sort like a pagefile for graphics, and like a pagefile is only used if needed (the ram isn't actually used unless needed),

With the introduction of DirectX 10 and Windows Display Driver Model (WDDM) in Windows Vista, it is no longer necessary for an application to maintain a copy of its resources in system memory. Instead, the video memory manager makes sure that the content of every video memory allocation is maintained across display transitions. For compatibility reasons, Windows Vista emulates "device lost" for DirectX versions that are earlier than DirectX 10 to make sure that no application-visible API behavior changes.

To virtualize video memory, the video memory manager in Windows Vista assigns a virtual address range to every video memory resource. This range is conceptually similar to the copy that an application might create. However, the video memory manager manages the process more efficiently than the application might. The video memory manager uses the virtual address range to handle transitions or over-commitment of video memory. However, the virtual address range is typically unused on a system that has lots of video memory. As long as this virtual address range remains unused, no physical memory is allocated for it. In contrast, the system memory copy that is maintained in the older driver model is guaranteed to be fully populated with physical memory.
Virtual address space usage in Windows Vista game development

It would seem that I was mistaken, thank you for correcting that mis-understanding.
 

My Computer

Computer Manufacturer/Model Number
Self Built
OS
Windows 7 Home Premium x64(desktop), Windows 7 Professional x86(laptop)
CPU
AMD Phenom II x4 965 @ 3.40GHz Black Edition
Motherboard
ASUS M4A785TD-V Evo
Memory
4GB Corsair XMS3 DDR3
Graphics Card(s)
Sapphire HD 5770 1024MB
Monitor(s) Displays
22" Viewsonic VX2260 Widescreen LCD
Screen Resolution
1900x1080 (1080p)
Hard Drives
Samsung Spinpoint F3 1TB SATA, 32MB Cache, 7200 RPM
PSU
600W OCZ StealthXStream
Case
Antec 902 Ultimate Gaming Case
Cooling
Stock - CPU, GPU, PSU, 3x120MMcase fans 1x200mm case fan
Keyboard
Saitek Eclipse II
Mouse
Roccat Kova Gaming Mouse
Hi stormy13,

My grey matter doesn't wake up until my second or third cup, so help me out. From the same article you linked, it says:
If an application creates its own in-memory copy of its video resources, or the application uses DirectX 9 or an earlier version, the virtual address space contains the WDDM video memory manager's virtualized range and the application's copy. Applications that use graphics APIs that are earlier than DirectX 10 and that target GPUs that have large amounts of video memory can easily exhaust their virtual address space.

To address this problem, Microsoft is changing the way that the video memory manager maintains the content of video memory resources. This change is being made so that a permanent virtual address range does not have to be used for each virtualized allocation. With the new approach, only allocations that are created as "lockable" consume space in the virtual address space of the application. Allocations that are not created as "lockable" do not consume space. This approach significantly reduces the virtual address space that is used. Therefore, the application can run on large video memory configurations without reaching the limits.

Although this approach reduces virtual address consumption, it does not eliminate the 2 GB virtual address space limit that many applications are quickly approaching on their own. Eventually, applications will reach the limit for other reasons.
As this relates to the OP, isn't the end result insufficient physical RAM? btw, did not know they changed mmio mapping... thanks. :)
 

My Computer

OS
7 Ultimate x64
CPU
i5-2500k
Motherboard
Asus P8P67 Pro
Memory
8GB G.Skill Ripjaws X F3-12800CL7D-8GBXH 1866MHz 8-9-8-24
Graphics Card(s)
EVGA GTX 570 SC
Sound Card
X-Fi Titanium Fatality
Monitor(s) Displays
Samsung S27A550H 27" LED
Screen Resolution
1920x1080
Hard Drives
OCZ Vertex 3 120GB.
1TB Samsung F3.
2TB Samsung F4.
PSU
PC Power & Cooling Silencer 760
Case
Lian Li Lancool K62
Cooling
Thermalright Venomous X Black/Scythe S-Flex/Shin-Etsu X23
Keyboard
MS Natural Elite 4000 Ergonomic
Mouse
Logitech G500
Internet Speed
6MB/768
Other Info
Logitech Z-5500 505 watts.
D-Link DGL-4500.
Tripp-Lite Smart Pro 1500.
Wow thanks alot guys, this is probably by far the most helpful forum ive ever been to. So i tried downloading about 10 different versions of direct x, including the one that was link but i kept getting this window:



So it seems direct x isnt an issue. So i changed the settings on tf2 to 16:9 1920x1080 which is what my moniter is set to. I got a really big difference. It looks pretty good and not as much jaggies actually lol.

But my one concern ive noticed is that some of the icons in tf2 come up compressed or only showing like half of them. Im not too sure what to think on that one as ive set everything accordingly to my moniter. Heres a pic:



Also, before getting all this, i was using a 7900gs with an old desktop. You guys have been more the helpful, ill probably get a gig or 2 of ram next week then. Thanks alot!
 

My Computer

Computer Manufacturer/Model Number
ACPI x64 based pc
OS
windows 7
CPU
DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+
Motherboard
Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM)
Memory
2 GB
Graphics Card(s)
ATI Radeon HD 4670
Sound Card
realtek alc888
Monitor(s) Displays
Samsung
This may help... maybe not... but have you tried also setting HL to the correct (same) resolution?
 

My Computer

OS
7 Ultimate x64
CPU
i5-2500k
Motherboard
Asus P8P67 Pro
Memory
8GB G.Skill Ripjaws X F3-12800CL7D-8GBXH 1866MHz 8-9-8-24
Graphics Card(s)
EVGA GTX 570 SC
Sound Card
X-Fi Titanium Fatality
Monitor(s) Displays
Samsung S27A550H 27" LED
Screen Resolution
1920x1080
Hard Drives
OCZ Vertex 3 120GB.
1TB Samsung F3.
2TB Samsung F4.
PSU
PC Power & Cooling Silencer 760
Case
Lian Li Lancool K62
Cooling
Thermalright Venomous X Black/Scythe S-Flex/Shin-Etsu X23
Keyboard
MS Natural Elite 4000 Ergonomic
Mouse
Logitech G500
Internet Speed
6MB/768
Other Info
Logitech Z-5500 505 watts.
D-Link DGL-4500.
Tripp-Lite Smart Pro 1500.
Heres the exact setting i have for tf2:



and for more detail:



Notice in the bottom how it sais direct X 9. I'm a little confused about that lol.

Also, not too sure if anyone knows, but is there a framerate or fps test that can be done on tf2 or other source games? I remember a while back id hit a setting and it would go through this video and then it would say what its running at but that was a while ago, not too sure if anyone knows what im talking about lol.
 

My Computer

Computer Manufacturer/Model Number
ACPI x64 based pc
OS
windows 7
CPU
DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+
Motherboard
Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM)
Memory
2 GB
Graphics Card(s)
ATI Radeon HD 4670
Sound Card
realtek alc888
Monitor(s) Displays
Samsung
Run the game in Full screen.
 

My Computer

OS
Windows 7 Ultimate x64 Service Pack 1 (Build 6.1.7601)
CPU
Intel Core 2 Quad Q6600 (G0 Kentsfield) LGA775 (FC-LGA6)
Motherboard
GIGABYTE GA-EP35C-DS3R (Rev. 2.1)
Memory
Corsair TW3X4G1333C9A 4GB PC-10600 (2x XMS3 2GB)
Graphics Card(s)
ASUS nVIDIA GeForce 560
Sound Card
RealTek ALC885/889A/890
Monitor(s) Displays
ChiMei CMV CT-730D 17inch (LCD Monitor)
Screen Resolution
1280-1024 60Hertz (Ture Colour 32bit)
Hard Drives
2x Barracuda 7200.10 SATA 3.0Gb/s 160-GB Hard Drive ST3160815AS (AHCI)
PSU
ANTEC 750w Earthwatts
Case
Thermaltake Shark (VA7000SWA ATX) Full Tower
Cooling
Front 120mm fan (1400 RPM) /Rear 120mm (1400 RPM) blue LED
Keyboard
Labtec Media Desktop Y-SAD65
Mouse
Razer DeathAdder 3G Infrared Sensor (1800DPI)
Internet Speed
Telstra BigPond Elite Liberty ADSL2+ 24Mbps/256kbps
Other Info
ASUS PCE-N13 802.11n Wireless LAN card
^^^was running it at fullscreen, but i could only take screens when it was a window. I just wanna know why those icons are deformed...
 

My Computer

Computer Manufacturer/Model Number
ACPI x64 based pc
OS
windows 7
CPU
DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+
Motherboard
Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM)
Memory
2 GB
Graphics Card(s)
ATI Radeon HD 4670
Sound Card
realtek alc888
Monitor(s) Displays
Samsung
Are you sure that the resolution that your are trying to play it on is supported by your monitor?
 

My Computer

OS
Windows 7 Ultimate x64 Service Pack 1 (Build 6.1.7601)
CPU
Intel Core 2 Quad Q6600 (G0 Kentsfield) LGA775 (FC-LGA6)
Motherboard
GIGABYTE GA-EP35C-DS3R (Rev. 2.1)
Memory
Corsair TW3X4G1333C9A 4GB PC-10600 (2x XMS3 2GB)
Graphics Card(s)
ASUS nVIDIA GeForce 560
Sound Card
RealTek ALC885/889A/890
Monitor(s) Displays
ChiMei CMV CT-730D 17inch (LCD Monitor)
Screen Resolution
1280-1024 60Hertz (Ture Colour 32bit)
Hard Drives
2x Barracuda 7200.10 SATA 3.0Gb/s 160-GB Hard Drive ST3160815AS (AHCI)
PSU
ANTEC 750w Earthwatts
Case
Thermaltake Shark (VA7000SWA ATX) Full Tower
Cooling
Front 120mm fan (1400 RPM) /Rear 120mm (1400 RPM) blue LED
Keyboard
Labtec Media Desktop Y-SAD65
Mouse
Razer DeathAdder 3G Infrared Sensor (1800DPI)
Internet Speed
Telstra BigPond Elite Liberty ADSL2+ 24Mbps/256kbps
Other Info
ASUS PCE-N13 802.11n Wireless LAN card
^^^^thats what it sais under recommended settings:

Someone told me alot of source games werent windows 7 compatible, maybe thats the issue?
 

My Computer

Computer Manufacturer/Model Number
ACPI x64 based pc
OS
windows 7
CPU
DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+
Motherboard
Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM)
Memory
2 GB
Graphics Card(s)
ATI Radeon HD 4670
Sound Card
realtek alc888
Monitor(s) Displays
Samsung
Yes and no the Windows Compatibility Center is saying that the status is unknown and info is coming soon but I have no problem running Steam and source games.
 

My Computer

OS
Windows 7 Ultimate x64 Service Pack 1 (Build 6.1.7601)
CPU
Intel Core 2 Quad Q6600 (G0 Kentsfield) LGA775 (FC-LGA6)
Motherboard
GIGABYTE GA-EP35C-DS3R (Rev. 2.1)
Memory
Corsair TW3X4G1333C9A 4GB PC-10600 (2x XMS3 2GB)
Graphics Card(s)
ASUS nVIDIA GeForce 560
Sound Card
RealTek ALC885/889A/890
Monitor(s) Displays
ChiMei CMV CT-730D 17inch (LCD Monitor)
Screen Resolution
1280-1024 60Hertz (Ture Colour 32bit)
Hard Drives
2x Barracuda 7200.10 SATA 3.0Gb/s 160-GB Hard Drive ST3160815AS (AHCI)
PSU
ANTEC 750w Earthwatts
Case
Thermaltake Shark (VA7000SWA ATX) Full Tower
Cooling
Front 120mm fan (1400 RPM) /Rear 120mm (1400 RPM) blue LED
Keyboard
Labtec Media Desktop Y-SAD65
Mouse
Razer DeathAdder 3G Infrared Sensor (1800DPI)
Internet Speed
Telstra BigPond Elite Liberty ADSL2+ 24Mbps/256kbps
Other Info
ASUS PCE-N13 802.11n Wireless LAN card
Back
Top