| Windows 7: Not too sure what to do here...... |
09 Jan 2010
|
#1 | | |
Not too sure what to do here...... So i just did some minor upgrades and here are my specs:
HD 4670 1Gig
Amd 64x2 duel core proccer
2 gigs of ram
22'' Samsungs LCD moniter
Windows 7
So i assemble everything and download all the drivers. I boot up tf2 (i change all the settings to match my system) yet i seem to get a very jaggy/choppy image. My moniter is at native resolution as well. Someone told me about source games not compatible with windows 7? Anyways, what do you guys think is the problem? Would direct X be an issue as its running direct x 9 with tf2. | My System Specs |
| System Manufacturer/Model Number ACPI x64 based pc OS windows 7 CPU DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+ Motherboard Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM) Memory 2 GB Graphics Card ATI Radeon HD 4670 Sound Card realtek alc888 Monitor(s) Displays Samsung |
09 Jan 2010
|
#2 | | Windows 7 Ultimate x64 Service Pack 1 (Build 6.1.7601) Aus, Qld |
| My System Specs | | OS Windows 7 Ultimate x64 Service Pack 1 (Build 6.1.7601) CPU Intel Core 2 Quad Q6600 (G0 Kentsfield) LGA775 (FC-LGA6) Motherboard GIGABYTE GA-EP35C-DS3R (Rev. 2.1) Memory Corsair TW3X4G1333C9A 4GB PC-10600 (2x XMS3 2GB) Graphics Card ASUS nVIDIA GeForce 560 Sound Card RealTek ALC885/889A/890 Monitor(s) Displays ChiMei CMV CT-730D 17inch (LCD Monitor) Screen Resolution 1280-1024 60Hertz (Ture Colour 32bit) Keyboard Labtec Media Desktop Y-SAD65 Mouse Razer DeathAdder 3G Infrared Sensor (1800DPI) PSU ANTEC 750w Earthwatts Case Thermaltake Shark (VA7000SWA ATX) Full Tower Cooling Front 120mm fan (1400 RPM) /Rear 120mm (1400 RPM) blue LED Hard Drives 2x Barracuda 7200.10 SATA 3.0Gb/s 160-GB Hard Drive ST3160815AS (AHCI) Internet Speed Telstra BigPond Elite Liberty ADSL2+ 24Mbps/256kbps Other Info ASUS PCE-N13 802.11n Wireless LAN card |
09 Jan 2010
|
#3 | | |
Seems like i have the latest direct X version. Maybe its an issue with my moniter then? I have a 22'' lcd running at 1920x1080. I just installed the graphics card today, maybe a i missed a configuration? In all steam games it has an option for screen resolution, i chose 1280x1220(LCD), maybe thats the problem? | My System Specs | | System Manufacturer/Model Number ACPI x64 based pc OS windows 7 CPU DualCore AMD Athlon 64 X2, 2100 MHz (10.5x200) 4000+ Motherboard Gigabyte GA-MA74GM-S2H v1 (2 PCI, 1 PCI-E x16, 2 DDR2 DIMM) Memory 2 GB Graphics Card ATI Radeon HD 4670 Sound Card realtek alc888 Monitor(s) Displays Samsung |
09 Jan 2010
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#4 | | 7 Ultimate x64 California |
You don't have enough RAM.
A graphics card is an MMIO device... as such, it takes for itself a portion of system RAM, dependent on the card. In your case, it's taking half of what you've got. You have other MMIO devies that are also taking RAM...
So, in a nutshell, you have less than 1GB of RAM to run the OS and your apps. | My System Specs | | OS 7 Ultimate x64 CPU i5-2500k Motherboard Asus P8P67 Pro Memory 8GB G.Skill Ripjaws X F3-12800CL7D-8GBXH 1866MHz 8-9-8-24 Graphics Card EVGA GTX 570 SC Sound Card X-Fi Titanium Fatality Monitor(s) Displays Samsung S27A550H 27" LED Screen Resolution 1920x1080 Keyboard MS Natural Elite 4000 Ergonomic Mouse Logitech G500 PSU PC Power & Cooling Silencer 760 Case Lian Li Lancool K62 Cooling Thermalright Venomous X Black/Scythe S-Flex/Shin-Etsu X23 Hard Drives OCZ Vertex 3 120GB.
1TB Samsung F3.
2TB Samsung F4. Internet Speed 6MB/768 Other Info Logitech Z-5500 505 watts.
D-Link DGL-4500.
Tripp-Lite Smart Pro 1500. |
09 Jan 2010
|
#5 | | Win 7 Ultimate x64 Etobicoke, Ontario |

Quote: Originally Posted by shady313 Seems like i have the latest direct X version. If you didn't run this, http://www.microsoft.com/downloads/d...a-9b6652cd92a3
after installing 7, or the game didn't ask/offer to install DirectX at the time of install, you are missing the necessary DirectX 9 files. 
Quote: Originally Posted by Fumz
A graphics card is an MMIO device... as such, it takes for itself a portion of system RAM, dependent on the card. In your case, it's taking half of what you've got. You have other MMIO devies that are also taking RAM...
So, in a nutshell, you have less than 1GB of RAM to run the OS and your apps. No it doesn't, that only applies to onboard video that shares system ram or TurboCache cards (usually very low end ones, and not many) that use system ram in addition to whatever is on the card. | My System Specs | | System Manufacturer/Model Number Me OS Win 7 Ultimate x64 CPU Phenom II x4 955 @ 4 GHz. Motherboard Asus M5A97 EVO Memory 2x2 GB Kingston HyperX DDR3 1600 Graphics Card Sapphire HD 6850 Sound Card Xonar DGX w/ Logitech X-530 Monitor(s) Displays Acer S232HL Abid Screen Resolution 1920x1080 Keyboard Logitech Wave Mouse Logitech G5 v2 PSU Antec Earthwatts 650W Green Case Antec Three Hundred Cooling Cooler Master 212 EVO Hard Drives 120 GB OCZ Vertex 3
500 GB Seagate 7200.12 Internet Speed 24000/1000 |
09 Jan 2010
|
#6 | | Windows 7 Home Premium x64(desktop), Windows 7 Professional x86(laptop) Worcester |
Just because you have DX11 it does not mean you have previous versions, each version is essentially a seperate program. Make sure you have older versions as well.
Many dedicated cards will utilise system RAM if they can, my 1GB 5770 has up to 1.7GB shared memory. | My System Specs | | System Manufacturer/Model Number Self Built OS Windows 7 Home Premium x64(desktop), Windows 7 Professional x86(laptop) CPU AMD Phenom II x4 965 @ 3.40GHz Black Edition Motherboard ASUS M4A785TD-V Evo Memory 4GB Corsair XMS3 DDR3 Graphics Card Sapphire HD 5770 1024MB Monitor(s) Displays 22" Viewsonic VX2260 Widescreen LCD Screen Resolution 1900x1080 (1080p) Keyboard Saitek Eclipse II Mouse Roccat Kova Gaming Mouse PSU 600W OCZ StealthXStream Case Antec 902 Ultimate Gaming Case Cooling Stock - CPU, GPU, PSU, 3x120MMcase fans 1x200mm case fan Hard Drives Samsung Spinpoint F3 1TB SATA, 32MB Cache, 7200 RPM |
09 Jan 2010
|
#7 | | Win 7 Ultimate x64 Etobicoke, Ontario |

Quote: Originally Posted by Tommyd Many dedicated cards will utilise system RAM if they can, my 1GB 5770 has up to 1.7GB shared memory. And again no it doesn't. That is virtualized video memory, sort like a pagefile for graphics, and like a pagefile is only used if needed (the ram isn't actually used unless needed), Quote: With the introduction of DirectX 10 and Windows Display Driver Model (WDDM) in Windows Vista, it is no longer necessary for an application to maintain a copy of its resources in system memory. Instead, the video memory manager makes sure that the content of every video memory allocation is maintained across display transitions. For compatibility reasons, Windows Vista emulates "device lost" for DirectX versions that are earlier than DirectX 10 to make sure that no application-visible API behavior changes.
To virtualize video memory, the video memory manager in Windows Vista assigns a virtual address range to every video memory resource. This range is conceptually similar to the copy that an application might create. However, the video memory manager manages the process more efficiently than the application might. The video memory manager uses the virtual address range to handle transitions or over-commitment of video memory. However, the virtual address range is typically unused on a system that has lots of video memory. As long as this virtual address range remains unused, no physical memory is allocated for it. In contrast, the system memory copy that is maintained in the older driver model is guaranteed to be fully populated with physical memory. Virtual address space usage in Windows Vista game development | My System Specs | | System Manufacturer/Model Number Me OS Win 7 Ultimate x64 CPU Phenom II x4 955 @ 4 GHz. Motherboard Asus M5A97 EVO Memory 2x2 GB Kingston HyperX DDR3 1600 Graphics Card Sapphire HD 6850 Sound Card Xonar DGX w/ Logitech X-530 Monitor(s) Displays Acer S232HL Abid Screen Resolution 1920x1080 Keyboard Logitech Wave Mouse Logitech G5 v2 PSU Antec Earthwatts 650W Green Case Antec Three Hundred Cooling Cooler Master 212 EVO Hard Drives 120 GB OCZ Vertex 3
500 GB Seagate 7200.12 Internet Speed 24000/1000 |
09 Jan 2010
|
#8 | | Windows 7 Home Premium 64bit Southern Ohio |
Shady313,
The 4670 is a good card in its own right, dont get me wrong here.
But they aren't exactly designed for gaming at 1080P.
These cards will do well for most games at a res of 1440x900 or lower at med-higher settings. And can do fairly well at 1680x1050.
For 1080P gaming, you'll likely need a powered card, not really something that draws its power from the PCI-X slot.
I would adjust graphics down and see if you can smooth things out.
it is capable of much higher resolutions, True, but rendering a 3D game at those resolutions is a whole different ball game.
For everything else, even HD/Bluray playback they do excellent. Only hi-res gaming will they struggle.
Hope this helps.
Beyond that, if your running 7 x64, 4GB RAM would be the ideal amout of memory for gaming. 2GB is cutting it short, even though you have 1GB GPU RAM.
I would suggest:
Update Chipset Drivers, GPU Drivers, and Direct X .. make sure all up to date
Set graphics at a med. settings ... ((NO AA and NO AF))
Try 1280x720 (its a 16x9 res) and see if things smooth out.
if so its just a matter of making adjustments at a higher res to balance things out and find the "sweet' spot for that card & resolution
Another thing worth pointing out: Any game that is online is a bad judge for how the card performs. As you have now put many other factors into the equation such as internet connection, which can cause lag etc, that may not be any fault of your set up at all
Last edited by Wishmaster; 09 Jan 2010 at 10:12 AM..
| My System Specs | | System Manufacturer/Model Number Custom (Self Build) OS Windows 7 Home Premium 64bit CPU Intel Core i7 2700k Motherboard eVGA P67 SLI Memory 8GB Mushkin Redline Ridgebacks @1866 Graphics Card EVGA GTX570 SC Sound Card XiFi Titanium HD Monitor(s) Displays LG W2453V Screen Resolution 1920x1080 Keyboard Saitek Cyborg PSU Seasonic x750 Case Corsair 600T SE White Cooling eVGA Superclocked CPU Cooler Hard Drives Intel 320 80GB -- Intel X25-V 40GB --WD Black 1TB x2 -- WD Blue 640GB Antivirus Kaspersky Browser IE Other Info LG BD/DVD |
09 Jan 2010
|
#9 | | |
not to but in but everytime someone says to install the dx9 pieces i try thier link and run it and it says that i have a newer version alreaddy installed,
and on the OP
i had similar problems with steam games as well but im on nvidia
so i ended up downgrading the drivers and it has worked since | My System Specs | | OS win 7 x64/win xp x64 CPU intel 2.66 quad Motherboard xfx 790i Memory 6g ddr3 Graphics Card 9800gx2 quad sli Sound Card realtec something Monitor(s) Displays 22" Screen Resolution 1680 1050 PSU kingwin gigawatt Case antec Hard Drives 150g 10000rpm sata (main)
1tb 7200rpm sata Internet Speed 20/20 |
09 Jan 2010
|
#10 | | Windows 7 Home Premium x64(desktop), Windows 7 Professional x86(laptop) Worcester |

Quote: Originally Posted by stormy13 
Quote: Originally Posted by Tommyd Many dedicated cards will utilise system RAM if they can, my 1GB 5770 has up to 1.7GB shared memory. And again no it doesn't. That is virtualized video memory, sort like a pagefile for graphics, and like a pagefile is only used if needed (the ram isn't actually used unless needed), Quote: With the introduction of DirectX 10 and Windows Display Driver Model (WDDM) in Windows Vista, it is no longer necessary for an application to maintain a copy of its resources in system memory. Instead, the video memory manager makes sure that the content of every video memory allocation is maintained across display transitions. For compatibility reasons, Windows Vista emulates "device lost" for DirectX versions that are earlier than DirectX 10 to make sure that no application-visible API behavior changes.
To virtualize video memory, the video memory manager in Windows Vista assigns a virtual address range to every video memory resource. This range is conceptually similar to the copy that an application might create. However, the video memory manager manages the process more efficiently than the application might. The video memory manager uses the virtual address range to handle transitions or over-commitment of video memory. However, the virtual address range is typically unused on a system that has lots of video memory. As long as this virtual address range remains unused, no physical memory is allocated for it. In contrast, the system memory copy that is maintained in the older driver model is guaranteed to be fully populated with physical memory. Virtual address space usage in Windows Vista game development It would seem that I was mistaken, thank you for correcting that mis-understanding. | My System Specs | | System Manufacturer/Model Number Self Built OS Windows 7 Home Premium x64(desktop), Windows 7 Professional x86(laptop) CPU AMD Phenom II x4 965 @ 3.40GHz Black Edition Motherboard ASUS M4A785TD-V Evo Memory 4GB Corsair XMS3 DDR3 Graphics Card Sapphire HD 5770 1024MB Monitor(s) Displays 22" Viewsonic VX2260 Widescreen LCD Screen Resolution 1900x1080 (1080p) Keyboard Saitek Eclipse II Mouse Roccat Kova Gaming Mouse PSU 600W OCZ StealthXStream Case Antec 902 Ultimate Gaming Case Cooling Stock - CPU, GPU, PSU, 3x120MMcase fans 1x200mm case fan Hard Drives Samsung Spinpoint F3 1TB SATA, 32MB Cache, 7200 RPM Not too sure what to do here...... problems? All times are GMT -5. The time now is 02:43 AM. | |