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#31
i gave thumbs up for that ravenholem "they don't go to ravenholme" was it? the environment succes,quite scary for me. dark and with headcrab and advance zombie(can jump,climb the roof) .Its adrenaline rush
i gave thumbs up for that ravenholem "they don't go to ravenholme" was it? the environment succes,quite scary for me. dark and with headcrab and advance zombie(can jump,climb the roof) .Its adrenaline rush
Once I finish tinkering with my system upgrades i'll give the series another go.
If you do ever fancy zombie killing then Killing Floor is much better than L4D in my opinion. That said, it does get very samey very fast too.
My last replay of the Half-Life series I got the the part where you've got to set up the turrets and survive the waves of Combine. It was on hard and well... Damn, it was hard. Can't remember if that bit is in HL2 or one of the Episodes but I gave up there. Keep meaning to go back.
Don't think so, I played 4 player co-op, it probably just has single player with bots. It's essentially the same idea as L4D but they came up with the concept first as far as I know. It's not as polished as L4D but far more fun in my opinion. Me and the guys I played with had a blast with it, where as I only played the L4D campaign through twice and was sick to death with it and never picked up the 2nd.
www.killingfloorthegame.com
You can pick it up on Steam pretty cheap.
i notice there was another small update last night...
...not a great deal there, but it's good to see that valve still cares about its old games. :)Half-Life 2
Fixed crash due to long hud hint messages, seen when playing in French
Fixed Lambda logo at end of credits being cut off (Mac)
Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
Performance improvements when using anti-aliasing on ATI GPU's
Half-Life 2: Episode One
Fixed localized content not loading properly resulting in English audio
Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
Performance improvements when using anti-aliasing on ATI GPU's
Half-Life 2: Episode Two
Improved frame rate on opening map
Fixed localized content not loading properly resulting in English audio
Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
Performance improvements when using anti-aliasing on ATI GPU's
Portal
Added pre-caching of GLSL shaders on game launch to prevent hitching in game (Mac)
Performance improvements when using anti-aliasing on ATI GPU's
(...or is it only because they are now trying to sell those old games to mac users?)
the best part when im playing L4D2 with my friends.. we ended up killing each other. And let them die alone getting eaten by zombie. LMAO. makes me remember back those memories when i just let my friend die strangled by smoker