I use a program for 3D mapping, however it is a little old and is incompatible with Windows 7 Aero for various reasons.
When I compile a map the program automatically runs an engine to test for lighting and brush glitches. The engine starts, then locates the map from a path program files (x86)/[program]/main/maps. Because the program is running in compatibility mode due to its issue with Aero, all the files it produces when it compiles are stored within a hidden folder for compatibility files, the only way I can access these files is via a little tab at the top of the explorer window. Because the files aren't physically in the maps folder the engine can't locate them to load. No matter what folder I chose to save the files to, they are always hidden and only found under the compatibility tab.
Is there a way I can stop the files being created and saved in the compatibility mode? (i.e. saved like any other normal file?