Should I go for x64 or stick with x86?

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  1. Posts : 236
    Windows 7 Ultimate x64
       #21

    Hmm .. a funny thing. You guys says that we should go 64 bit as there is "not so many things that don't work". OK, but the things taht don't work in 64bit works in 32 bit.

    "I would say definitely go with the x64 because most if not all software is now for x64 as well. And even if it's not then most x86 software will run just fine"

    OK, but all software are ready in 32 bit. And I have not yet seen a single game in 64 bit.

    Why don't you tell us what it is in 64 bit that is BETTER than 32 bit. I know about the 4Gb ram, but as I'm not using adobe or other big programs, I don't have ran into issue where my 2 Gb is not enough. Again, not a single game requires more RAM than 32 bit can manage. I think it is odd, that people allways writes about the lesser and lesser problems there are with x64, but noone writes about the goodies in x64!
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  2. Posts : 180
    @Home/Work: Windows 8.1 Enterprise x64
       #22

    Sven, the 32 bits applications don't show any differences between running on Win7 x86 or x64. Instead, you're using a 64 bits OS with 64 bits kernel under a 64 bits processor, so there you've some very little performance increase. Also, a few applications now come in 64 bits flavor, so you can enjoy some average results there too, but... your right that it's not like a revolution or something that transforms your computer into a super-powerpuff multimedia server. xD
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  3. Posts : 990
    Windows 7 Home Premium x64
       #23

    Mark my words right here because, someday 3-5 years from now someone will Google this thread and - I said it here first! lol

    x32 is dead.

    Microsoft tried to push x64 with Vista and it didn't take off as they had planned - safe to say they're OS was a flop, also. But developers and publishers alike have and will continue to embrace the x64 wave as the highly anticipated success of Win7 x64 becomes more apparent. It's a vastly superior architecture and even games are headed for the x64 sphere as they're resource demands increase exponentially. When I play Fallout 3, I'm disappointed that it can't use 6GB of RAM.

    x64 would remedy that.

    Here are reqs I'd not only LIKE to see but WILL see very soon;

    Minimum Recommended System:

    64Bit OS
    5.0 GHz Processor
    8GB Ram
    2GB Video RAM
    50GB Free HD Space

    Do yourself a favor and get on the wagon now. In 3-5 years you can tell everyone you've used it for years.
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  4. Posts : 236
    Windows 7 Ultimate x64
       #24

    I think you're right about things in future (not the CPU speed though, instead of 5 Ghz, I assume that a multicore is minimum instead, maybe even a quadcore), but right now it is like buying a fullHD TV and only being able to recieve the NTSC standard signal.

    Besides the nerd-effect, I don't have anything to use 64 bit for right now, unless there are some things you x64 guys don't tell us :)
    Is the Windows itself faster?
    Benchmark f.i. Far Cry 2 in x86 and in x64, will this be the same, or will FarCry 2 run a little slower in x64 as it needs to run in "compatible x86" mode?
    SDD performance in x86 vs x64?
    HD performance in x86 vs x64?
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  5. Posts : 4,925
    Windows 7 Professional 64-bit
       #25

    Well put Zero.
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  6. Posts : 180
    @Home/Work: Windows 8.1 Enterprise x64
       #26

    I think I've mentioned the fact that 32 bits application doesn't improves performance in 64 bits OS. Also, 32 bits applications doesn't need any previous configuration before running then, like "x86 compatibility mode". That doesn't exist. Just double-click on your app and it just run as in a 32 bits OS.
    The performance improvement is in 64 bits applications and the OS itself, of course, who takes advantage of processor's new instructions.
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  7. Posts : 198
    Windows 7 -x6
       #27

    i have no regrets to moving to 64, now i hate going back to my 32bit "main os"
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  8. Posts : 5,840
    Vista Ult64, Win7600
       #28

    x64 is the way to go.
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  9. Posts : 67
    Windows 7 Enterprise (Build# 7600) x64
       #29

    with the recent developments in virtualization and emulation, there's no real need to even bother with keeping a regular install of an older os in anything other than a virtual drive tucked away in some folder waiting to be used.

    drivers? i'm using a mix of x86 and x64 drivers and don't seem to have any problems beyond a few select programs causing my wireless to drop when i leave those programs alone open, or when they start --adobe updater(start), utorrent(open, idle), i'm looking at you..--

    and frankly, if you can't find drivers for something that won't work in w7, the hardware probably isn't quality anyway --ironically, my xbox1 controller no longer works ;D and sblive! tries to work, but no drivers will yet. though i'm no longer a fan of creative or ms+creative as they seem to be a fan of forced upgrading anyway (see software crippling of things the card can do to force users to upgrade early in new oses)--

    x64 safer from viruses/malware/attack? nope. x86 stuff runs just as well. a few _select_ things won't work, but on the whole? just as vulnerable. i even managed to pick up a trojan dropper from one of my friend/landlords friends who brought their laptop and hooked it into the network without knowing they had one, just bam. infected everything. spent a couple days cleaning out all the boxes. w7? finally had to kill ie8 to get rid of it fully as it had infected the whole of it. removed it and the problem went away completely. have no plans on reinstalling it either ^_^
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  10. Posts : 236
    Windows 7 Ultimate x64
       #30

    GatoSoft said:
    I think I've mentioned the fact that 32 bits application doesn't improves performance in 64 bits OS. Also, 32 bits applications doesn't need any previous configuration before running then, like "x86 compatibility mode". That doesn't exist. Just double-click on your app and it just run as in a 32 bits OS.
    The performance improvement is in 64 bits applications and the OS itself, of course, who takes advantage of processor's new instructions.

    Well, I'm aware that there is no "x86 mode" that we (the users) have to worrie about, but that does not change the facts, that the OS, directx, and some of the drivers runs in x64 mode while running the game itself in x86 mode, and that is where I think there _might_ be a problem with performance.
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