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regarding Windows 7 2D rendering hardware acceleration
Hello,
It has been mentioned in this forum and some other places also that 2D rendering (including user interface) in Windows 7 is hardware accelerated when Aero theme is turned on, and the same rendering is stopped from being hardware accelerated when Aero theme is turned off.
I didn't have a chance to ascertain this relation between Aero and 2D acceleration practically, because when I was using Windows 7, Aero was always turned off. If it is true what was said in the paragraph above, how this acceleration affects application user interface performance if this application is written with GDI (predecessor of Direct2D)? Is its user interface performance difference noticeable (acceleration compared to no acceleration)? Can someone help and make two quick 2D tests on the same machine (that has necessary graphics card and other drivers for Windows 7 installed), for example, using PassMark PerformanceTest benchmarking program, while Aero is turned on and then turned off, and post comparison results in the form of the screenshot of the whole 2D Graphics Mark tab, to make some assessions in this regard?
How application user interface performance is different for two versions (one written with GDI, and the other with Direct2D) of the same application with very basic functionality, with the same controls on the window, etc., when they are run/benchmarked, while 2D rendering hardware acceleration in Windows 7 is turned on and off?
I couldn't find it, but is there an example of two versions of the same application (including source code) that is written only with GDI and only with Direct2D, that can be tested/benchmarked to see its user interface performance on Windows 7? Could you point me where it can be found? Or are there any resources with results of this kind of testing?
Thank you for your answers.
Last edited by civers; 17 Aug 2010 at 08:38.