|30 Jan 2012||#2|
| || |
Pixel shading is what makes computer graphics seem so real. It works on a pixel by pixel basis, determining the lighting, shading, and color of each pixel - bringing infinite possibilities.
If I'm correct, anti-aliasing, anisotropic filtering, etc will affect pixel shading. For ATI, this can be done through Catalyst. NVidia settings should do the same.
Not sure what you mean by virtually...
|My System Specs|
|Similar help and support threads for2: hat is pixel shader and can we increase pixel shader virtually|
|Pixel Dots ??||Software|
|Can I install Windows Live Essentials without Shader Model 2?||Software|
|how to determined shader model of my pc||Graphic Cards|
|5670 shader version||Graphic Cards|
|Pixel junk everywhere||Graphic Cards|
|Dead Pixel? Or not?||General Discussion|
|Need help with stuck pixel!||Hardware & Devices|
|Our Sites ||Site Links ||About Us ||Find Us |
Windows 7 Forums is an independent web site and has not been authorized, sponsored, or otherwise approved by Microsoft Corporation. "Windows 7" and related materials are trademarks of Microsoft Corp.
© Designer Media Ltd
All times are GMT -5. The time now is 07:48 AM.