| Windows 7: Apple Relents on Flash-derived iPhone, iPad Apps |
09 Sep 2010
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#1 | | Systems 1 and 2: Windows 7 Enterprise x64, Win 8 Developer University of Kentucky |
Apple Relents on Flash-derived iPhone, iPad Apps This is good news for PC Flash-based developers. Apple relents on Flash-derived iPhone, iPad apps | Deep Tech - CNET News
I know not everyone in this forum is a fan of Flash, but I think this is a major concession for Apple. This is, in no small way, due to the Android OS. | My System Specs |
| System Manufacturer/Model Number Dell and Custom OS Systems 1 and 2: Windows 7 Enterprise x64, Win 8 Developer CPU System 1: i7 2600@3.4GHz, System 2: AMD FX-4100 Zambezi 3.6G Motherboard System 1:Dell 06NWYK System 2: ASUS M5A97 AM3+ Memory System 1: 8GB System 2: 8GB Graphics Card System 1: ATI FirePro V4800 System 2: Radeon HD 6850 Sound Card System 1: onboard System 2: onboard Monitor(s) Displays System1: Viewsonic HDMI 24" Screen Resolution System 1: 1920x1080 System 2: 1920x1080 Case System 1: Dell System 2: Cooler Master Hard Drives System 1: Mirrored .5B drives System 2: Seagate Barracuda ST1000DM003 1TB 7200 RPM 64MB Cache SATA 6.0Gb/s Internet Speed 10 MBPS |
09 Sep 2010
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#2 | | |
I sure love Flash on my Android phone!
I was waiting a long time for webpages to look like they do on a PC and not all this mobile BS. Love Flash or hate it, it is still around and you just about have to use it. | My System Specs | | System Manufacturer/Model Number Asus 15.4" laptop OS Windows 7 7100 build CPU Intel Core 2 Duo 2.5 Motherboard Asus Memory 4gig Graphics Card Nvidia 9500 512mb mobile Monitor(s) Displays External 26" Samsung TOC (very nice!!) Screen Resolution 19200 by 1200 Hard Drives 1 320gig 7200 rpm |
09 Sep 2010
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#3 | | Windows 7 Home Premium x64 Liberty University |
Note that this doesn't mean that the iPhone supports Flash in Safari. This means that third-party tools, like Flash CS5, are now allowed to develop apps for iOS, rather than being restricted to Apple's SDK and official languages. | My System Specs | | System Manufacturer/Model Number Alienware X51 OS Windows 7 Home Premium x64 CPU Intel Core i7-2600 @3.40GHz Memory 8.00GB DDR3 Graphics Card NVIDIA GeForce GTX 555 w/1.0GB RAM Monitor(s) Displays BenQ XL2420TX Screen Resolution 1920x1080@120Hz Keyboard Logitech Wireless Illuminated Keyboard K800 Mouse Razer Orochi PSU 330-watt Hard Drives 1TB Internet Speed Campus Internet |
09 Sep 2010
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#4 | | Systems 1 and 2: Windows 7 Enterprise x64, Win 8 Developer University of Kentucky |

Quote: Originally Posted by BCXtreme Note that this doesn't mean that the iPhone supports Flash in Safari. This means that third-party tools, like Flash CS5, are now allowed to develop apps for iOS, rather than being restricted to Apple's SDK and official languages. That's a big reason why I'm psyched. I have CS5, and was disappointed to learn I couldn't develop iPhone apps. | My System Specs | | System Manufacturer/Model Number Dell and Custom OS Systems 1 and 2: Windows 7 Enterprise x64, Win 8 Developer CPU System 1: i7 2600@3.4GHz, System 2: AMD FX-4100 Zambezi 3.6G Motherboard System 1:Dell 06NWYK System 2: ASUS M5A97 AM3+ Memory System 1: 8GB System 2: 8GB Graphics Card System 1: ATI FirePro V4800 System 2: Radeon HD 6850 Sound Card System 1: onboard System 2: onboard Monitor(s) Displays System1: Viewsonic HDMI 24" Screen Resolution System 1: 1920x1080 System 2: 1920x1080 Case System 1: Dell System 2: Cooler Master Hard Drives System 1: Mirrored .5B drives System 2: Seagate Barracuda ST1000DM003 1TB 7200 RPM 64MB Cache SATA 6.0Gb/s Internet Speed 10 MBPS |
09 Sep 2010
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#5 | | Windows 7 Home Premium x64 Liberty University |

Quote: Originally Posted by Lemur 
Quote: Originally Posted by BCXtreme Note that this doesn't mean that the iPhone supports Flash in Safari. This means that third-party tools, like Flash CS5, are now allowed to develop apps for iOS, rather than being restricted to Apple's SDK and official languages. That's a big reason why I'm psyched. I have CS5, and was disappointed to learn I couldn't develop iPhone apps. Good, I hope a lot of people jump on this bandwagon. Being able to easily compile Flash apps into iPhone format is huge. Which makes me want to ask: just how easy is it? Can any CS5-created Flash app be converted to iPhone with no manual coding changes?? | My System Specs | | System Manufacturer/Model Number Alienware X51 OS Windows 7 Home Premium x64 CPU Intel Core i7-2600 @3.40GHz Memory 8.00GB DDR3 Graphics Card NVIDIA GeForce GTX 555 w/1.0GB RAM Monitor(s) Displays BenQ XL2420TX Screen Resolution 1920x1080@120Hz Keyboard Logitech Wireless Illuminated Keyboard K800 Mouse Razer Orochi PSU 330-watt Hard Drives 1TB Internet Speed Campus Internet |
09 Sep 2010
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#6 | | Systems 1 and 2: Windows 7 Enterprise x64, Win 8 Developer University of Kentucky |

Quote: Originally Posted by BCXtreme 
Quote: Originally Posted by Lemur 
Quote: Originally Posted by BCXtreme Note that this doesn't mean that the iPhone supports Flash in Safari. This means that third-party tools, like Flash CS5, are now allowed to develop apps for iOS, rather than being restricted to Apple's SDK and official languages. That's a big reason why I'm psyched. I have CS5, and was disappointed to learn I couldn't develop iPhone apps. Good, I hope a lot of people jump on this bandwagon. Being able to easily compile Flash apps into iPhone format is huge. Which makes me want to ask: just how easy is it? Can any CS5-created Flash app be converted to iPhone with no manual coding changes?? I doubt just any coding. For example, I use Perl and PHP to connect to a database. Maybe I shouldn't say any coding, but not just any application. I have never used this feature. I'll guess I'll find out shortly. | My System Specs | | System Manufacturer/Model Number Dell and Custom OS Systems 1 and 2: Windows 7 Enterprise x64, Win 8 Developer CPU System 1: i7 2600@3.4GHz, System 2: AMD FX-4100 Zambezi 3.6G Motherboard System 1:Dell 06NWYK System 2: ASUS M5A97 AM3+ Memory System 1: 8GB System 2: 8GB Graphics Card System 1: ATI FirePro V4800 System 2: Radeon HD 6850 Sound Card System 1: onboard System 2: onboard Monitor(s) Displays System1: Viewsonic HDMI 24" Screen Resolution System 1: 1920x1080 System 2: 1920x1080 Case System 1: Dell System 2: Cooler Master Hard Drives System 1: Mirrored .5B drives System 2: Seagate Barracuda ST1000DM003 1TB 7200 RPM 64MB Cache SATA 6.0Gb/s Internet Speed 10 MBPS Apple Relents on Flash-derived iPhone, iPad Apps problems? All times are GMT -5. The time now is 08:36 AM. | |