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Windows 7: Multicore requires OS rework, Windows architect advises


20 Mar 2010   #11

Windows 7 Professional x64
 
 

I wonder if GPGPU will be used to replace CPUs in the future? May be easier that programming everything for multicores.

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22 Mar 2010   #12

W7 64b - Leopard 10.6.2 - Ubuntu 10.10 (MBP Snow Leopard 10.6.3)
 
 

Quote   Quote: Originally Posted by MilesAhead View Post
I dunno', on my quad core they could have reduced the waiting considerably if they configured it with 2 HD off the shelf. The bitch is getting stuff to load if something HD intensive is running. I set up Firefox to run out of a ramdisk just because I can't stand to wait 2 minutes for it to come up if I'm in the middle of a video mux.

For a short time I remember seeing some HP desktops for sale at BestBuy with a pair of 320GB Sata drives. For some reason they went back to the one big HD scenario.

If the HD can't keep up now, how's it gonna' be with PCs configured with 8 cores standard? Just make sure you open all your apps first before you start one of them really doing anything!!

Attachment 61923
As a noob in this field I must agree that HD i/o seems the biggest bottle neck in user experience at the moment.
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22 Mar 2010   #13

Windows 7 build 7600
 
 

Quote   Quote: Originally Posted by arkhi View Post
Good. I hope they would make this monster useful someday.

One question comes in mind... can it run Crysis?
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22 Mar 2010   #14

64-Bit W7 Ult_sp1
 
 

- only if you don't use A/A..
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22 Mar 2010   #15

Windows 7 Enterprise x64
 
 

Quote   Quote: Originally Posted by MilesAhead View Post
The bitch is getting stuff to load if something HD intensive is running.
Absolutely. Many novice users, and even some experienced users, don't realize that the major bottleneck in a systems speed is not your RAM, or your CPU, it's the HDD. OS will increase speed when HDD technology catches up. They are way behind.
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 Multicore requires OS rework, Windows architect advises




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