No, problem, @scr.
Trust me, the new scan names have flummoxed many folks.
There *was* a rationale (e.g. "Flash" was confusing because it sounded like "Adobe Flash Player, so it was renamed; and the "Custom" scan really does permit the user to customize what is scanned).
Having said that, I am still perplexed by the "Threat" scan -- if *it* scans for threats, what do the other scans look for?????
Speaking of scans, I have seen in this thread a number of users reporting longer scan times, slower scans and "freezes".
Some of this might be "normal".
The new scanning engine in 2.xx is more robust than in 1.xx
Here is a list of other factors that also contribute to scan times:
[quote name="AdvancedSetup" post="811422" timestamp="1396315975"]
Time taken is due to a many factors some which can be dealt with and others not as easily.
Size of disk
Disk type
Disk speed
Disk caching
CPU speed
Controller type and speed
Operating System used
Amount of files
Amount of folders
Amount of archived files such as zip, rar, sfx, etc.
Rootkit scan or not
PUM/PUP scans
Other security programs running at the same time that may potentially be monitoring all file accesses by any other process.
Drive integrity - if a drive is failing it can take a long time to ignore and bypass sectors on a disk or simply fail period and hang the scan.
Other ongoing disk I/O processes
System being infected can also affect speed of scans
https://forums.malwarebytes.org/inde...29#entry811422
In particular, archive scanning (which has been around since version 1.75) and the new anti-rootkit (ARK) scanning will both increase scan times.
Disabling ARK scanning might improve your scan times.
EDIT: Also, ARK scanning on encrypted drives (BitLocker, TrueCrypt, SecureDoc, etc) is not supported; so this could cause an error message or scan failure.
However, if users are experiencing serious performance problems, then I would respectfully reiterate the suggestion to post over at their
support forum.
No amount of in-house beta testing can replace usage in the wild in a range of real-world environments.
So reporting of any issues will help the team to sort out any problems, squash bugs, & improve performance.
Just a humble suggestion,
MM