New
#121
This shows the value of continuous tweaking. :)
I'm thinking that when the memory is clocked too high then performance drops off as the system is forced to do more error correction. Up to a certain point, this occurs "silently" with no indication that something is wrong (except for the drop in performance).
I am reasonably certain that some application I was using reported the error correction in the GPU but I can't for the life of me find it now. It would be useful for adjusting for max OC with minimum errors.