BSOD when playing Unreal Tornament 2004


  1. Posts : 4
    Windows 7 Pro 64bit OEM
       #1

    BSOD when playing Unreal Tornament 2004


    BSOD when playing Unreal Tornament 2004

    I'm not sure It will crash on other games. Havn't played any others since the new system has been built. I build this system about a week ago.
    I was having serious problems with video cards crashing the system when I first built it. Then I disabled all the Powersaving features in the Bio's settings and that solved that problem. I would appreciate any help for the newbie to the forums.
    I Put my system Information in my profile let me know if I need to post it.
    Thanks you very much.... Ross

    Fully Updated Drivers on

    BIOs
    Video Card
    Sound Card

    Problem signature:
    Problem Event Name: BlueScreen
    OS Version: 6.1.7601.2.1.0.256.48
    Locale ID: 1033
    Additional information about the problem:
    BCCode: 3b
    BCP1: 00000000C0000005
    BCP2: FFFFF88002CEEDA9
    BCP3: FFFFF88009933A20
    BCP4: 0000000000000000
    OS Version: 6_1_7601
    Service Pack: 1_0
    Product: 256_1
    Files that help describe the problem:
    C:\Windows\Minidump\063011-18969-01.dmp
    C:\Users\Ross\AppData\Local\Temp\WER-35037-0.sysdata.xml

    System Manufacturer/Model Number Self Build DIY OS Windows 7 Pro 64bit OEM CPU Intel i3 Motherboard Intel DQ67SW Memory 4 Gig DDR3 Graphics Card(s) GeForce GT 430 Sound Card Sound Blaster Audigy2 zs Monitor(s) Displays SyncMaster 213t Screen Resolution N/A Hard Drives 500 gb 7200 rpm PSU Cooler Master GX 750W Case Cooler Master Cooling Fan Keyboard Microsoft Sidewinder x6 Mouse Logitec MX518 Internet Speed Cable Other Info IGesture touch pad
    USB wirless network adapter
    Nostromo Speedpad N52
    Last edited by vonross2012; 30 Jun 2011 at 18:18. Reason: adding spec info
      My Computer


  2. Posts : 2,164
    Windows 7 Ultimate 64bit
       #2

    I just installed this and UT3 on my nephews machine a few days ago. I forgot how fun those games were.
    He played for a few hours and I played for a few hours and had no issues. The game doesn't support 16:9 screen resolutions though.
    I can't help you with the dump file at the moment, but did you update the game with the latest patch, 3369?
    Unreal Tournament
      My Computer


  3. Posts : 4
    Windows 7 Pro 64bit OEM
    Thread Starter
       #3

    Yes i did update the game.. Yes it is fun. I play a modified invasion game thats lots of fun. Its Joe's Monster Madness wop. Oh here is a snapshot of my power monitor.



    These readings are virtually the same on 2 different power supplies
    Last edited by vonross2012; 30 Jun 2011 at 18:10. Reason: forgot to add text
      My Computer


  4. Posts : 1,808
    Windows 7 64b Ultimate
       #4

    Hello Vonross, welcome...

    Your dumpfile blames your creative audio driver. Actually the hardware behind it. Chances that the Hw itself is messed up are slim... so first thing to try is the driver.. renew it and see what happens.

    The driver: ctaud2k.sys
    Should be (only!!) in \SystemRoot\system32\drivers\ctaud2k.sys
    If it is somewhere else you've got malware and need an updated antivirus an anti malware check... Loads of tut's on that here.

    Start by going to you MOBO supplier and update your drivers.
    If you need help, post back... we'll show you how and where...

    HTML Code:
    FOLLOWUP_IP: 
    ctaud2k+39da9
    fffff880`02ceeda9 0000            add     byte ptr [rax],al
    
    SYMBOL_STACK_INDEX:  0
    
    SYMBOL_NAME:  ctaud2k+39da9
    
    FOLLOWUP_NAME:  MachineOwner
    
    IMAGE_NAME:  hardware
    
    DEBUG_FLR_IMAGE_TIMESTAMP:  0
    
    STACK_COMMAND:  .cxr 0xfffff88009933a20 ; kb
    
    MODULE_NAME: hardware
    
    FAILURE_BUCKET_ID:  X64_IP_MISALIGNED_ctaud2k.sys
    
    BUCKET_ID:  X64_IP_MISALIGNED_ctaud2k.sys
    2nd dumpfile is even more explicit:
    PAGE_FAULT_IN_NONPAGED_AREA (50)
    Invalid system memory was referenced. This cannot be protected by try-except,
    it must be protected by a Probe. Typically the address is just plain bad or it
    is pointing at freed memory.
    Arguments:
    Arg1: fffff88403e31b98, memory referenced.
    Arg2: 0000000000000000, value 0 = read operation, 1 = write operation.
    Arg3: fffff880040416ec, If non-zero, the instruction address which referenced the bad memory
    address.
    Arg4: 0000000000000005, (reserved)

    Debugging Details:
    ------------------


    Could not read faulting driver name

    READ_ADDRESS: GetPointerFromAddress: unable to read from fffff800034b4100
    fffff88403e31b98

    FAULTING_IP:
    ctaud2k+3e6ec
    fffff880`040416ec 8b16 mov edx,dword ptr [rsi]

    MM_INTERNAL_CODE: 5

    CUSTOMER_CRASH_COUNT: 1

    DEFAULT_BUCKET_ID: VISTA_DRIVER_FAULT

    BUGCHECK_STR: 0x50

    PROCESS_NAME: UT2004.exe

    CURRENT_IRQL: 0

    TRAP_FRAME: fffff88009756270 -- (.trap 0xfffff88009756270)
    NOTE: The trap frame does not contain all registers.
    Some register values may be zeroed or incorrect.
    rax=fffff880040552e0 rbx=0000000000000000 rcx=fffffa8007b3d010
    rdx=000000000000000e rsi=0000000000000000 rdi=0000000000000000
    rip=fffff880040416ec rsp=fffff88009756400 rbp=fffff88009756440
    r8=fffff88009756441 r9=000000000000003f r10=fffff880040552e0
    r11=fffff88004051380 r12=0000000000000000 r13=0000000000000000
    r14=0000000000000000 r15=0000000000000000
    iopl=0 nv up ei ng nz na pe nc
    ctaud2k+0x3e6ec:
    fffff880`040416ec 8b16 mov edx,dword ptr [rsi] ds:65f0:00000000`00000000=????????
    Resetting default scope

    LAST_CONTROL_TRANSFER: from fffff8000322f3cf to fffff80003284d00

    STACK_TEXT:
    fffff880`09756108 fffff800`0322f3cf : 00000000`00000050 fffff884`03e31b98 00000000`00000000 fffff880`09756270 : nt!KeBugCheckEx
    fffff880`09756110 fffff800`03282e2e : 00000000`00000000 fffff884`03e31b98 fffffa80`0770a100 fffffa80`03d86008 : nt! ?? ::FNODOBFM::`string'+0x44891
    fffff880`09756270 fffff880`040416ec : 00000101`80000001 fffff880`09756460 00000000`0000000e fffff880`04042425 : nt!KiPageFault+0x16e
    fffff880`09756400 00000101`80000001 : fffff880`09756460 00000000`0000000e fffff880`04042425 fffffa80`07b3d010 : ctaud2k+0x3e6ec
    fffff880`09756408 fffff880`09756460 : 00000000`0000000e fffff880`04042425 fffffa80`07b3d010 fffff880`0403b1b0 : 0x101`80000001
    fffff880`09756410 00000000`0000000e : fffff880`04042425 fffffa80`07b3d010 fffff880`0403b1b0 00000000`00000000 : 0xfffff880`09756460
    fffff880`09756418 fffff880`04042425 : fffffa80`07b3d010 fffff880`0403b1b0 00000000`00000000 00000000`00800000 : 0xe
    fffff880`09756420 fffffa80`07b3d010 : fffff880`0403b1b0 00000000`00000000 00000000`00800000 fffffa80`00000100 : ctaud2k+0x3f425
    fffff880`09756428 fffff880`0403b1b0 : 00000000`00000000 00000000`00800000 fffffa80`00000100 fffffa80`03d86110 : 0xfffffa80`07b3d010
    fffff880`09756430 00000000`00000000 : 00000000`00800000 fffffa80`00000100 fffffa80`03d86110 3ff00000`00000010 : ctaud2k+0x381b0


    STACK_COMMAND: kb

    FOLLOWUP_IP:
    ctaud2k+3e6ec
    fffff880`040416ec 8b16 mov edx,dword ptr [rsi]

    SYMBOL_STACK_INDEX: 3

    SYMBOL_NAME: ctaud2k+3e6ec

    FOLLOWUP_NAME: MachineOwner

    MODULE_NAME: ctaud2k

    IMAGE_NAME: ctaud2k.sys

    DEBUG_FLR_IMAGE_TIMESTAMP: 4ba21a22

    FAILURE_BUCKET_ID: X64_0x50_ctaud2k+3e6ec

    BUCKET_ID: X64_0x50_ctaud2k+3e6ec

    Followup: MachineOwner
    ---------

    0: kd> lmvm ctaud2k
    start end module name
    fffff880`04003000 fffff880`040d4d80 ctaud2k T (no symbols)
    Loaded symbol image file: ctaud2k.sys
    Image path: \SystemRoot\system32\drivers\ctaud2k.sys
    Image name: ctaud2k.sys
    Timestamp: Thu Mar 18 13:18:42 2010 (4BA21A22)
    CheckSum: 000D3E03
    ImageSize: 000D1D80
    Translations: 0000.04b0 0000.04e4 0409.04b0 0409.04e4
      My Computer


  5. Posts : 4
    Windows 7 Pro 64bit OEM
    Thread Starter
       #5

    TYVM Looks like its now semi stable..... I havn't crashed in a while... It's the only part it the pc thats older.... I love the "record what U hear" option this card gives me. I can't afford another creative card till later. Thank you. Ill post more if it happends again... I think what i did was change the sound settings on the pc and game and it doesn't seem to crash anymore. Lets cross our fingers. I wish I could have figured out excactly where the problem was.

    Thanks, Ross
      My Computer


  6. Posts : 1,808
    Windows 7 64b Ultimate
       #6

    vonross2012 said:
    TYVM Looks like its now semi stable..... I havn't crashed in a while... It's the only part it the pc thats older.... I love the "record what U hear" option this card gives me. I can't afford another creative card till later. Thank you. Ill post more if it happends again... I think what i did was change the sound settings on the pc and game and it doesn't seem to crash anymore. Lets cross our fingers. I wish I could have figured out excactly where the problem was.

    Thanks, Ross
    You did... it's the driver.. did n't you update it?
      My Computer


 

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