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#11
Well, this got rid of the rundll32 problem, but now i have a new problem.
When i try to run RTCW, it loads up, but then has an error saying that it couldn't load the Open GL subsystem.
Well, this got rid of the rundll32 problem, but now i have a new problem.
When i try to run RTCW, it loads up, but then has an error saying that it couldn't load the Open GL subsystem.
Nevermind, the open GL problem sorted itself out.
Thanks everyone for the help!
Hi,
Almost 4 years. I guess that you already fixed that problem or still not. I just want to share my ideas.
I've experiencing your problem too after I've disconnected my internet at home. I never experiencing this problem before when my desktop is still connected to the internet. I realized that the problem is because the game uses the internet before it launch. If the game succeed to gather some information the game will start about 1 second of opening it. If not, I will need to reopen it again but a process rundll32 will run in the backround 40-50% until it succeed to gather information about that game. Some games don't need to do this if a game is not about 1GB or more.
Well, that its.
Thank you for viewing. :)