OpenGL  

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  1. Posts : 19
    Windows 7
       #1

    OpenGL


    I'm trying to get XBMC to work on my system. It refuses to start stating that:

    "MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor

    It's an older system running a ATI RADEON 9600XT Graphic card.

    I have tried both
    ATI 9-7_vista32_win7_32_dd_ccc_wdm_enu.exe

    and
    ATI 9-3_1_legacy_vista32-64_dd_ccc.exe

    Drivers without success.

    Is there an update OpenGL.dll other that the default MS files that can replace the existing DLL?

    There must be some way to get this tpo work.

    CarolinaGuy
      My Computer


  2. Posts : 28,845
    Win 8 Release candidate 8400
       #2

    CarolinaGuy said:
    I'm trying to get XBMC to work on my system. It refuses to start stating that:

    "MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor

    It's an older system running a ATI RADEON 9600XT Graphic card.

    I have tried both
    ATI 9-7_vista32_win7_32_dd_ccc_wdm_enu.exe

    and
    ATI 9-3_1_legacy_vista32-64_dd_ccc.exe

    Drivers without success.

    Is there an update OpenGL.dll other that the default MS files that can replace the existing DLL?

    There must be some way to get this tpo work.

    CarolinaGuy
    First get openglview to know what ver Opengl is supported by your card. In openglview it will suggest places to get that ver. You may have to just install just the open gl.

    edit you can get opengl here http://www.opengl.org/

    Ken
      My Computer


  3. Posts : 19
    Windows 7
    Thread Starter
       #3

    Ken,

    Here is the print out, Ver 1.1 is installed and it looks as if ver 1.2 may be supported. Beyond that they ALL indicate that they are unsupported.

    CarolinaGuy

    Renderer: GDI Generic
    Vendor: Microsoft Corporation
    Memory: 128 MB
    Version: 1.1.0
    Shading language version: N/A


    Max texture size: 1024 x 1024
    Max texture coordinates: 0
    Max vertex texture image units: 0
    Max texture image units: 0
    Max geometry texture units: 0
    Max anisotropic filtering value: 0
    Max number of light sources: 8
    Max viewport size: 16384 x 16384
    Max uniform vertex components: 0
    Max uniform fragment components: 0
    Max geometry uniform components: 0
    Max varying floats: 0
    Max samples: 0
    Max draw buffers: 0


    Extensions: 3

    GL_EXT_bgra
    GL_EXT_paletted_texture
    GL_WIN_swap_hint

    Core features
    v1.1 (100 % - 7/7)
    v1.2 (12 % - 1/8)
    v1.3 (0 % - 0/9)
    v1.4 (0 % - 0/15)
    v1.5 (0 % - 0/3)
    v2.0 (0 % - 0/10)
    v2.1 (0 % - 0/3)
    v3.0 (0 % - 0/25)
    v3.1 (0 % - 0/7)

    OpenGL driver version check (Current: 1.1.0, Latest known: 1.1.0):
    Latest version of display drivers found
    According the database, you are running the latest display drivers for your video card.

    No ICD registry entry
    The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

    No hardware support
    Your current video configuration DOES NOT support hardware accelerated OpenGL.

    No compiled vertex array support
    This may cause performance loss in some applications.

    No multitexturing support
    This may cause performance loss in some applications.

    No secondary color support
    Some applications may not render polygon highlights correctly.

    No S3TC compression support
    This may cause performance loss in some applications.

    No texture edge clamp support
    This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)

    No vertex program support
    This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.

    No fragment program support
    This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.

    No OpenGL Shading Language support
    This may break compatibility for applications using per pixel shading.

    No Frame buffer object support
    This may break compatibility for applications using render to texture functions.

    Few texture units found
    This may slow down some applications using fragment programs or extensive texture mapping.

    Extension verification:
    GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT
      My Computer


  4. Posts : 28,845
    Win 8 Release candidate 8400
       #4

    Ok I have basically the same setup so goto opengl.org and look for a 1.1 opengl download. If it gives you grief you may have to un-install your vid card driver, install opengl, then install the vid card driver again


    edit for url. I found it at http://www.freedownloadscenter.com/U..._Download.html

    K
      My Computer


  5. Posts : 19
    Windows 7
    Thread Starter
       #5

    Ken,

    Downloaded the file (OpenGL95.exe); installed and re-booted. Still no go.

    ---------------------------
    XBMC: Fatal Error
    ---------------------------
    MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor
    ---------------------------
    OK
    ---------------------------
    CarolinaGuy
      My Computer


  6. Posts : 28,845
    Win 8 Release candidate 8400
       #6

    CarolinaGuy said:
    Ken,

    Downloaded the file (OpenGL95.exe); installed and re-booted. Still no go.

    ---------------------------
    XBMC: Fatal Error
    ---------------------------
    MS default OpenGL drivers detected. Please get OpenGL drivers from your video card vendor
    ---------------------------
    OK
    ---------------------------
    CarolinaGuy
    CG
    what build of win 7 are you on? How long have you been running it? what is xbmc? I think we probably should start un-installing things. Are there any errors in event viewer (type event viewerr in search) under app or system?

    At some point it is just going to be easier for you to re-install. let me know when you reach that point.

    K
      My Computer


  7. Posts : 344
    Windows 7™ Home Premium x64/Sony PS3 XrossMediaBar™ FW 3.30/Sony PSP XrossMediaBar™ FW 6.20
       #7

    I've always wondered what OpenGL was since my Intel GMA X3100 uses OpenGL, how do I find the latest version I have?

    My video drivers are all updated, 8.15.1825 x64 for GM965 Express.
      My Computer


  8. Posts : 28,845
    Win 8 Release candidate 8400
       #8

    Alex

    Opengl is used by many graphic intensive apps (games, astronomy, etc) that speeds the display rate for apps written in GL. Initially written for the mac its been ported over. to find out what version your vid card supports download openglviewer and run it.

    KEn
      My Computer


  9. Posts : 344
    Windows 7™ Home Premium x64/Sony PS3 XrossMediaBar™ FW 3.30/Sony PSP XrossMediaBar™ FW 6.20
       #9

    I downloaded OpenGL Extensions Viewer 3.0 and it says my Version is "2.0", I remember reading back that 3.0 or 3.1 is out now? how do I get that file?
      My Computer


  10. Posts : 28,845
    Win 8 Release candidate 8400
       #10

    alex

    opengl viewer is saying that your card support gl 2.x does it show that opengl 3.0 is supported at all (more than 0 %)?

    You go to your vid card and download the latest driver. it might fix if the hware supports 3.0

    Ken
      My Computer


 
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