New
#131
Update to Fallout: New Vegas through Steam.
Information
Fallout: New Vegas - Version 1.1.1
- Companions now show up as waypoints on the map
- Companions will always fast travel with you, unless told to wait or sent away
- Fix: DLC error/save corruption
- Fix: Stuttering with water effects
- Fix: Severe performance issues with DirectX.
- Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
- Fixed crash using the Euclid C-Finder while having the Heave Ho perk
- Fix: Entering the strip after Debt Collector causes crash and autosave corruption
- Fix: Using Mojave Express dropbox can cause DLC warnings
- Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
- Crafting menu should filter valid (bright) recipes to the top of the list
- Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
- Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn
- Fix for varmint night scope effect persisting in kill cam
- Fix for giving companions armor that adds STR does not increase their carry weight
- Fix NPC Repair menu displays DAM as DPS
- Having NPC repair service rifle with forged receiver decreases CND
Hrm,
Now I have 1 giant rat and 1 giant mantis in Vault 11 that just go unconscious, and then respawn over and over like a companion would. And the game froze when I gave a wait command to a companion.
Like the companion marker in the pip boy though.
Last edited by Airbot; 09 Nov 2010 at 20:34.