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Windows 7: The Witcher 2

03 Jun 2011   #71
Wishmaster

Windows 7 Home Premium 64bit
 
 

Quote   Quote: Originally Posted by cmd187 View Post
A number of fixes have been made in blocking functionality during combat. Also, player character responsiveness in combat has been improved, and Geralt can attack more than one target during normal combat." - Took you a while . . . .
Not sure about the other 2 you've mentioned, but this seriously needed improvements IMHO.


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03 Jun 2011   #72
cmd187

Debian Squeeze Stable 64-bit
 
 

Quote   Quote: Originally Posted by Wishmaster View Post
Quote   Quote: Originally Posted by cmd187 View Post
A number of fixes have been made in blocking functionality during combat. Also, player character responsiveness in combat has been improved, and Geralt can attack more than one target during normal combat." - Took you a while . . . .
Not sure about the other 2 you've mentioned, but this seriously needed improvements IMHO.
I'd say the import worked fine. Background dialogue indicates my decisions from the Witcher 1 were recognized. Shame there is nothing about further engine optimizations. And where is the drinking? That is ridiculous. A bartender sells potatoes and fish heads but no vodka?
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03 Jun 2011   #73
Tepid

Win 7 Ultimate 32bit
 
 

yeah, you should be able to trade items with trolls for vodka.
Make Trolls lushes in the game. That would have been funny.
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03 Jun 2011   #74
cmd187

Debian Squeeze Stable 64-bit
 
 

Quote   Quote: Originally Posted by Tepid View Post
yeah, you should be able to trade items with trolls for vodka.
Make Trolls lushes in the game. That would have been funny.
The troll you meet in the DLC is drunk. He meets you with "No vodka, no pass" or something along those lines. The question is, do you help him? But really, brothels in, liquor out? Coming from a Polish team?
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03 Jun 2011   #75
Tepid

Win 7 Ultimate 32bit
 
 

That's what I mean, you should be able to trade him vodka for passage and items.
Or help him out and trade with him other stuff or kill him eventually.

I helped him out, then killed him, to put him out of his misery, which I figured he was still in cause he had his wifes head to stare at, which had no tounge so couldn't be used for anything else, eh hem. He was going to start drinking again anyway, once a lush always a lush, hehehehe.

In TW3, they should have his brother come after you for killing him.

or if you don't, he just gives you free passage to a new area. Just something to think about.
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04 Jun 2011   #76
cmd187

Debian Squeeze Stable 64-bit
 
 

I helped him out, killed the murdered, and he said he's off the vodka. We'll probably see in Witcher 3, but I doubt it as the Witcher 1 saves didn't have much effect. Yes, your decisions were mentioned and you got a bit of gold, knowledge and a weapon. So far the game impact is minimal. Anyone who finished this in 20 hours is lying though, I only completed Chapter 1 in 15hrs.
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04 Jun 2011   #77
TS631

Windows 7 Pro 64 bit
 
 

Have been playing WA2 for a few hours and have encountered some glitches..

anyone else having trouble looting bookshelves in the town where you have to find a way into the monastery? I use the amulet and they glow but when i point at them I am unable to loot most of them

Also during combat the parry function doesnt always work when you tell it to while you have enough vigor to do so. Im not sure what patch I am using but its a retail verison from newegg that has a self updater that it used during installation.

Very beautiful game though I really enjoy the well developed personality of the npcs. Almost makes me want to stop playing now and go through witcher 1 first since I never did.
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04 Jun 2011   #78
cmd187

Debian Squeeze Stable 64-bit
 
 

Quote   Quote: Originally Posted by TS631 View Post
Have been playing WA2 for a few hours and have encountered some glitches..

anyone else having trouble looting bookshelves in the town where you have to find a way into the monastery? I use the amulet and they glow but when i point at them I am unable to loot most of them

Also during combat the parry function doesnt always work when you tell it to while you have enough vigor to do so. Im not sure what patch I am using but its a retail verison from newegg that has a self updater that it used during installation.

Very beautiful game though I really enjoy the well developed personality of the npcs. Almost makes me want to stop playing now and go through witcher 1 first since I never did.
If you didn't play 1, you need to. Otherwise nothing makes any sense and a lot of the atmosphere and finesse will be lost as you play through. To get into the monastery you don't loot bookshelves but need to go through a cellar/sewer. To parry you need Vigor which you can enhance with potions and/or leveling up talents in the swordmaster branch and possibly enhancing your armor. No vigor, and your attacks weaken so remember to use potions and bombs. The AI is pretty weak so you can occasionally circle around and whack them in the back.
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04 Jun 2011   #79
TS631

Windows 7 Pro 64 bit
 
 

Quote   Quote: Originally Posted by cmd187 View Post
If you didn't play 1, you need to. Otherwise nothing makes any sense and a lot of the atmosphere and finesse will be lost as you play through. To get into the monastery you don't loot bookshelves but need to go through a cellar/sewer. To parry you need Vigor which you can enhance with potions and/or leveling up talents in the swordmaster branch and possibly enhancing your armor. No vigor, and your attacks weaken so remember to use potions and bombs. The AI is pretty weak so you can occasionally circle around and whack them in the back.
I didn't have any trouble finding the monastery I was just wondering if others were encountering the glitch with looting the bookshelves and parry responsiveness.

I will have to consider going through the first one if it will help me appreciate WA2 more, it definitely deserves it.
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04 Jun 2011   #80
cmd187

Debian Squeeze Stable 64-bit
 
 

Quote   Quote: Originally Posted by TS631 View Post
Quote   Quote: Originally Posted by cmd187 View Post
If you didn't play 1, you need to. Otherwise nothing makes any sense and a lot of the atmosphere and finesse will be lost as you play through. To get into the monastery you don't loot bookshelves but need to go through a cellar/sewer. To parry you need Vigor which you can enhance with potions and/or leveling up talents in the swordmaster branch and possibly enhancing your armor. No vigor, and your attacks weaken so remember to use potions and bombs. The AI is pretty weak so you can occasionally circle around and whack them in the back.
I didn't have any trouble finding the monastery I was just wondering if others were encountering the glitch with looting the bookshelves and parry responsiveness.

I will have to consider going through the first one if it will help me appreciate WA2 more, it definitely deserves it.
The parry responsive was fixed in Patch 1.2. No issues with looting here. Note No 1 is unstable. It crashed 5 or 6 times but it was worth playing. If you do play it, restart No 2 and import the save.
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