Discuss Skyrim

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  1. Posts : 2,528
    Windows 7 x64 Ultimate
       #151

    Airbot said:
    Gromit1710 said:
    Some guy claimed that by cleaning out his saved games folder, it solved the texture issues. ...

    It makes no logical sense to me however. . . .

    Already did that. Had no effect.
    Other off the cuff possibilities:

    Did you try the "Verify Texture Cache" option on the start up menu?

    Also, might want to try the large address aware mod? Especially if you added any texture mods.

    Watch the temp of your GPU? but even that may nt be enough, try putting extra fans blowing on the card, ram could be overheating ahead of the GPU itself...

    I have to turn my fans up to max when playing...
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  2. Posts : 162
    Windows 7 Professional 64 Bit Service Pack 1
       #152

    fseal said:
    Airbot said:
    Gromit1710 said:
    Some guy claimed that by cleaning out his saved games folder, it solved the texture issues. ...

    It makes no logical sense to me however. . . .

    Already did that. Had no effect.
    Other off the cuff possibilities:

    Did you try the "Verify Texture Cache" option on the start up menu?

    Also, might want to try the large address aware mod? Especially if you added any texture mods.

    Watch the temp of your GPU? but even that may nt be enough, try putting extra fans blowing on the card, ram could be overheating ahead of the GPU itself...

    I have to turn my fans up to max when playing...
    I haven't had too many problems with the purple cancer. I saw it once, early on with some trees. Other than that, no problems. I've been running the LAA most of the time I've been playing it. And MSI Afterburner reports that temps on my GPU's are running about normal. 75 to 80 on GPU 1 and 65 to 70 on GPU 2 during gameplay.
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  3. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #153

    Gromit1710 said:
    Oh, and I did read something on the 'net somewhere about the texture issue being caused by having too many saved games. Some guy claimed that by cleaning out his saved games folder, it solved the texture issues.
    I posted it here a few days back - Discuss Skyrim

    sygnus21 said:
    Just thought about something....

    If you have a large save folder - C:\Users\UserName\Documents\My Games\Skyrim\Saves, try deleting, or moving some of the older save files somewhere else.

    I posted this suggestion for Fallout 3 a while back as it seemed to cure a lot of crashes for me. What I usually did in Fallout 3 was move all but the last 10-15 saves, after that my crashes subsided until the folder ballooned again (I do a lot of saving).
    I don't know about clearing "texture" issues but it does help with the crashing issues. And yeah, those save files add up quick if you save often.

    BTW I asked a question about the latest ATI drives a few pages back -

    sygnus21 said:
    Also has anyone with an ATI card tried the 11.11b drivers? Thoughts?

    Thanks.
    Anybody?

    Thanks
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  4. Posts : 162
    Windows 7 Professional 64 Bit Service Pack 1
       #154

    sygnus21 said:
    Gromit1710 said:
    Oh, and I did read something on the 'net somewhere about the texture issue being caused by having too many saved games. Some guy claimed that by cleaning out his saved games folder, it solved the texture issues.
    I posted it here a few days back - Discuss Skyrim

    sygnus21 said:
    Just thought about something....

    If you have a large save folder - C:\Users\UserName\Documents\My Games\Skyrim\Saves, try deleting, or moving some of the older save files somewhere else.

    I posted this suggestion for Fallout 3 a while back as it seemed to cure a lot of crashes for me. What I usually did in Fallout 3 was move all but the last 10-15 saves, after that my crashes subsided until the folder ballooned again (I do a lot of saving).
    I don't know about clearing "texture" issues but it does help with the crashing issues. And yeah, those save files add up quick if you save often.

    BTW I asked a question about the latest ATI drives a few pages back -

    sygnus21 said:
    Also has anyone with an ATI card tried the 11.11b drivers? Thoughts?

    Thanks.
    Anybody?

    Thanks
    Ahh.. it was crashing, not textures. My bad. That's why it didn't make logical sense to me!
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  5. Posts : 18,404
    Windows 7 Ultimate x64 SP1
       #155

    fseal said:
    Airbot said:
    Gromit1710 said:
    Some guy claimed that by cleaning out his saved games folder, it solved the texture issues. ...

    It makes no logical sense to me however. . . .

    Already did that. Had no effect.
    Other off the cuff possibilities:

    Did you try the "Verify Texture Cache" option on the start up menu?

    Also, might want to try the large address aware mod? Especially if you added any texture mods.

    Watch the temp of your GPU? but even that may nt be enough, try putting extra fans blowing on the card, ram could be overheating ahead of the GPU itself...

    I have to turn my fans up to max when playing...

    Did you try the "Verify Texture Cache" option on the start up menu?
    Huh? Was not aware of any "verify texture cache" option anywhere?

    Only "verify integrity of game cache" in Steam. Already did that before anyways. After they broke the LAA patch.


    Also, might want to try the large address aware mod? Especially if you added any texture mods.
    Did use it at the beginning, until they sent out that 18MB update to Skyrim that broke the LAA patch and tied the TESV.exe to Steam.

    Haven't used the "4GB patch" on skyrimnexus you have to use now if you want that to work.

    Watch the temp of your GPU? but even that may nt be enough, try putting extra fans blowing on the card, ram could be overheating ahead of the GPU itself...
    Have an aftermarket Accelero Xtreme cooler on my card, and watch the temps in real time on a gadget on another monitor. No overheating there.

    Thanks for the suggestions though. It's a quite common bug seen by a lot of other users (browsing the interwebz).
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  6. Posts : 896
    Windows 7 Ultimate
       #156

    fseal said:
    Alsisgevat said:
    I just sell them at the thieves guild, when your the leader they seem to have lots of gold lol
    Interesting... a serious reason to join them :)

    So no "mudcrab merchant" found yet?

    Edit: I've run into M'aiq the Liar several times now but so far said nothing particularly intreging.
    poor m'aiq, he burned his sweetroll
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  7. Posts : 18,404
    Windows 7 Ultimate x64 SP1
       #157

    First time seeing this unoffical bug list. Already seen many of them there. Even have the purple bug listed. lol

    * Some textures will not load at all, showing the normal maps instead (which look like huge blue/purple textures) - eg screen.
    Buglist so far (Thread #3) - Bethesda Softworks Forums
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  8. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #158

    Good grief is that bug list long. Wow
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  9. Posts : 18,404
    Windows 7 Ultimate x64 SP1
       #159

    Yeah. Lots of bugs...

    So the 1.2 patch is looking pretty weak in fixing stuff so far, actually.


    Noticed that annoying one, too.

    * Skills sometimes drop for no apparent reason
    And this one...

    * Generally doing anything (killing NPC's, clearing dungeons, finding items, letting a summoned creature kill a quest-specific kill target etc. etc.) that are required for a quest, BEFORE you ever see/receive that quest, breaks the quest. Quests all need to re-check for triggers having already been achieved the moment you accept them.
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  10. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #160

    In the mean time I'm reading this article - The Skyrim Team Has a Better Plan for Squashing Bugs this Time and this paragraph amused me....

    Before launch, Howard said, Bethesda is testing Skyrim rigorously and more heavily using a system that runs automated versions of the game overnight, searching for bugs and helping the team squash them. "We're getting better at it," Howard said.
    Though the game is nowhere as bad as Bethesda's last release - Fallout New Vegas, it's certainly not as clean as they'd hoped. At least they're trying though, I give them credit for that.

    They are also adopting this new EA Sports-style "live update" system that will let Bethesda tweak the data in their game almost immediately. If a quest isn't triggering because players are doing some unforeseen combination of actions, that might be addressable by tweaking the data tables that dictate the flow of events in the game. If the game is proving to be unbalanced in an unexpected way, that can be fixed on the fly too. And these fixes—Howard prefers to call them "improvements"— will take effect fast. "We can change stats on a sword and it will be available to everyone in a few hours," he said.
    Good article to read.
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