New
#161
i just robbed a couple traveling to whiterun? it was wealthy merchant, his wife and a bodyguard. i spoke to him and he said he was tired and mentioned that he had gifts for a wedding he was attending. i told him ''i will be relieving you of those gifts'' and action ensued. i quickly disposed of the guard. The couple got ahead of me, but i managed to pick off the husband with the bow. The wife got away. The Hunt Begins.
yeah. he sounds crazy, but its all really cryptic. he was also in morrowind and oblivion. in morrowind i think he joked about horses and their meat, and during oblivion he mentioned that dragons exist, but they fly so low they become invisible. i don't remember if thats what he said but its pretty close and a cool little Easter egg.
Yeah that does suck as I'm quite sure I broke quite a few quests according to that rule
Although, when given a quest to place I've already visited, for the most part I've been able to complete the task once it was "officially" given.
The only quest I've not been able to complete is the quest where you have to find a copy of "Remanada". Shortly finding the book I was given the "official" quest to find the book, but now I can't clear it from my active quest, even though I've visited the place, and spot, again.
On the other hand I haven't given the book to the person requesting (don't remember who or where to take it), maybe doing so will clear the quest(s).
The quest breaking is crap. I've got a few, and the thing of it is, you can't drop or get rid of the quest item in our inventory to pick it back up to see if it fixes it. At least in FONV it would recheck to see if you already had items when starting the quest.
One for me is having Panteas flute before getting the quest. She won't take it, and I already have the flute.
Also Red Eagle quest will keep reactivating after you've finished it, everytime you read the book - "The Legend of Red Eagle".
Yeah, I agree it is annoying. It goes back to this statement.....
The Skyrim Team Has a Better Plan for Squashing Bugs this TimeBut diligent as Bethesda may be, burned by its own ambition and relative lack of testing, they make massive games full of unpredictable events. Random stuff happens. People can go anywhere, killing, chatting, looting, and defying any direction the game's creators put in the game. That's the point of a Bethesda game and why people like them. But that's also why they are prone to bugs, blemishes and other fun-ruining vermin. Howard is proud to say that Skyrim is a whole lot bigger than his last game, Fallout 3, but he knows what comes with that.