Discuss Skyrim

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  1. Posts : 12,364
    8 Pro x64
       #251

    And why do the dragons always seem to insist on attacking when you're already at your carry capacity?
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  2. Posts : 2,528
    Windows 7 x64 Ultimate
       #252

    Luckily I'm high enough that I can withstand a dragon attack pretty well with no magica protection. Though last night, AFTER patch, I killed a dragon (2 actually) and one of them did NOT burn.. just like before the patch. And it happened in the same way as previous ones: If you kill a dragon on a slope, he may never stop twitching due to the physics engine and if it doesn't stop twitching it doesn't burn. So the patch didn't even fix that :P

    It also killed my smithing improvement add-on (Actually the came would hang infinitely at the start screen if it was enabled), but I won't complain too hard about that. It's not really possible for them to be adding in every one of the already hundreds of add-ons to ensure it doesn't break anything.

    Otherwise, for my character, the patch didn't seem to affect anything else.
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  3. Posts : 7,683
    Windows 10 Pro
    Thread Starter
       #253

    Wishmaster said:
    If it has been answered already and I missed it, sorry ..

    But Im curious if these issues will affect a new character as well, or just some form of bug that only shows up on a previous saved character.
    Maybe a Pre-Patch save triggers it all.

    Airbots comment made me think perhaps thats the issue, and they didnt catch it before putting it out live.
    Not sure how to answer your question other than to say that for many of us starting all over is not an option as most are only partway or halfway through the game.

    I'll guess and say it doesn't matter whether you start a new game today, or have been playing from the beginning; the issues are going to be the same.

    Hopefully Airbot's comment about starting over when a new patch fixes this patch is just a joke, but you never know
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  4. Posts : 2,393
    Microsoft Windows 7 Ultimate: x64 (SP1)
       #254

    For some reason I seem to lag inside Whiterun, is it something you also do?

    Fred.
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  5. Posts : 2,528
    Windows 7 x64 Ultimate
       #255

    I get some lag in whiterun myself, just a tiny bit but I have pushed the draw distances to the very edge of what my card can handle. I think whiterun may be one of the "worst" places for amount of material to load/render. The lag happens when turning or raising/lowering the camera so it's probably related to texture/object loading.
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  6. Posts : 2,393
    Microsoft Windows 7 Ultimate: x64 (SP1)
       #256

    fseal said:
    I get some lag in whiterun myself, just a tiny bit but I have pushed the draw distances to the very edge of what my card can handle. I think whiterun may be one of the "worst" places for amount of material to load/render. The lag happens when turning or raising/lowering the camera so it's probably related to texture/object loading.
    Probably yes, I thought I lagged outside too but I realized I stepped on a stone, lol.

    Fred.
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  7. Posts : 1,438
    64bit Windows 10
       #257

    It seems the bugs come and go, previously i played for an hour, and got two CTD's, now i played for 3-4hours and everything was perfect. no problems at all...
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  8. Posts : 2,528
    Windows 7 x64 Ultimate
       #258

    Alsisgevat said:
    It seems the bugs come and go, previously i played for an hour, and got two CTD's, now i played for 3-4hours and everything was perfect. no problems at all...
    Yeah I had two CTDs in 4 hours of playing last night :/ same rate as before. Patch didn't fix that either. Those kinds of bugs are really random...
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  9. Posts : 2,393
    Microsoft Windows 7 Ultimate: x64 (SP1)
       #259

    Are you guys running Skyrim with Antialiasing and Anisotropic Filtering on or off? Taking it off seems to have removed the lag at random places. Even-though you have a high-end card. (I have GTX 560 ti).

    Fred.
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  10. Posts : 2,528
    Windows 7 x64 Ultimate
       #260

    FredeGail said:
    Are you guys running Skyrim with Antialiasing and Anisotropic Filtering on or off? Taking it off seems to have removed the lag at random places. Even-though you have a high-end card. (I have GTX 560 ti).

    Fred.
    All on at 8x and 8x. I hate all the pixel shimmer you get with them off. But yeah those features, the AA especially are frame rate eaters to be sure.
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