New
#291
Fallout 3 0xC0000005
Well, I didn't read every post on this 29 page thread, but I can tell you after trying just about every suggestion for fixing Fallout 3, nothing worked.
Instead, I found a spot in the game that consistently caused a crash to desktop and then tracked the problem through Event Viewer to find the 0xC0000005 error.
This led to a multitude of possibilities, but when tied to the "study" done by one college class on Fallout 3 bugs, I figured there was an interface problem with either video, sound, or memory. Keep in mind, EVERY other program works just fine.
So, while rolling back the drivers to an earlier state, I happened to notice that amongst my various devices (in Device Manager) was an unknown device. A coprocessor (for what, I do not know) was not recognized. Was it this way after installing Win 7? Hmm...
I pulled out my mobo driver installtion disc and found Win 7 could not recognize it. So, I drilled down to the chipset drivers on the DVD and installed them manually. Voila!
Coprocessor recognized. No more crashes.
Well, I guess this supports the one path of ideas that Fallout 3 has problems with multiprocessors. (Maybe that's because it is trying to use them and they are not recognized.)
NOTE: I have an Nvidia mobo and nVidia website stated my drivers were up-to-date even though I had parts of it not working.
No more Fallout 3 crashes: (five days now.)
PS. Everything set to Ultra High 1650x1080.
Win 7 HP x64
M4N72E
Phenom II X4 940, oc'd to 3.6 GHz
8 Mb Corsair memory
9800 GTX+