"lag" in online games with Windows 7

pinstripe

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Hi there, I've recently had an extremely annoying issue regarding sound, games, multiplayer, and Windows 7. When I would start up a game (such as Counter-Strike Source or Heroes of Newerth) and connect to server, my fps and ping would be nominally OK, but the game would lag. In HoN this would be displayed by the heroes moving jerkily around the map, even though my fps and ping were good. In Counter Strike, this evidenced itself by glitchy nades that don't bounce smoothly, and whenever sounds are played, the ping spikes a bit. It's kind of like playing on a 33 tic server, for those of you familiar with the game. None of these issues occurred in single player games or in the aforementioned games with a local server. Symptoms included warping, skipping, and lagging while moving or viewing other players move.

Anyway, I searched and searched here and couldn't find anything, but finally I found something in Google (note: this is only a partial fix, don't do this, see update):

  • Stop and disable the "Multimedia Class Scheduler" service
  • Run regedit and go to "HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Audiosrv"
  • Double click on the entry "DependOnService" and delete the line with "MMCSS" from the text box
  • Reboot and enjoy lag free games

I diagnosed the issue by realizing that by disabling audio devices in device manager, lag would disappear in-game. So glad I found this solution after installing 6 different audio drivers and generally being very frustrated. Just thought I'd leave this here as a reference for others with a similar issue.

Update: doing this will likely induce audio issues such as crackling, popping, stuttering, and skipping. My final solution was to leave this service enabled but disable it's network throttling component (if you already did the first fix you should undo it and re-enable the service). This resolved my audio issues caused by disabling the MMCS while keeping my games lag free. This is not a solution if you are not experiencing network issues. If you are experiencing audio issues only, you should make sure the MMCSS is running. The best way to test if you have this problem is to disable your sound device in Device Manager and then see if the lag persists. If it does, you have some other issue. If the lag goes away, re-enable your sound device and try the following fix:

Leave the multimedia class scheduler service running, but disable its network throttling "feature":

  • Open regedit
  • Go to: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
  • There will be an entry for network performance throttling, default value is 10; set it to FFFFFFFF hex (willl look like 0xFFFFFFFF to the right of the entry)
  • Reboot
Here are some example threads where this fix was useful:
Counter-Strike Series & Windows 7 = Lag?
http://www.sevenforums.com/gaming/35544-stuttering-games-mainly-valve.html#post355977
http://www.sevenforums.com/gaming/38549-high-ping-choke-windows-7-css-tf2.html#post377783

Games affected:
Source Engine Games (Team Fortress 2 (TF2), Left 4 Dead, Left 4 Dead 2, Counter Strike Source (CS:S, CSS))
Heroes of Newerth (HoN)
Call of Duty Series (CoD), possibly including Modern Warfare
Overlord Series (Overlord, Overlord: Raising Hell, Overlord 2)

Post if you find another game that's affected so I can add it to this list!

For those interested, here are some articles on the MMCSS:
http://courtneymalone.com/2007/08/28...network-speed/
http://blogs.msdn.com/larryosterman/...slowdowns.aspx
http://msdn.microsoft.com/en-us/libr...8VS.85%29.aspx
http://blogs.technet.com/markrussino...7/1833290.aspx
http://support.microsoft.com/kb/948066
http://en.wikipedia.org/wiki/Multimedia_Class_Scheduler_Service
 
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hey i did what you did, did not work for me :/
 

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if you disable your sound completely does the problem still exist? what are your machine specs?
 

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what is the MMCSS anyway???
 

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its the multimedia class scheduler. it works with the new audio system and tries to balance various tasks. in my case, it was throttling my network in order for sound to work. disabling it removed the throttling, which was more important to me than sound.

eventually, i found a way to disable network throttling while leaving the service enabled, which seems to be the optimal solution, since otherwise you get cackling, skipping sound.
 

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yea im having some weird issues, with sound as well. im trying to diagnose it in call of duty seems to happen on 1 map. and also right now in css it seems like the gun firing was a bit off from what it used to be. i finally diabled my onboard and key my asus xonar d2 cause i was thinking 2 sound cards may be also causing a conflict.

but in cod on that 1 map the only way i dont get this quick sticks is when i have no sound enabled.. its very weird, almost makes me think that something is setup in my audio options wrong...


also what do you have your defualt format at??? 24 bit 48k??
 

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i have my sound at dvd quality. did you try disabling the mmcss service like i said in my first post? you're not being very clear about what problem you're experiencing.
 

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i have my sound at dvd quality. did you try disabling the mmcss service like i said in my first post? you're not being very clear about what problem you're experiencing.

How do you disable that exactly? I am having issues in dungeon fighter online with the audio clipping out even when the game audio is turned off and I am listening to an mp3 in creative media source. It also causes media source to error and stop playing the music at certain points which makes me think the issue is coming from a process being improperly prioritized where the audio takes the low end of the priority and then has an issue.

I found it in the services and disabled it I will report back if it corrects the issue or not.
 

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system.jpg


This is my system, I disabled the Media scheduler like you said, but nothing changed, still having spikes in HoN.

Graphics card I'm using is 4850 HD Radeon
 

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eventually, i found a way to disable network throttling while leaving the service enabled, which seems to be the optimal solution, since otherwise you get cackling, skipping sound.

What was your FINAL (Optimal) solution?? What did you do??
 

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@LPDad: My optimal solution was to keep the MMCS service running, as if you turn it off your audio may start cackling/skipping in an annoying fashion. However, I disabled the network throttling component of this service. I believe it's a general audio problem specific to Windows 7 and multiplayer / online games. I don't think the audio card or the drivers make a difference, or at least they didn't in my case.

Leave the multimedia class scheduler service running, but disable its network throttling feature:

  • Open regedit
  • Go to: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile
  • There will be an entry for network performance throttling, default value is 10; set it to FFFFFFFF hex (willl look like 0xFFFFFFFF to the right of the entry)
  • Reboot

This removed the lag I was experiencing while still enabling me to have normal sound in-game. Specs in profile.

If you disable the MMCS and you still experience glitchy, lag-like behavior (sound glitches like crackles, pops, stutters, and skips are expected when you disable it!) then you almost certainly have a different issue. Another way to troubleshoot is to disable your sound device in device manager and see if you still experience lag spikes. I strongly advise you first try disabling your sound device and testing before messing with the registry, since it's much easier and I don't think it requires a reboot.

@Corpsecrank: You have a different issue. It almost sounds like you need to increase the throttling being done, not remove it. It seems odd to me you're having trouble, since you have a quad-core and stuff. Your audio IS glitching out, but apparently you're not having lag or ping oddities. Therefore you should not disable MMCSS. Try using something to play audio other than creative audio source.

@unrl: Try disabling your sound device in device manager, and see if the lag persists. That will help narrow things down. Also, your processor is bottle-necking that 4850. A faster CPU would probably help you. I suspect you are actually having fps issues. Lag spike != fps drop. Edit: I read your thread, and it appears you are indeed having lag spikes. Disabling the MMCS should have alleviated this, but confirm by disabling your sound device.

I cannot help you guys if you are not clear about what your problems are. Here is an example of a thread where I was able to identify this problem and provide the solution: http://www.sevenforums.com/gaming/33625-counter-strike-series-windows-7-lag.html#post342268

Updated original post with current information.
 
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you say this will only work for people with single core processors.
 

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I don't know. Those are the only people I've seen so far with this issue. Obviously if you don't have this specific issue it will not fix anything. :rolleyes: You do not have this issue because you are experiencing sound problems, not network problems, is that correct?

Edit: read your posts in the other thread satorious, did any of these fixes help you? You stated the lag you were experiencing was fixed. If so, I can rule out that it only occurs on single core processors. It sounds like it did, so I'm going to go ahead and remove the bit about single core processors, since you have a quad core.
 
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Post if you find another game that's affected so I can add it to this list!

Bought Overlord Complete Pack during Steam Weekend Deal.
All parts suffered from Lag. Overlord 1 more than part two.
With the fix both runs smooth like I would play under WinXP. :p
 

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I don't know. Those are the only people I've seen so far with this issue. Obviously if you don't have this specific issue it will not fix anything. :rolleyes: You do not have this issue because you are experiencing sound problems, not network problems, is that correct?

Edit: read your posts in the other thread satorious, did any of these fixes help you? You stated the lag you were experiencing was fixed. If so, I can rule out that it only occurs on single core processors. It sounds like it did, so I'm going to go ahead and remove the bit about single core processors, since you have a quad core.

yea but im not sure if it was your method only that fixed it i did it anyway, but there was 2 other people that specificaly said that they did what you did and it fixed there problem.

after my stuttering and sound loop problem i did fix, this was the other problem i was having

tf2 demo freeze stut hd

if you play close attention you can see where i kinda freeze / warp and everyone around me does the same. i have yet to experience this again, but only time will tell.
 

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Bought Overlord Complete Pack during Steam Weekend Deal.
All parts suffered from Lag. Overlord 1 more than part two.
With the fix both runs smooth like I would play under WinXP. :p

Whoa, that's weird! Aren't those games offline? Did you disable the MMCSS or just do registry fix that removes network throttling? Anyway, I'm glad it helped, even if I wouldn't have expected it too.
 

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Post if you find another game that's affected so I can add it to this list!

Bought Overlord Complete Pack during Steam Weekend Deal.
All parts suffered from Lag. Overlord 1 more than part two.
With the fix both runs smooth like I would play under WinXP. :p

if you can post some of your specs.

also pinstripe if you have aim or something of that nature, steam can i get your aim or stead user name, i would like to KIT
 
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Bought Overlord Complete Pack during Steam Weekend Deal.
All parts suffered from Lag. Overlord 1 more than part two.
With the fix both runs smooth like I would play under WinXP. :p

Whoa, that's weird! Aren't those games offline? Did you disable the MMCSS or just do registry fix that removes network throttling? Anyway, I'm glad it helped, even if I wouldn't have expected it too.

Just the registry Fix (MMCSS shutdown itself anyway after booting even it is set to automatic),
but I'm surprised as you that it effected an offline game too.
After reading your post the first time I immediately went ahead and turn off my both soundcards (X-Fi Titanium and on-board Realtek HD Audio) off in Device Manager.
Launched Overlords 1&2, both running smooth. Then I turn on the one card, tested, turned off again, than tried the other soundcard. Every time the short "pauses" came back with either soundcard.
Finally I turn on both soundcards again, but disabled sound in Overlord configuration, and the game ran smooth again.
I then did the registry Fix, rebooted and all Overlord games worked smooth with sound. Of cause all source games than too.
BTW, if you think that maybe the reason I had this "pauses" even on a "offline" like Overlord is because I bought the Steam version, than the answer is no.
During my previous attempts to solve the problem I downloaded a ...uhm... err..., well I think you know what I am trying to say not to say. Just in case Steam itself was the root of the problem.

Here a list of Games I tested and had NOT this problem. In case someone mention them.
I tested C&C3, Red Alert 3, Civilization IV, Mass Effect, NWN2, Dragon Age, Call of Duty MW2, Oblivion, Dawn of War 2, Total War Medieval II + Empire, Splinter Cell, Mirror's Edge, Prey, Sims 3.
All this games runs smooth.
Only all source games and Overlord had this strange lag and/or pauses.

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huh, well that's really interesting. first of all, it's confirmed now it can occur on systems even with plenty of CPU power, and... it affects offline games. huh. ok. of all those games, did they all have problems before the fix?
 

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How do i get my network like this??? like at a constant speed. so i can test the audio and see if it drops
 

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