Windows 7 SOF2 Problem


  1. Posts : 9
    windows 7
       #1

    Windows 7 SOF2 Problem


    Installed Windows 7 today from Vista and now my SOF2 game won't load. I get the following error:

    ---------- Input Initialization ----------
    Skipping check for DirectInput
    Joystick is not active.
    ------------------------------------------
    ----- Client Initialization -----
    ----- Initializing Renderer ----
    -------------------------------
    ----- Client Initialization Complete -----
    ----- R_Init -----
    WARNING: tess.xyz not 16 byte aligned
    Initializing OpenGL subsystem
    ...initializing QGL
    ...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
    ...setting mode 3: 640 480 FS
    ...using desktop display depth of 32
    ...calling CDS: ok
    ...registered window class
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 32, 24, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (3)
    ...setting mode 3: 640 480 FS
    ...using colorsbits of 16
    ...calling CDS: ok
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 16, 16, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 16, 16, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (3)
    ...shutting down QGL
    ...unloading OpenGL DLL
    ...assuming '3dfxvgl' is a standalone driver
    ...initializing QGL
    ...WARNING: missing Glide installation, assuming no 3Dfx available
    ...shutting down QGL
    ----- CL_Shutdown -----
    RE_Shutdown( 1 )
    R_Terrain: Shutting down RENDERER terrain.....
    -----------------------
    GLW_StartOpenGL() - could not load OpenGL subsystem

    ------------- Input Shutdown -------------
    ------------------------------------------


    Any help from anyone would be GREAT!
      My Computer


  2. Posts : 28,845
    Win 8 Release candidate 8400
       #2

    dwood9764 said:
    Installed Windows 7 today from Vista and now my SOF2 game won't load. I get the following error:

    ---------- Input Initialization ----------
    Skipping check for DirectInput
    Joystick is not active.
    ------------------------------------------
    ----- Client Initialization -----
    ----- Initializing Renderer ----
    -------------------------------
    ----- Client Initialization Complete -----
    ----- R_Init -----
    WARNING: tess.xyz not 16 byte aligned
    Initializing OpenGL subsystem
    ...initializing QGL
    ...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
    ...setting mode 3: 640 480 FS
    ...using desktop display depth of 32
    ...calling CDS: ok
    ...registered window class
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 32, 24, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (3)
    ...setting mode 3: 640 480 FS
    ...using colorsbits of 16
    ...calling CDS: ok
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 16, 16, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...GLW_ChoosePFD( 16, 16, 0 )
    ...35 PFDs found
    ...GLW_ChoosePFD failed
    ...failed to find an appropriate PIXELFORMAT
    ...restoring display settings
    ...WARNING: could not set the given mode (3)
    ...shutting down QGL
    ...unloading OpenGL DLL
    ...assuming '3dfxvgl' is a standalone driver
    ...initializing QGL
    ...WARNING: missing Glide installation, assuming no 3Dfx available
    ...shutting down QGL
    ----- CL_Shutdown -----
    RE_Shutdown( 1 )
    R_Terrain: Shutting down RENDERER terrain.....
    -----------------------
    GLW_StartOpenGL() - could not load OpenGL subsystem

    ------------- Input Shutdown -------------
    ------------------------------------------


    Any help from anyone would be GREAT!
    Dwood

    Piece of cake. the OpenGl is not installed correctly. First you need to know what opengl your card supports. You can ge that info with a free utility called openglview. run it an it will give you all the info you need, then find the correct opengl from your video card mfr and downlaod and install it.

    Let us know if you need any help with that

    Ken
      My Computer


  3. Posts : 9
    windows 7
    Thread Starter
       #3

    Ken-

    First, is this an issue with Windows 7, SOF2, or my Nvidia 7300 LE ?

    I downloaded OpenGLview and got the following report:

    Renderer: GDI Generic
    Vendor: Microsoft Corporation
    Memory: 128 MB
    Version: 1.1.0
    Shading language version: N/A


    Max texture size: 1024 x 1024
    Max texture coordinates: 0
    Max vertex texture image units: 0
    Max texture image units: 0
    Max geometry texture units: 0
    Max anisotropic filtering value: 0
    Max number of light sources: 8
    Max viewport size: 16384 x 16384
    Max uniform vertex components: 0
    Max uniform fragment components: 0
    Max geometry uniform components: 0
    Max varying floats: 0
    Max samples: 0
    Max draw buffers: 0


    Extensions: 3

    GL_EXT_bgra
    GL_EXT_paletted_texture
    GL_WIN_swap_hint

    Core features
    v1.1 (100 % - 7/7)
    v1.2 (12 % - 1/8)
    v1.3 (0 % - 0/9)
    v1.4 (0 % - 0/15)
    v1.5 (0 % - 0/3)
    v2.0 (0 % - 0/10)
    v2.1 (0 % - 0/3)
    v3.0 (0 % - 0/23)
    v3.1 (0 % - 0/8)
    v3.2 (0 % - 0/9)

    OpenGL driver version check (Current: 1.1.0, Latest known: 1.1.0):
    Latest version of display drivers found
    According the database, you are running the latest display drivers for your video card.

    No ICD registry entry
    The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

    No hardware support
    Your current video configuration DOES NOT support hardware accelerated OpenGL.

    No compiled vertex array support
    This may cause performance loss in some applications.

    No multitexturing support
    This may cause performance loss in some applications.

    No secondary color support
    Some applications may not render polygon highlights correctly.

    No S3TC compression support
    This may cause performance loss in some applications.

    No texture edge clamp support
    This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)

    No vertex program support
    This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.

    No fragment program support
    This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.

    No OpenGL Shading Language support
    This may break compatibility for applications using per pixel shading.

    No Frame buffer object support
    This may break compatibility for applications using render to texture functions.

    Few texture units found
    This may slow down some applications using fragment programs or extensive texture mapping.

    Extension verification:
    GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT

    I may need some help with this as I am some unfamiliar areas here. thanks!
      My Computer


  4. Posts : 9
    windows 7
    Thread Starter
       #4

    Ken-

    Strike that last message. I read it again and realized you were pointing to a video driver issue. I searched the Nvidia website for Windows 7 drivers with Opengl fixes and found and installed the appropriate driver. U da man!

    Thanks for the help!
      My Computer


  5. Posts : 3
    windows 7 ultimate 64bit
       #5

    windows 7 64bit Sof2 - dwood9764


    Is this for windows 7 64bit?

    Also did you get it to work?
      My Computer


  6. Posts : 1
    Window 7 64 bit
       #6

    GLW_StartOpenGL() - could not load OpenGL subsystem


    Hello,

    I've read about 100 posts regarding this issue. I am currently running Windows 7 64bit. I have DirectX 11, the latest 64 bit drives for my GeForce 8500 GT Graphics card. I keep getting this error message when I try to maximze the graphics on a particular game. Does anyone have any other solutions than "update your drivers" and get "DirectX?"

    Thanks,

    Tony
      My Computer


  7. Posts : 2
    windows xp 32bit
       #7

    'new' possible solution for GLW_startopenGL() error


    error appeared after installing microsoft .net frameworks.... (on xp)
    i had to delete them all (1,2,3,3.5 and 4) to get a game running again.
    back to SOF2, bb ->
      My Computer


  8. Posts : 2
    windows xp 32bit
       #8

    edit to my previous post


    rahi do said:
    error appeared after installing microsoft .net frameworks.... (on xp)
    i had to delete them all (1,2,3,3.5 and 4) to get a game running again.
    back to SOF2, bb ->
    AND FORGOT TO MENTION !

    deleting .net frameworks will erase the stuff from your desktop and i had to run/setup graphic driver after deleting.. but the game works now.
      My Computer


 

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