Modern Warfare 2 and Windows 7

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  1. Posts : 33
    Windows 7 Ultimate 64
       #31

    Static said:
    Attachment 36321

    I am literally crushed as to the greed and D Baggery of Infinity Ward. They ruin a game for 1/3 of its buyers. O well.

    They traded everything on that spreadsheet for more money, and a slightly true version that the game will be pirated less. Which also = more money.
    This chart is hilarious. Like, "Control Bad Language" is an option that people are sad about losing? I've always thought it was hilarious when you play on one of those "wholesome" servers where you're not allowed to swear at players while you shoot them in the face with an automatic weapon.
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  2. Posts : 197
    Windows 7 Enterprise x64
       #32

    No way I'm going to buy it after hearing about how they screwed up Multiplayer. PC will not be a console!
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  3. Posts : 12,364
    8 Pro x64
       #33

    sparkyuiop said:
    Er, what is this honest Johns website or something?
    In a word - yes.
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  4. Posts : 173
    Windows 7 RC - 7100 64bit
       #34

    hanksta2 said:

    This chart is hilarious. Like, "Control Bad Language" is an option that people are sad about losing? I've always thought it was hilarious when you play on one of those "wholesome" servers where you're not allowed to swear at players while you shoot them in the face with an automatic weapon.

    Ya that chart is awesome. Somewhat biased. and a few redundant or unimportant categories. But overall. Seriously it's like they made MW2 in 1998 and none of this stuff was invented yet.
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  5. Posts : 512
    windows 7 professional 64 bit
       #35

    well i finally broke and i am downloading the game threw steam as i type ._. i hope its good.
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  6. Posts : 150
    Windows 7 Ultimate x64
       #36

    skunksmash said:
    i'll stick to cod4 for MP & just clock SP on cod6 & then sell it. (unless the removal of the servers is for all COD series)
    That's just it. Your "plan" to Sell it won't work.
    In order to play (single player, multi-player, any-player) you must set up a steam account (necessary to activate the game). From that point on, the game belongs to YOU (at least it belongs to the Steam account you set it up on).
    You cannot sell or transfer that "key"--steam will not allow it. no way, no how.

    On the flip side, you will be able to play on any computer that has steam and is running your account (If you so choose, MW2 will be downloaded and installed for you automatically--no big deal, it is only 11 GB plus change). Steam is very good in that regard--making your steam activated games available to you, wherever you are.
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  7. Posts : 512
    windows 7 professional 64 bit
       #37

    seems like a pretty solid game, except for an occasional stutter here and there, i dont know if thats me or my connection or what. but other than that seems ok no 1 is really communicating.
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  8. Posts : 1,962
    Windows 7 x64 (Ultimate)
       #38

    They sure are getting intrusive masking it with Anti-Piracy BS. I think I have allowed to many Co's already on my Computer and now I have to allow Steam as well?

    So, to recap... pay 60 bucks for a game that is a console port, then, make an account with steam, whether you like it or not or whether you play Single or MP... sure!

    Its official... IW is black listed as well as UBI. I am sure they won't loose any sleep but... neither will I.
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  9. Posts : 44
    Windows 7 Home x64
       #39

    This is why people wanted dedicated servers.
    [ame="http://www.youtube.com/watch?v=jHsWZp5pWCo"]YouTube- Call of Duty Modern Warfare 2 - Multiplayer (PC)[/ame]

    And as for IWnet being a better way to stop hackers.
    [ame="http://www.youtube.com/watch?v=keXdBTzWpmo"]YouTube- Modern Warfare 2 Multiplayer Hacks Gameplay .[/ame]

    It would be nice if they would just admit the only reason they got rid of dedicated servers and mod support is so they can sell you more crap.
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  10. Posts : 90
    Win 7 Pro 64 Bit
       #40

    The bad language thing can actually be interpreted as "ability to get rid of troublemakers"...and that is a valid issue for me and my Clan.



    We all know the type - they show up and start baiting people...taunting them with in-game typing, intentionally blocking doors, and harassing other players on their team with a wide range of other negative behavior. Perhaps they weren't hugged enough as children, but it happens. On my Clan's dedicated servers, we give them a warning...then a kick...then a temp ban...and finally a perm ban. On MW2, you are stuck...and if you decide to leave a game because they are bothering you, you will lose all the points that you accumulated in that map since the "host" does not upload points to IW.Net until the end of the map.


    I have to come clean, I bought the dang thing. :) Someone in my Clan had to so we could check it out. Turns out that two of us did it...and the IW.Net thing is actually worse than I imagined. It's just about impossible for the two of us to hookup and play together...at least without extensive coordination. If I launch Steam and see that he is playing, I right-click and try to join his game and *always* get "server is full." Of course it's full, because team deathmatch on MW2 is just 6 vs 6 players...and the server fills up all six slots on both sides when the game starts. It does not leave a couple open for friends to join other friends...and folks tend not to disconnect midstream because of the aforementioned penalty.


    The only way that we can hookup is if one of us "Steam chats" the other and tells them to drop out of their current game...and take the penalty. We then have to jump through a couple hoops to get on the same server elsewhere. No idea how we would get a third person in. Sure, we could create a private server...but we don't want that...because it would be a tree falling in a forest. How the heck would the dozens of other folks with whom we routinely play know about it? Yeah, more Steam coordination I suppose....for up to 12 people max for TD.

    What we really want is a place that we can go to join up and play with friends and have folks come and go as they please. We have that with all other versions of COD. We have dedicated servers that at any given time have 20 or so folks on them...including 5 to 10 clan members. You can always go there and drop right in and play with other folks who you know...in an "idiot-free" environment. :) No hassle and you are with friends and well-behaving guests who often become friends.

    I could pick the MP and SP game apart for hours after using it, but my biggest criticism is that MW2 rips the heart out of any sense of a gaming community that you may be a part of...and frankly, that is a showstopper for me. I'm not sure how console folks have dealt with this for so long. I suppose it's because country mouse has never been to the city...but after you have been part of a gaming community, it's tough to be slung around between random servers like so much fodder...and deal with 12 year-olds exorcising their demons (or sowing their oats) by harassing other players with impunity.

    Your mileage may vary...but I suggest that you save the 60 beans for Bad Co 2.
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