7000x64 gaming drama

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  1. Posts : 12,364
    8 Pro x64
       #11

    bloke said:

    even if i get more ram i will need x64 to utilise, say 6gb, wont i?
    yep. No getting around the 3.5 limit in x86.
      My Computer


  2. Posts : 458
    Windows 7 7600 x64 (16385) Ultimate,Windows Vista x64 Ultimate
    Thread Starter
       #12

    ok i disabled sli, and gaming as i knew it was working once again!!

    my next question is i re-enabled sli then powered down, removed the sli bridge and nvidia control panel still shows sli enabled, gpu-z shows sli (4gpu's enabled) but i removed the sli bridge? AND the games are still working while i done this??

    any clue?
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  3. Posts : 458
    Windows 7 7600 x64 (16385) Ultimate,Windows Vista x64 Ultimate
    Thread Starter
       #13

    smarteyeball said:
    yep. No getting around the 3.5 limit in x86.

    i thought so, why is this so hard to fix in x86?
      My Computer


  4. Posts : 458
    Windows 7 7600 x64 (16385) Ultimate,Windows Vista x64 Ultimate
    Thread Starter
       #14

    ok i think i figured it out. The sli bridge allows data to stream directly between the two cards. Graphis cards with a high bus rate tend to require the sli bridge for the data, in my case the gx2 is a mere 256bit, therefore by removing the sli bridge my xfx790i is using its pciex16 bus to do the sli bridge work which in my situation is very handy. I guess mobos with a lower pcie bandwidth would struggle with this feature. Hopefully someone else trying to figure this out stumbles across this.

    Thanks again guys for all your great help!
    Rick.
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  5. Posts : 458
    Windows 7 7600 x64 (16385) Ultimate,Windows Vista x64 Ultimate
    Thread Starter
       #15

    can anyone confirm that this is fixed in versions above beta7000? obviously not in 7000 as im using it
      My Computer


  6. Posts : 202
    Windows 7 Ultimate 64bit
       #16

    bloke said:
    i thought so, why is this so hard to fix in x86?
    You can't fix it, its a coding limitation... we need to move to 64bit. Its been slow going since so much of our computer programs are coded for 32bit.

    its kind of like the y2k bug, some folks didn't think ahead when creating it


    Feel free to read up on it, a neat fact in this article is how 16bit would limit us to 64kilobytes of RAM

    Big leaps hey?

    Coding Horror: Dude, Where's My 4 Gigabytes of RAM?
      My Computer


  7. Posts : 458
    Windows 7 7600 x64 (16385) Ultimate,Windows Vista x64 Ultimate
    Thread Starter
       #17

    angryman said:
    You can't fix it, its a coding limitation... we need to move to 64bit. Its been slow going since so much of our computer programs are coded for 32bit.

    its kind of like the y2k bug, some folks didn't think ahead when creating it


    Feel free to read up on it, a neat fact in this article is how 16bit would limit us to 64kilobytes of RAM

    Big leaps hey?

    Coding Horror: Dude, Where's My 4 Gigabytes of RAM?
    thanks ill read up on that, i knew about the limitations with the memory and 32bit o/s but i thought they might of somehow worked around it in win7x32, would make life easier on alot of ppl, windows 7 does recognise 4gb though, but weather it actually uses it is another story.

    but i couldnt be happeir with 7, apart from the sli issue which will more than likely be fixed in final release.
      My Computer


  8. Posts : 202
    Windows 7 Ultimate 64bit
       #18

    bloke said:
    thanks ill read up on that, i knew about the limitations with the memory and 32bit o/s but i thought they might of somehow worked around it in win7x32, would make life easier on alot of ppl, windows 7 does recognise 4gb though, but weather it actually uses it is another story.

    but i couldnt be happeir with 7, apart from the sli issue which will more than likely be fixed in final release.
    I would give 64 a try, I am on it currently, but using all my 32bit programs, so far, zero issues!
      My Computer


  9. Posts : 458
    Windows 7 7600 x64 (16385) Ultimate,Windows Vista x64 Ultimate
    Thread Starter
       #19

    angryman said:
    I would give 64 a try, I am on it currently, but using all my 32bit programs, so far, zero issues!
    i am using x64, its just i first tried win7 7000x32 but due to that issue im using x64 now. im happy with it now that i fixed the sli issue (for now)
      My Computer


  10. Posts : 4,282
    Windows 7 Ultimate Vista Ultimate x64
       #20

    I went back to Vista to test those new chipset and display drivers and my FPS doubled on Company of Heroes, they are now equal to Windows 7 and the best thing is that everything now works and is compatible, the big show stopper for me ATM is Punkbuster, I'm over it, Vista is now my Primary OS again.
      My Computer


 
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