New
#1
Anyone else notice?
Check out DX version?
LMAO....
there are no current cards out that have DX11 support, likely this wont an issue be like DX 10 where you needed hardware compatability in order to see DX10 (for the most part)
PTaylor's WebLog : Gamefest 2008 and the DirectX 11 announcementThe better news:DirectX 11 will have better compatibility with DirectX 10 hardware than most expected. What does that mean? Yes, there is some confusion over the "11 running on 10 hw" part of the announcement.There are parts of the new API that are hardware independent, those can indeed run downlevel. The mult-threaded resource handling, for instance, can be enabled to run on DirectX 10 class hardware if the IHVs ( ATI, Intel, nVidia ) update their DirectX 10 drivers. Think of that part of it as "11 on 10".
Then there are parts of the new API that do require new hardware support and will only run on DX11 class hardware. The hardware tesselator and Shader Model 5.0 are examples of those parts.