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Win7 32bit, Virtual Address Space, LAA Flag and U!
Hello,
I'm wanted to get some additional information regarding virtual address space of Win7 32bit. So that games and programs that are large address aware can benefit from it from the increase. So far I understand that this isn't for everyone. However, if you are able to increase the virtual address space from it's current limit of 2GB to a figure of:
bcdedit /set increaseuserva 2240
(or there about) is preferred as you don't want to switch too much from the kernal. If for any reason it doesn't work you can use:
bcdedit /deletevalue increaseuserva
to remove the instruction from the bootloader.
I've read that those that have tried this have played some games a lot more smoother. Others believe that the frame rates improved. For me, I've seen stutter removed in a few games that I thought was CPU limited. However, from what I've gathered you will need Win7 or Vista 32bit as XP 32bit doesn't allow the increase of the user virtual address space in increments of 16 (or is it 64?). You are left with /3GB option which is too much.
I've tried this with a few games and Vantage with positive results. For example:
Before the large address tweak on Win7
After the large address tweak on Win7.
After the large address tweak on Win7. And, /LargeAdresssAware flag added to 3DMarkVantage.exe. Although the total score for the 2 results are exactly the same. Scores for the CPU show the most improvement when enabling LAA for both Win7 32-bit and 3Dmarkvantage.exe.
So far the results are more seen then just looking at numbers. Games like Empire: Total Ware are stutter free now and frame rates don't seem to dip as low as it use to. In particular raining during a battle is stutter free. Road to Independence videos do not stutter, etc. If others are getting positive results from this, why isn't this more discussed with the public at large? Why isn't there more information about this? So far, I have no need for a 64bit OS at this point.
Thoughts?