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Windows 7: 59Hz

03 Jun 2009   #101
Zer0K3wL

windows 7 sp1 x64
 
 

trying to force 1920x1200 with my samsung t260 when it actualy finaly display's 60hz and only list 60hz.
my screen just display's 960x1200 instead off 1920x1200.
but if i dont force it it go's back to 59hz each time.
really anoying -,- with both 185.85 and 186.08.


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03 Jun 2009   #102
xan K

Windows 7 x64
 
 

what about 7201, is it fixed in there?
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03 Jun 2009   #103
Zer0K3wL

windows 7 sp1 x64
 
 

nope just done installing.
and not fixed.
really starting to piss me off bigtime cous forcing res will just display 960x1200 on screen.
while windows giving my screen 1920x1200 60 hz signal.
causing whole image to be corrupt.

i'm suprised nvidia did't even fix this with 186.08.
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04 Jun 2009   #104
xan K

Windows 7 x64
 
 

oh, bad news then.
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04 Jun 2009   #105
arh2o

Windows 7
 
 

Ugh I wish they fixed this 59hz bug.
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04 Jun 2009   #106
Ex_Brit

Win 7 Ult SP1/Win 10 Pro (all x64)
 
 

I read somewhere that it is really just a UI bug because the actual frequency is 59.993 or similar and Win 7 shows the lower limit. It's like when Vista refused to show 4gb of RAM in x86. Now it shows it whether or not it uses it.
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04 Jun 2009   #107
baarod

El Capitan / Windows 10
 
 

Let's get this straight folks. This is NOT a bug. It's a bug FIX. Windows never calculated refresh rates exactly before and that caused issues with some flat panels. In 99.999% cases just because it's showing 59Hz (actually 59.994 internally) doesn't mean the world is coming to an end because it will have NO EFFECT on your experiece. Let's start talking about the ILL EFFECTS of this 59Hz thing rather than trying to fix something that's not broken!
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07 Jun 2009   #108
Zer0K3wL

windows 7 sp1 x64
 
 

here's a good reason there was't anything wrong to begin with.
now whenever i try watch movies on my 2e screen and game on main screen media player crashes or loses focus or freeze up.
this does't happen with all games some games i can set 59 hz and then its np.
but some games dont let me use 59hz.

i tested this running wow 60hz also takes long time to start up and makes media player freeze.
but at 59 hz it does't take long.
problem tough is not every game lets me choose wich refreshrate i wanna use.

edit:

now its getting totaly weird
for some reason it reversed the 59 hz bug to 60hz bug i cant set it to 59hz.
i still dont known if this bug is permanent.
or causing more bugs.

edit: i rebooted.
and it was 59 hz again i set 60 hz and this time it stay's.
i used direct refresh tool to force 59hz perhaps it has anything to do with it.
also dxdiag reports 60hz now.
and i also checked task manager to be sure direct refresh is running still and its not.
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07 Jun 2009   #109
Ex_Brit

Win 7 Ult SP1/Win 10 Pro (all x64)
 
 

Quote   Quote: Originally Posted by baarod View Post
Let's get this straight folks. This is NOT a bug. It's a bug FIX. Windows never calculated refresh rates exactly before and that caused issues with some flat panels. In 99.999% cases just because it's showing 59Hz (actually 59.994 internally) doesn't mean the world is coming to an end because it will have NO EFFECT on your experiece. Let's start talking about the ILL EFFECTS of this 59Hz thing rather than trying to fix something that's not broken!
I think the point the gamers are trying to get across is that several games don't play well at odd frequencies. Windows should be rounding up to 60hz in this case and telling whatever graphics software the same thing.

It's a brand new issue with Win 7 so obviously MS need to sort it out in cooperation with graphics card manufacturers.
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07 Jun 2009   #110
Zer0K3wL

windows 7 sp1 x64
 
 



screenshot to proof i actualy did fix my 59 hz bug.

also media player crashed on my 2e screen when desktop set to 59 hz and game go's 60 hz.
it also took way longer to startup games this way.
if i had option to set 59 hz ingame then it booted fast and media player did't crash.

edit: i cant set 59hz anymore now tough it just flips back to 60hz.

edit2:
nvm it was rivatuner where i forced 59hz causing 60hz to work.
still no proper fix.
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