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#1
Intel GMA f/ Mobile Settings?
I have always wondered what I could do to improve graphic performance for mostly gaming but also overall.
My notebook's graphic card is a Intel GMA X3100 (GM965 Express/384MB), Windows Vista would use 128MB, but Windows 7 uses only 64MB for AERO. My driver is 8.15.10.64.1825 (June 2009) and I want to know if I can change the settings in OpenGL to improve stuff:
The options provided are as follows:
1: Asynchronous Flip: Off [Off/On]
2: Triple Buffering: Default [Default/Off/On]
3: Flipping Policy: Flip [Flip/Blit]
4: Depth Buffer Bit Depth: Default [Default/16 Bit Depth Buffer/24 Bit Depth Buffer]
5: Force S3TC Texture Compression: Off [Off/On]
6: Force FXT1 Texture Compression: Off [Off/On]
7: Driver Memory Footprint: Normal [Normal/Low/High]
8: Texture Color Depth: Desktop Color Depth [Desktop Color Depth/16 Bits per Texel/32 Bits per Texel]
9: Anisotropic Filtering: Application Control [Application Control/Off/On]
Could someone please point me in the right direction.