my HD5970 experience

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  1. Posts : 2,685
    Windows 7 Ultimate x86-64
       #41

    Wait a sec, you're right, wrong part of the specs.
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  2. Posts : 750
    Windows 8.1 Pro
       #42

    No prob.

    IMO, the HD 5850 & 5870 will have trouble keeping up with these new nVidia cards.

    But then again, AMD will probably have an answer for 'em in the HD 5890.
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  3. Posts : 851
    win 7 build 7600.16385 x64
       #43

    so does this card beats 295 in performance

    i saw this one beats 295 in cpubenchmarking site!!!

    EDIT: just watched my post count of 777 :)
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  4. Posts : 2,588
    SEVEN x64
    Thread Starter
       #44

    smarteyeball said:
    skunksmash said:
    smarteyeball said:

    Nice. At what settings are they? Highest/Very High etc?
    ALL MAXED OUT on the quality settings..... :)

    unfortunately though the game only detects 998mb of VRAM rather than the 2048mb that's on the card, its gotta be crossfire related, but if i could access that my draw distance & the others (cant remember what they are now) would be @ 100%
    All I can say is w00t

    Unfortunately is does answer the one niggling question about the 2GB of Vram on that card actually being usable.

    I suspected it wouldn't be
    that's is bloody stupid, so that other GB of RAM just sits there, doing nothing.......

    A320 said:
    Guy's & gal's referencing my current specs and the score you see below, am I being seriously bottle-necked by my MOBO & CPU? I expected better. I have a 5870.
    there is a CPU bottleneck here, in order to fully open these cards we need PCIE 2.0 (which you have) & a 1366 or 1156 platform.

    my Quad @ 3.6ghz is a serious bottleneck & i think my chip is slightly better than yours clock for clock... (no Ego involved)

    raj1402 said:
    so does this card beats 295 in performance

    i saw this one beats 295 in cpubenchmarking site!!!

    EDIT: just watched my post count of 777 :)
    the HD5970 outperforms the GTX295 in ALL benchmarks

    check this guy out, running Quad CFX (2x 5970s)

    im sure this beat or come close to the previous world record, & this is on AIR!!
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  5. Posts : 12,364
    8 Pro x64
       #45

    skunksmash said:

    that's is bloody stupid, so that other GB of RAM just sits there, doing nothing.......
    That's just how dual/multi cards work. Each 1GB of vram per 'card' is being shared between the two. 'Technically' it's doing something. But it doesn't add up to a 2GB usable



    It looks like the 2GB is just a marketing gimmick.
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  6. Posts : 2,588
    SEVEN x64
    Thread Starter
       #46

    smarteyeball said:
    skunksmash said:

    that's is bloody stupid, so that other GB of RAM just sits there, doing nothing.......




    It looks like the 2GB is just a marketing gimmick.

    no doubt, it wouldn't be the first time...lol
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  7. Posts : 12,364
    8 Pro x64
       #47

    Yeah

    I should have known by looking at the specs, but I lived in hope of some 'magic'. If it were truly 2Gb usable, that would have meant each 'card' has 2GB alone.

    Then they would have marketed it as 4GB
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  8. Posts : 2,588
    SEVEN x64
    Thread Starter
       #48

    smarteyeball said:
    Yeah

    I should have known by looking at the specs, but I lived in hope of some 'magic'. If it were truly 2Gb usable, that would have meant each 'card' has 2GB alone.

    Then they would have marketed it as 4GB

    lol...... & then the B/S just starts to spiral

    it cant be that hard to implement, surly..??, or maybe it is being fully utilized but the apps weren't designed to show RAM split up on a single PCB.

    i do hope the latter is the case..
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  9. Posts : 581
    Windows 7 Ulitimate Beta 32 Bit, Windows Vista 32 Bit, Ubuntu 9.10 32 Bit
       #49

    anyway nice card i would hate to think of the bottleneck mine would have with a 5970
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  10. Posts : 3,322
    Windows 8.1 Pro x64
       #50

    skunksmash said:
    smarteyeball said:
    Yeah

    I should have known by looking at the specs, but I lived in hope of some 'magic'. If it were truly 2Gb usable, that would have meant each 'card' has 2GB alone.

    Then they would have marketed it as 4GB

    lol...... & then the B/S just starts to spiral

    it cant be that hard to implement, surly..??, or maybe it is being fully utilized but the apps weren't designed to show RAM split up on a single PCB.

    i do hope the latter is the case..
    It's the same with any dual card setup in SLI/Crossfire. Look at GPU-Z when you're running the game, and both sets of memory should be being used, but it's only the same things being added afaik, so say you're staring at a wall in game, the wall texture will be loaded in to both sets of memory, I think... but like what SE said, for single PCB cards, it is more or less a marketing gimmick.
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