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Windows 7: Full RAM Potential

03 Oct 2010   #11
brianzion

Operating System : Windows 7 Home Premium Edition 6.01.7600 SP1 (x64)
 
 

Quote   Quote: Originally Posted by sammmmmy195 View Post
Unfortunately the box was already unchecked and I can not find a memory remapping option OR an AGP video aperture changing option. Does anyone know if my motherboard is compatible with either of these or a way I can find out? Any other suggestions?

I has half a gb (the amount not used) under hardware reserved in resource monitor. Anyone know a way, in or out of BIOS, of changing this that's not already been suggested? I really appreciate your help guys, thanks a lot.
The name for the memory remapping feature may be different for different hardware vendors. This can be listed as memory remapping, memory extension, or something similar. Be aware that your computer may not support the memory remapping feature.

Check the BIOS settings to see how much memory that you have allocated to AGP video aperture. This is the memory that the system is sharing with the video card that is used for texture mapping and rendering. This memory would not be used by the system, because it is locked by the video card. You can adjust the AGP video aperture size in the BIOS. Standard settings are "32MB,""64MB,""128MB,"and "Auto." After you change this setting in the BIOS, restart your computer, and then check the usable memory. You can test each setting to see which offers the best results.


My System SpecsSystem Spec
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04 Oct 2010   #12
sammmmmy195

7 ultimate 64 bit
 
 

here you go

Full RAM Potential-untitled.jpg


My System SpecsSystem Spec
04 Oct 2010   #13
sammmmmy195

7 ultimate 64 bit
 
 

I can not find AGP video aperture setting or memory remapping ANYWHERE in the BIOS. I presume my motherboard doesn't support it.
My System SpecsSystem Spec
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04 Oct 2010   #14
brianzion

Operating System : Windows 7 Home Premium Edition 6.01.7600 SP1 (x64)
 
 

516 MB is being kept by windows
My System SpecsSystem Spec
04 Oct 2010   #15
sammmmmy195

7 ultimate 64 bit
 
 

yes I want to know where it's being used, if it would be productive to stop it being used there, and if so, how I can stop it being used up.
My System SpecsSystem Spec
04 Oct 2010   #16
brianzion

Operating System : Windows 7 Home Premium Edition 6.01.7600 SP1 (x64)
 
 

Quote   Quote: Originally Posted by sammmmmy195 View Post
yes I want to know where it's being used, if it would be productive to stop it being used there, and if so, how I can stop it being used up.
i no i bet its to do with the mapping
My System SpecsSystem Spec
04 Oct 2010   #17
Thorsen

Win7 Home Premium 64x
 
 

Probably integrated Graphics chip?

Do you have a dedicated graphics card?
My System SpecsSystem Spec
04 Oct 2010   #18
Thorsen

Win7 Home Premium 64x
 
 

GA-880GMA-UD2H (rev. 2.0) - GIGABYTE
That should be your Mobo. It says it has a ATI Radeon 4250 integrated graphics. If you don't have a Graphics card, then you are probably using 512 for the integrated graphics.

If you do have a Dedicated Graphics card, then the BIOS might still be allocating this RAM to the integrated Graphics chip
My System SpecsSystem Spec
04 Oct 2010   #19
brianzion

Operating System : Windows 7 Home Premium Edition 6.01.7600 SP1 (x64)
 
 

the microsoft links i gave you to read stress this >>>>>

this Check the BIOS settings to see how much memory that you have allocated to AGP video aperture. This is the memory that the system is sharing with the video card that is used for texture mapping and rendering. This memory would not be used by the system, because it is locked by the video card. You can adjust the AGP video aperture size in the BIOS. Standard settings are "32MB,""64MB,""128MB,"and "Auto." After you change this setting in the BIOS, restart your computer, and then check the usable memory. You can test each setting to see which offers the best results.
My System SpecsSystem Spec
04 Oct 2010   #20
Dwarf

Windows 8.1 Pro RTM x64
 
 

Your system is recognizing the full 4GB of RAM installed. Are you using on-board graphics? If so, that could account for upto 512MB depending on the mode (colour depth, resolution, refresh rate). The rest is probably reserved for I/O devices, such as parallel and serial ports. If you don't have any devices connected to these ports, you can disable them in the BIOS to free up their resources.
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