3 Gigs Ram or 4?

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  1. Posts : 1,653
    Windows 10 Pro. EFI boot partition, full EFI boot
       #41

    Well it is beyond my grasp (at the moment) but I see, for example, that my PCI express only has a 256MB MMIO mapping though the graphics card is 512MB. It looks to me that aPCI express bus is limited to 256MB. I expect this is similar to the AGP graphics aperture. It is very complicated now as the mainboard chipsets now include graphics management controllers and abstractions.

    So my original assessment of Max chipset address range - graphics memory should be max chipset range - video aperture - (other MMIO mapped memory like PCI bus).

    - Gene
    Last edited by GeneO; 31 Oct 2010 at 19:59.
      My Computer


  2. Posts : 1,325
    Windows7 Ultimate 64bit
       #42

    GeneO said:
    Well it is beyond my grasp (at the moment) but I see, for example, that my PCI express only has a 256MB MMIO mapping though the graphics card is 512MB. It looks to me that aPCI express bus is limited to 256MB. I expect this is similar to the AGP graphics aperture. It is very complicated now as the mainboard chipsets now include graphics management controllers and abstractions.

    So my original assessment of Max chipset address range - graphics memory should be max chipset range - video aperture - (other MMIO mapped memory like PCI bus).

    - Gene
    If the address mapping for display adapter's local cache is 1:1 mapping, then my address pool should be reduced at least 1.5 billion worth of addresses. In your case, it should be reduced at least 512 million addresses. But what do we have? My address space was used around 400 million addresses per card, and yours is used only around 260 millions addresses. So, I'm still waiting for this indicator which indicates 512 millions address reservation for your card, and 1.5 billions address reservation on mine...

    zzz2496
      My Computer


  3. Posts : 5,941
    Linux CENTOS 7 / various Windows OS'es and servers
       #43

    Zeplash said:
    Stick to 3GB....

    Hi there -- if you suggest a solution like this please give some logic as to how you arrived at this conclusion -- even something like "You save Money".

    Like all these things it depends on what you need to do -- if you are running ANY VIRTUAL MACINES then its better to get 4GB -- and if you can run a 64 bit OS then there is no argument at all -- get 4GB.

    Memory is cheap at the moment so take advantage.

    Cheers
    jimbo
      My Computer


  4. Posts : 1,653
    Windows 10 Pro. EFI boot partition, full EFI boot
       #44

    zzz2496 said:
    GeneO said:
    Well it is beyond my grasp (at the moment) but I see, for example, that my PCI express only has a 256MB MMIO mapping though the graphics card is 512MB. It looks to me that aPCI express bus is limited to 256MB. I expect this is similar to the AGP graphics aperture. It is very complicated now as the mainboard chipsets now include graphics management controllers and abstractions.

    So my original assessment of Max chipset address range - graphics memory should be max chipset range - video aperture - (other MMIO mapped memory like PCI bus).

    - Gene
    If the address mapping for display adapter's local cache is 1:1 mapping, then my address pool should be reduced at least 1.5 billion worth of addresses. In your case, it should be reduced at least 512 million addresses. But what do we have? My address space was used around 400 million addresses per card, and yours is used only around 260 millions addresses. So, I'm still waiting for this indicator which indicates 512 millions address reservation for your card, and 1.5 billions address reservation on mine...

    zzz2496
    Did you not read my reply that you just quoted?
      My Computer


  5. Posts : 1,325
    Windows7 Ultimate 64bit
       #45

    GeneO said:
    zzz2496 said:
    GeneO said:
    Well it is beyond my grasp (at the moment) but I see, for example, that my PCI express only has a 256MB MMIO mapping though the graphics card is 512MB. It looks to me that aPCI express bus is limited to 256MB. I expect this is similar to the AGP graphics aperture. It is very complicated now as the mainboard chipsets now include graphics management controllers and abstractions.

    So my original assessment of Max chipset address range - graphics memory should be

    max chipset range - video aperture - (other MMIO mapped memory like PCI bus).

    - Gene
    If the address mapping for display adapter's local cache is 1:1 mapping, then my address pool should be reduced at least 1.5 billion worth of addresses. In your case, it should be reduced at least 512 million addresses. But what do we have? My address space was used around 400 million addresses per card, and yours is used only around 260 millions addresses. So, I'm still waiting for this indicator which indicates 512 millions address reservation for your card, and 1.5 billions address reservation on mine...

    zzz2496
    Did you not read my reply that you just quoted?
    I'm sorry, I didn't completely understand your post earlier (my mother language is NOT english if it's not obvious enough). I'd say that the RAM on my graphic card is not mapped (neither directly nor indirectly) to the available global system address space. That's it.

    As for my chipset's max limit, if you read my earlier post - ASUS's P5N32-SLI uses the exact same chipset as mine, yet it says only 8GB support. I know this is vendor to vendor difference, but honestly - the address space written on my motherboard's info doesn't really give us a clear info of how many RAM banks the chipset supports (unless we go directly to the chipset manufacturer, in my case: NVIDIA).

    My conclusion: In recent systems, the RAM support depends on how many memory banks the memory controller can support. As for OS support, this depends on the processor support for 32bit or 64bit instructions. Back in the day, a pure 64bit processor won't run 32bit software at all, but now since backward compatibility is very important to x86 ISA, 64bit processor can run 32bit software in compatibility mode.

    If you have 32bit processor, use 32bit OS. This will reduce the max memory size to around 3GB (depending on how many devices installed), some can yield as much as 3.25GB, some 2.95GB. Why is this happening? Because the 32bit address space is being used by devices installed on the system. Look at my screenshot at post 36. My address space is 16hex number long (because I'm running 64bit OS, 16^16 = 18.446.744.073.709.551.616, the 64bit address space) compared to 32bit system at only 8hex number long (16^8 = 4.294.967.296, the 32bit address space). This 8hex numbers are what our processor understands.

    To be able to use every device in the system you need to put a number on devices. These devices are including but not limited to: RAM, devices on PCI(e) bus, network controller, display adapters, and many others. These devices needs a unique number so that the CPU can access it directly. For backward compatibility sake with 16bit instructions, the processor will put numbers on the first 40k RAM at the start of the address pool (or was it 640k? I forgot). Then the CPU needs to know what devices attached to the system over many buses, so PCI bus will have unique numbers, storage controllers will have numbers, and many other devices. These numbers usually resides at the lower address range. Then the CPU need to access every byte on your RAM, so the each byte will be numbered by the processor after it numbers all other devices.

    This is where the 3GB limit resides, the unique numbers the processor have is around 4 billion numbers, around 1 billion of those numbers are reserved for system devices, the last device that are numbered is the RAM, thus if you have more RAM than the numbers, the numbers ran out before it can number all bytes of your RAM. You have many bytes of RAM that cannot be numbered, thus the system can't see it. If the devices uses around 1 billion, then the rest 3 billion numbers are used to number the RAM, thus the around 3GB limit (around 3 billion left over numbers, each number represents 1 byte).

    All these talk about memory map for an add in graphic card's RAM is going nowhere because GFX card doesn't expose it's internals to the system. The system interfaces with the firmware on the graphic card.

    If you have 64bit processor, use 64bit OS unless you have a VERY IMPORTANT application that needs 32bit OS and is having problems with 64bit OS. If in doubt, check the motherboard manual for official memory size support and don't go beyond that number (unless you're adventurous/have to much money) .

    Exception: In old Intel XEON systems that has PAE, a 32bit processor can support more than 4GB RAM on 32bit OS, but there are some compatibility issues.

    As for the OP, if you intent to use 32bit OS, keep the 3GB RAM. Your total RAM is not 3GB RAM + 512 GFX card's RAM, it's 3GB RAM ONLY. The CPU cannot use the 512MB GFX card's RAM. If in the future you want to upgrade to 64bit OS, buy more RAM - it's cheap...

    zzz2496

    Edit: Maybe there's a tag on the PCIe device info that defines how many addresses it needs. The address range consumption is not the same from one GFX card to another GFX card... I don't know, but one thing is sure: It's not mapped at all.
      My Computer


  6. Posts : 1,653
    Windows 10 Pro. EFI boot partition, full EFI boot
       #46

    zzz2496 said:
    GeneO said:
    zzz2496 said:
    If the address mapping for display adapter's local cache is 1:1 mapping, then my address pool should be reduced at least 1.5 billion worth of addresses. In your case, it should be reduced at least 512 million addresses. But what do we have? My address space was used around 400 million addresses per card, and yours is used only around 260 millions addresses. So, I'm still waiting for this indicator which indicates 512 millions address reservation for your card, and 1.5 billions address reservation on mine...

    zzz2496
    Did you not read my reply that you just quoted?
    I'm sorry, I didn't completely understand your post earlier (my mother language is NOT english if it's not obvious enough). I'd say that the RAM on my graphic card is not mapped (neither directly nor indirectly) to the available global system address space. That's it.
    Then there is no point in discussing this further.You may be right but you haven;t convinced me.

    To the original poster - with the 945 chipset you will see no more available RAM than with the 64 bit OS than with the 32 bit - probably about 3.25 GB, so it doesn't do you a whole lot of good to buy more than 3GB. But heck, RAM is cheap - find out for yourself.
    Last edited by GeneO; 01 Nov 2010 at 15:47.
      My Computer


  7. Posts : 1,325
    Windows7 Ultimate 64bit
       #47

    GeneO said:
    zzz2496 said:
    GeneO said:

    Did you not read my reply that you just quoted?
    I'm sorry, I didn't completely understand your post earlier (my mother language is NOT english if it's not obvious enough). I'd say that the RAM on my graphic card is not mapped (neither directly nor indirectly) to the available global system address space. That's it.
    Then there is no point in discussing this further.You may be right but you haven;t convinced me.

    To the original poster - with the 945 chipset you will see no more available RAM than with the 64 bit OS than with the 32 bit - probably about 3.25 GB, so it doesn't do you a whole lot of good to buy more than 3GB. But heck, RAM is cheap - find out for yourself.
    +1 on "RAM is cheap - find out for your self" argument :)

    zzz2496
      My Computer


  8. Posts : 1,653
    Windows 10 Pro. EFI boot partition, full EFI boot
       #48

    Just one last word - in your (and my) devices -> show by type, the io section are i/o registers for the device. The 256MB in the memory section is Memory Mapped IO and that IS mapped to your PCI (and my PCI-express ) video card. That would be quite a wast if all the driver does is communicate with the graphics card firmware.

    And the OP will find the same result as my 945 chipset based x64 system.
      My Computer


  9. Posts : 1,325
    Windows7 Ultimate 64bit
       #49

    GeneO said:
    Just one last word - in your (and my) devices -> show by type, the io section are i/o registers for the device. The 256MB in the memory section is Memory Mapped IO and that IS mapped to your PCI (and my PCI-express ) video card. That would be quite a wast if all the driver does is communicate with the graphics card firmware.

    And the OP will find the same result as my 945 chipset based x64 system.
    Btw, I've re-read the whole thread again... I didn't see the OP post back, not even once... And the OP never stated anything about his computer using intel 945 chipset... It was DeaconFrost's comment... This is getting off topic...

    Anyway, I've given you enough screenshots, enough data on my I/O or memory subtree in Device manager viewed by type. It is mapped to the PCI(e) video card. We don't know if it's mapped to the RAM on the card or not. From the numbers, it doesn't seem to be, as you said earlier "Yes it doesn;t add up.". From what I know from DirectX SDK, there is NO WAY you can access the RAM of the GFX card directly and store values in it and use the CPU to juggle the values around. That RAM is exclusive for the graphic chip. You need to use the driver to interface with the card (I assume this is interfacing with the firmware, what else is there to interface with?).

    Graphic chips today are too complex to control directly, just like a CPU. They are so programmable that it can rival our CPU (albeit different programming paradigm).

    But still, I'm no display driver developer...

    zzz2496
      My Computer


  10. Posts : 1,653
    Windows 10 Pro. EFI boot partition, full EFI boot
       #50

    Btw, I've re-read the whole thread again... I didn't see the OP post back, not even once... And the OP never stated anything about his computer using intel 945 chipset... It was DeaconFrost's comment... This is getting off topic...

    Anyway, I've given you enough screenshots, enough data on my I/O or memory subtree in Device manager viewed by type. It is mapped to the PCI(e) video card. We don't know if it's mapped to the RAM on the card or not. From the numbers, it doesn't seem to be, as you said earlier "Yes it doesn;t add up.". From what I know from DirectX SDK, there is NO WAY you can access the RAM of the GFX card directly and store values in it and use the CPU to juggle the values around. That RAM is exclusive for the graphic chip. You need to use the driver to interface with the card (I assume this is interfacing with the firmware, what else is there to interface with?).

    Graphic chips today are too complex to control directly, just like a CPU. They are so programmable that it can rival our CPU (albeit different programming paradigm).

    But still, I'm no display driver developer...

    zzz2496
    LOL about the OP. Time to let the thread die.
    I know mapping rectangles is supported and I expect texture memory is too. but that will take more research than the time I have available to me.

    The lower memory is I expect directly mapped frame buffer at a long established standard location for video when booting up the system. I bet we can agree on that

    Cheers,
    Gene
      My Computer


 
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