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Windows 7: Force DVI/HDMI resolutions and refresh rates

22 Mar 2011   #270
loquillo

Windows 7 Ultimate x64
 
 

Hi, I have a problem with my LCD 32''. The native resolution is 1280x720. I have no problem setting it and even no problems forcing the refresh rate to 75hz (as I had it on WinXP but no forced then).

The problem is that I had the edges off the screen. So the "default" resolution happens to be 1216x684. I can't force the refresh rate with that resolution and some games didn't recognize it (only has the "standards" on wich I had the edges off the screen).

I tried a few nvidia drivers (I have a MSI GTX560 Ti) and a couple of the tweaked ones and nothing.
The TV doesn't has any options to resize the screen (i mean, in the remote).

I've tried the tutorial. I can generate the *.INF and "update" the monitor driver, but nothing happens after the reboot, the refresh rate is the same, also the resolution and obviously, the edges are off the screen.

Any help?
Thanks in advance.


My System SpecsSystem Spec
.
22 Mar 2011   #271
baarod

El Capitan / Windows 10
 
 

Quote   Quote: Originally Posted by loquillo View Post
Hi, I have a problem with my LCD 32''. The native resolution is 1280x720. I have no problem setting it and even no problems forcing the refresh rate to 75hz (as I had it on WinXP but no forced then).

The problem is that I had the edges off the screen. So the "default" resolution happens to be 1202x684 (I know it isn't 16:9, I set it manually so it's possibly that I missed a few pixels). I can't force the refresh rate with that resolution and some games didn't recognize it (only has the "standards" on wich I had the edges off the screen).

I tried a few nvidia drivers (I have a MSI GTX560 Ti) and a couple of the tweaked ones and nothing.
The TV doesn't has any options to resize the screen (i mean, in the remote).

I've tried the tutorial. I can generate the *.INF and "update" the monitor driver, but nothing happens after the reboot, the refresh rate is the same, also the resolution and obviously, the edges are off the screen.

Any help?
Thanks in advance.
Look for this control in the nVidia control panel:
Guru3D.com Forums - View Single Post - Blurry graphics in full screen
My System SpecsSystem Spec
22 Mar 2011   #272
loquillo

Windows 7 Ultimate x64
 
 

I'm not having blurry problems. I tried that control and nothing changed. Off game and in game, the edges are still off the screen.

In game is less annoying because new games always recognize the windows resolution (1216x684) and can play "full screen".
Off game it's really the problem because the media player controls are always off screen as well as all the movies borders (of course the task bar too).
My System SpecsSystem Spec
22 Mar 2011   #273
baarod

El Capitan / Windows 10
 
 

Quote   Quote: Originally Posted by loquillo View Post
I'm not having blurry problems. I tried that control and nothing changed. Off game and in game, the edges are still off the screen.

In game is less annoying because new games always recognize the windows resolution (1216x684) and can play "full screen".
Off game it's really the problem because the media player controls are always off screen as well as all the movies borders (of course the task bar too).
Same issue as the other guy. He just set his media players like they were games...
My System SpecsSystem Spec
.

22 Mar 2011   #274
loquillo

Windows 7 Ultimate x64
 
 

I've tried that solution and still no changes. The games only run "full screen" when I can select 1216x684 in its menu. If I choose 1280x720 the game goes out of screen.


EDIT: I could fix it thanks to this post: HDMI: How to disable?.
The thing was to use the TV with the DVI connection. In the first page you have the complete workaround and a few pages later you have a registry solution (based on the first one) wich is the one I used. No re-installing drivers, just modifying a key in the registry, restarting and working

It even worked with a TV, despite that workaround is mainly for monitors.
My System SpecsSystem Spec
27 Mar 2011   #275
Lurk

Windows 7 Home Premium 64bit
 
 

Hi to everyone, I'm here sitting at my desk after pulling up an all-nighter together with most of my hair.
I extensively read through the whole thread, but solving the problem is beyond my mental capabilities at this point and in such state of mind.
I was using an ATI 4890 with Win764 and all was going smooth.
I recently upgraded to a 6950 (together with new system components), and now I can't play games above 60Hz.
More specifically I am currently able to run my desktop natively at 1280x1024 and select 100Hz only after unchecking "hide modes that this monitor cannot display". Not much of a problem per-se.

Next I install a game (DiRT2) and find out I can only play at 60Hz, no matter what I do, and the in-game menu only shows up to 85Hz available anyway (even if Windows and CCC let me choose 100Hz).

At this point I start following the tutorial on page 1 to create a new .inf file, and all I can achieve is to have 100Hz as an available option in DiRT2 in-game menu. Still, the game reverts the monitor back to 60Hz no matter what. But there is something new: I can actually play at 100Hz, BUT ONLY IN A WINDOW and after exiting the game momentarily with ctr-alt-del!

Additional step, I remove pin 7 from a spare VGA to DVI adapter and do the .inf trick all over from the start. Here is where I'm granted an added bonus: DiRT2 is now running at 75Hz.

I see this as a step in the right direction, but not quite satisfactory, as the 4890 allowed me to play ALL games at 1280x1024@100Hz with no tinkering.

Here is where I give up, re-fitting my intact VGA to DVI adapter and calling it a day.

One thing I *think* I understood is that Phoenix reports 1280x1024@75Hz only as a VESA Established timing. I have a feeling that until I can't change that reading to 1280x1024@100Hz, I won't be able to solve the problem. Thing is, I DON'T HAVE ANY IDEA HOW TO DO THAT, nor if it can be done alltogether.

My monitor is a 22" Samsung Syncmaster 1100DF with great viewing surface and good color fidelity, and I do have an .inf file from a driver set which won't run in Win764. I have no intention to change this monitor (why should I!!!), especially since I've run dry with finances after upgrading the system. The alternative at the moment is to leave my pc off until I can afford an LCD.

I hope someone can help me out, I'm quite desperate at this point.
My System SpecsSystem Spec
27 Mar 2011   #276
baarod

El Capitan / Windows 10
 
 

Quote   Quote: Originally Posted by Lurk View Post
Hi to everyone, I'm here sitting at my desk after pulling up an all-nighter together with most of my hair.
I extensively read through the whole thread, but solving the problem is beyond my mental capabilities at this point and in such state of mind.
I was using an ATI 4890 with Win764 and all was going smooth.
I recently upgraded to a 6950 (together with new system components), and now I can't play games above 60Hz.
More specifically I was able to run my desktop native at 1280x1024 and select 100Hz only after unchecking "hide modes that this monitor cannot display". Not much of a problem, and I was happy with it.

Next I install a game (DiRT2) and find out I can only play at 60Hz, no matter what I do., and the ingame menu only shows up to 85Hz anyway (even if Windows and CCC let me choose 100Hz)

AT this point I start following the tutorial on page 1 to create a new .inf file, and all I can get is the ingame menu of DiRT2 to show 100Hz as well. Still, the game defaults the monitor to 60Hz. But there is something new: now I can play it at 100Hz BUT ONLY IN A WINDOW!

Additional step, I remove pin 7 from a spare VGA to DVI adapter and do the .inf trick all over from the start. At this point I get an added bonus: DiRT2 is now running at 75Hz.

I see this as a step in the right direction, but not quite satisfactory, as the 4890 allowed me to play ALL games at 1280x1024@100Hz.

Here is where I give up, re-fitting my intact VGA to DVI adapter and calling it a day.

One thing I *think* I understood: Phoenix reports 1280x1024@75HZ only as a VESA Established timing. I have a feeling that until I can't change that reading to 1280x1024@100Hz, I won't be able to solve the problem. Thing is, I DON?T HAVE ANY IDEA HOW TO DO THAT, nor whether it can be done at all.

My monitor is a 22" Samsung Syncmaster 1100DF with great viewing surface and good color fidelity. I have no intention to change it, especially since I've run dry with finances after upgrading the system. The alternative at the moment is to leave my pc off until I can afford a new monitor.

I hope someone can help me out.
No adapters. No broken pins. This tutorial only works if your monitor is connected to your video card natively. Otherwise all bets are off. I will tell you this (as the tutorial author) you need to create a custom timing. The VESA standard timings do not go to 100Hz. See if you can connect your monitor using a native VGA plug or borrow a DVI monitor to complete your testing.
My System SpecsSystem Spec
27 Mar 2011   #277
baarod

El Capitan / Windows 10
 
 

Quote   Quote: Originally Posted by loquillo View Post
I've tried that solution and still no changes. The games only run "full screen" when I can select 1216x684 in its menu. If I choose 1280x720 the game goes out of screen.


EDIT: I could fix it thanks to this post: HDMI: How to disable?.
The thing was to use the TV with the DVI connection. In the first page you have the complete workaround and a few pages later you have a registry solution (based on the first one) wich is the one I used. No re-installing drivers, just modifying a key in the registry, restarting and working

It even worked with a TV, despite that workaround is mainly for monitors.
HDMI signal is digitally identical to the DVI output. Your TV is detected as a TV so it did the overscan. I'm positive that if you'd set the programs in nVidia control panel correctly you'd have been fine as well.
My System SpecsSystem Spec
27 Mar 2011   #278
Lurk

Windows 7 Home Premium 64bit
 
 

Quote   Quote: Originally Posted by baarod View Post
No adapters. No broken pins. This tutorial only works if your monitor is connected to your video card natively. Otherwise all bets are off. I will tell you this (as the tutorial author) you need to create a custom timing. The VESA standard timings do not go to 100Hz. See if you can connect your monitor using a native VGA plug or borrow a DVI monitor to complete your testing.
I'm afraid I can't do that, unless I install a video card that still has native vga input.
Why was the 4890 working instead?
Thank you very much for your prompt reply, at this stage my brain isn't functioning properly enough to go any further.
My System SpecsSystem Spec
29 Mar 2011   #279
loquillo

Windows 7 Ultimate x64
 
 

Quote   Quote: Originally Posted by baarod View Post
Quote   Quote: Originally Posted by loquillo View Post
I've tried that solution and still no changes. The games only run "full screen" when I can select 1216x684 in its menu. If I choose 1280x720 the game goes out of screen.


EDIT: I could fix it thanks to this post: HDMI: How to disable?.
The thing was to use the TV with the DVI connection. In the first page you have the complete workaround and a few pages later you have a registry solution (based on the first one) wich is the one I used. No re-installing drivers, just modifying a key in the registry, restarting and working

It even worked with a TV, despite that workaround is mainly for monitors.
HDMI signal is digitally identical to the DVI output. Your TV is detected as a TV so it did the overscan. I'm positive that if you'd set the programs in nVidia control panel correctly you'd have been fine as well.
The problem was that I didn't have the choice to set it as a "monitor". And I couldn't deactivate the overscan option either (the nvidia control panel mark the options in "gray"). I tried every posible combination in the control panel and couldn't change it.

Anyway, it's been solved and workings perfectly.
My System SpecsSystem Spec
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 Force DVI/HDMI resolutions and refresh rates




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