How do game developers add voice chat directly in the game

rare

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It's kind of a random question, but I was just wondering. I am aware of applications like teamspeak and raidcall, but those are outside applications. I am talking about, like, for example, COD, thats has the integrated voice chat. Is it an application that does this or is it pure code?

Just want to know :D
Thanks
 

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Applications are pure code. In this case, it's just a different method of integration.

Think of it like a picture of a landscape and a picture of a dog. Photoshop the dog onto the landscape and you have a single picture of a landscape with a dog in it. You can write game code, then mix in the code to allow in-game chat and it's the same idea. :)
 

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Applications are pure code. In this case, it's just a different method of integration.

Think of it like a picture of a landscape and a picture of a dog. Photoshop the dog onto the landscape and you have a single picture of a landscape with a dog in it. You can write game code, then mix in the code to allow in-game chat and it's the same idea. :)

Ohh, I think I get it now. Thanks :D
 

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In my limited and basic experience as a student learning the C# programming language we used something called "Methods". A Method could be a simple instruction to do one thing or a more complicated series of instructions to do several things at once. The "Main" area of your code acted like the conductor of an orchestra who tells which sections to play at a particular time and which ones to be quiet.

Complex programs like games would have a lot of Methods (they are known by different names in different programming languages) and could easily include a Method to allow voice communication within the game. It would be written and added in just like a Method which called for a cut scene to be triggered when you reach a certain point in the game action.
 

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It's usually just third party VOIP programs. Something like Vivox will just be implemented in to the game.
 

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