You mean this is playable?
Crysis 2 on Intel HD Graphics - YouTube
No, not very playable.
Yes, that is what I mean, and yes, that is playable.
You've been spoiled. That's extremely playable. Everything works, the aiming is accurate enough to hit targets, and the framerate doesn't stop gameplay. Not great, but entirely playable. Playable and within standards you'd personally accept are not the same thing.
Like I said, playing the game that way might be better than not playing Crysis 2 at all to some people. Playable isn't really a relative term. The game is functional to pretty close to normal standards. It's just a bit choppy and otherwise runs mostly smoothly. Anyone who can play a FPS game could play it. They might not like it because they've grown used to better, but the campaign could be played without any real hindrance from a performance perspective. The player can move, aim, and shoot with reasonable accuracy.
Sorry if you can't remember what you posted previously but:
The average game only uses around 2gb of Ram even at maxed out settings
Yep. Sure.
Having 8GB of Ram doesn't matter for a game as old as Crysis 2
Crysis' graphic capabilities are ahead of its time. If you look at the other games released in 2011 (eg. Modern Warfare 3)
youll' see that they were all very ugly compared to Crysis. Actually that explains why games released this year are still not as good-looking as Crysis 2 was 2 years ago.
Cherry picking doesn't make you right. Even then you're still claiming I said something I did not even within the examples you chose. You're trying to take what I said about Ram in relation to one game and turn it into something that I said about Ram in relation to all games ever.
I did make comments about how games in general use Ram, but I'm right in that case as well. Most games have an upper limit to the amount of Ram they'll use, and for most of the newest games available that's 4gb. No game requires more than 2gb and pretty much any game will run fine with that much at reasonable settings with no lag at a framerate well over 30fps with decent hardware backing it up.
It's actually something developers do to make the games more stable. By limiting the amount of memory the game uses it helps prevent memory leaks and crashing due to the game mismanaging memory. Capping memory usage is the best way to deal with potential issues caused by unrestricted memory access. Most PCs out there have at least 2gb and at most 4gb, so that's the range developers usually program their games to use. It's simply the easiest and most reliable way to deal with the various different hardware and memory configurations of PCs.
I know what I posted and I'm right. My posts are still there, and I stand by them, they do not say what you claim that they do about Ram. Take that one time I said '2gb' about Crysis 2's maximum Ram usage and turn it into a 4gb and what I said is still completely accurate. It was a typo but still accurate in relation to games the same age as Crysis 2 because it was the first game that could take advantage of that much Ram.
High Ram is not as important as you seem to think it is. In fact, aside from having a minimum of at least 2gb, it's probably the least important aspect of a gaming PC. Yes, it's better to have more, I never said it wasn't. It can take some of the load off of the Vram and make it so that things can run a little smoother on less powerful hardware, but it's easily the least important and most easily compensated for component of a gaming rig. Games can only use a limited amount anyway, it varies from game to game, but it's usually 2gb and very recently has moved up to 4gb within the last year or two.
I know I've run Crysis 2 on 2GB of Ram at the highest possible settings with a dual core under 3.0ghz and an HD 4970 gpu. I had 50+fps, so saying that the game needs 4gb isn't true. Nothing actually needs that much. Very few games are even capable of using more than 2gb-4gb.
To be honest, most games that say they can take advantage of 4gb of Ram don't actually use 4gb. 4gb is just overshooting the estimate and they only really use somewhere between 2gb and 3gb of actual Ram. Usually in the area of around 2.5gb. Some is left unused for the OS, but even then they don't run 4gb of Ram at full capacity.
I know for a fact that Crysis 2 does not use more than 4gb of Ram -ever-. OP's laptop has 4gb of Ram and there would be no benefit to adding more in relation to playing Crysis 2. Having the same hardware with 8gb of Ram would not improve anything. The game would not use the extra Ram memory. 8Gb of Ram would not improve the performance of Crysis 2 for the exact same reason 4gb-8gb of Ram would not improve the performance of Doom 3. Doom would never use more than 2gb no matter what.
Even most modern games can't use more than 4gb of Ram. It's a huge amount of Ram for any video game. No currently released game requires more than 2gb of Ram. [Vista might require an extra gig, but that's the shitty OS's fault, not the game.] Even Crysis 3 can run well on mid to high settings on 2gb of Ram and it is one of the very few games that can actually take advantage of more than 4gb. The specs say 8Gb for totally maxed out settings, but it only ever uses 6gb of that.
4gb is plenty for the vast majority of games. Only a select few that were released within the last 12 months can even use more than that, none require it, and Crysis 2 is not one of those games anyway. 2gb is plenty to run Crysis 2 at high settings and even maxed out depending on other hardware specs.
8gb of Ram is optimal for super rigs because there will likely be a few games that can use that much in the near future [they'll still run well with only 4gb and probably only require 2], 16 to future proof for several years, but 4gb is plenty for the average gaming computer [which isn't going to run Crysis 3 well enough to use 6gb of Ram anyway].
Everything I posted with the sole exception of saying 2gb when I meant 4gb in relation to Crysis 2 specifically is completely accurate.
Also, Crysis 2's graphics were the benchmark for it's time. There are games today that outdo it's technical specs easily. BF 3, Far Cry 3, Skyrim, Serious Sam 3, Batman Arkham City, Metro 2033, Last Light, and Witcher 2 just to name a few. [Note: I'm talking about -PC releases- just to be clear.] It's a benchmarking game, it's as much a tech demo for high end PCs as it is a game. Comparing it to shovelware console shooters like CoD is irrelevant. MW3 was made for crappy console hardware that was outdated even when Crysis 2 was released. It's an irrelevant comparison.
You might like the art direction for Crysis 2 more than some of the games I mentioned, but they require higher technical specs to run at maxed out settings. So, it may in your opinion 'look' better, but the hardware requirements to play them at the highest settings are greater and require more power to run.
TL;DR
Not what I said, even with you cherry picking quotes it's pretty obvious it isn't.
You said that upgrading to 8gb of Ram would make it so OP could run Crysis 2 better. You are wrong. It would do nothing to help the game run any better. It's got nothing to do with hardware at all. Crysis 2 only uses a maximum of 4gb of Ram ever because of how the game is coded to use memory, just like most other games it has an upper limit of how much memory it will use when running.
Comparing CoD:MW 3 to Crysis 2 is dumb because CoD:MW 3 is a crappy console port made for pathetic console hardware and Crysis 2 was a benchmarking game for high end PCs.