New
#191
Hello
I also got that problem.
NEC 24WMGX³
NVidia GTX285
Win7 RC x64
Driver version 190.62
But it's not only the refresh rate but the resolution as well. A Vampyre Story has a fixed resolution of 1024x768. My graphics card sends the native resolution (1920x1200) to the monitor, putting the game in the middle surrounded by blackness. The monitor has quite good scaling capabilities but working with the native resolution the function isn't active.
When I set my desktop to 1024x768@75hz, exactly THAT resolution is send to the monitor and shown by it. Now I can use the monitors scaling ability.
When I set my desktop to 1024x768@59Hz, the monitor shows 1920x1200 and the desktop small in the middle of the screen.
So, the problem may have something to do with the doubled NTSC rate, already thought of something like that.
I cannot believe, that EVERY display manufacturer made the same failure in their EDID. I wonder, if the old way of calculating refresh rates will be implemented in the final version of Win7.
In that case, someone doesn't know, what I meant (becaus of crappy english, etc); here are two pictures:
This one shows, how it SHOULD look like:
Bild: sosollesaussehenwbkp.jpg - abload.de
That one over here shows, how it should NOT look like...
Bild: sosiehtesaus1ykl.jpg - abload.de
You see, the problem is not only the refresh rate but also the resolution in correlation to the refresh rate.