DirectX10 games 60 hz refresh

Zathras

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Even though my monitor is capable of faster refresh rates, in many (all?) DX10 games they default to a 60 hz refresh and there seems to be no way to change it. How can we get Microsoft to give us manual refresh rate control in DX10? I can't stand it when a company keeps a viable, supported option from me in order to "protect" me in some way.
 

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What GPU? Look in the control panel to force it. As an aside, why did you go for an mATX motherboard in the system in your specs?
 

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[email protected] 1066MHz FSB
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What type of monitor are you using?

Cft or tft?
 

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Dual layer optical disc drive...

Chrome 79million

A.V = MSE
Most newer LCDs at higher resolutions (1080P for example) run at a default of 60hz (or 59.997) This is normal.
 

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Refresh rates only really apply to cft anyhow,

From wiki,

Much of the discussion of refresh rate does not apply to the liquid crystal portion of an LCD monitor. This is because while a CRT monitor uses the same mechanism for both illumination and imaging, LCDs employ a separate backlight to illuminate the image being portrayed by the LCD's liquid crystal shutters. The shutters themselves do not have a "refresh rate" as such due to the fact that they always stay at whatever opacity they were last instructed to continuously, and do not become more or less transparent until instructed to produce a different opacity. Most of the TFT LCDs used in portable devices and computer monitors need a continuous refresh. The driving voltage determines the transmittance of the liquid crystal.
The closest thing liquid crystal shutters have to a refresh rate is their response time, while nearly all LCD backlights (most notably fluorescent cathodes, which commonly operate at ~200 Hz) have a separate figure known as flicker, which describes how many times a second the backlight pulses on and off. However they also have a refresh rate that governs how often a new image is received from the video card (often at 60 Hz).

Refresh rates
 

My Computer My Computer

Computer Manufacturer/Model Number
Custom Build.
OS
Windows 7 Ultimate x64.
CPU
i5 760 @ 4.2Ghz. 1.18v
Motherboard
Gigabyte - H55M-USB3
Memory
4g Corsair xms3 ddr3, 1600Mhz.
Graphics Card(s)
Gigabyte GTX-560Ti soc edition
Sound Card
Asus Xonar Dx - Logitech Z5500.
Monitor(s) Displays
Acer 22" LCD Wide screen 1680-1050 -Samsung 42" Plasma....
Screen Resolution
1680/1050 -----1920/1080p.
Hard Drives
2x 2TB Seagate Go Flex,
1x 1TB Seagate,
1x 640WD Black,
x16 Gig sandisc flash drive,
1x8Gig sandisc flash drive.
PSU
XigmaTek 80plus NRP-PC702 - 700w dual 30a.
Case
Venus Gamers Midi Tower Case with LED Display
Cooling
Arctic Freezer 7 Pro Rev 2... x2 Arctic F8 case fans........
Keyboard
Logitech G15-v2 Gaming.
Mouse
Microsoft Sidewinder X8.
Internet Speed
Virgin Media - 50mb down- 8mb up.
Other Info
x2 Xbox 360 wireless controllers...

Dual layer optical disc drive...

Chrome 79million

A.V = MSE
The monitor is a cheap Acer 19" LCD which supports both 60 and 75 refresh at it's native resolution. The main reason I'd like to select a refresh greater than 60, is because when games are played with vsync on (to avoid tearing), the frame rate delivered by the video card is often (depends on circumstances) limited to half the refresh rate. Unless the video card is stout enough to provide the full 60 fps, which mine is not. So with a refresh rate of 60, games like Crysis are locked to 30 fps on my system. If I could run the refresh at 75, then I'd be seeing in-game framerates more like 37-38, a pretty good increase. In short, a higher refresh rate should mean a higher fps rate (when vsync is on). If vsync is off then the refresh rate won't matter.

Triple buffering can improve frame rates when vsync is on, but as far as I can tell, DX10 games don't allow triple buffering either. It's like Microsoft hates gamers who play with vsync on.

Somebody asked about my motherboard, this was a prebuilt system that came this way and could not be reconfigured. It's kind of unbalanced because it has a pretty stout CPU but a less-than-current video card and a budget motherboard. Price was right though.
 

My Computer My Computer

OS
Win7 Home Premium x64
CPU
Intel Core i7/860
Motherboard
Gigabyte GA-P55M-UD2
Memory
4 GB PC 1333
Graphics Card(s)
Nvidia GTS 250 (1 GB mem)
Sound Card
Onboard Realtek ALC888B
Hard Drives
Western Digital 500 gig, 7200 rpm
PSU
700W
The monitor is a cheap Acer 19" LCD which supports both 60 and 75 refresh at it's native resolution. The main reason I'd like to select a refresh greater than 60, is because when games are played with vsync on (to avoid tearing), the frame rate delivered by the video card is often (depends on circumstances) limited to half the refresh rate. Unless the video card is stout enough to provide the full 60 fps, which mine is not. So with a refresh rate of 60, games like Crysis are locked to 30 fps on my system. If I could run the refresh at 75, then I'd be seeing in-game framerates more like 37-38, a pretty good increase. In short, a higher refresh rate should mean a higher fps rate (when vsync is on). If vsync is off then the refresh rate won't matter.

Triple buffering can improve frame rates when vsync is on, but as far as I can tell, DX10 games don't allow triple buffering either. It's like Microsoft hates gamers who play with vsync on.

Somebody asked about my motherboard, this was a prebuilt system that came this way and could not be reconfigured. It's kind of unbalanced because it has a pretty stout CPU but a less-than-current video card and a budget motherboard. Price was right though.

Personally, I don't use Vsync. If you see screen tearing your FPS's are too high, so jack up the AA. For Crysis, that card can do high settings @ 1680x1050 (just).
 

My Computer My Computer

Computer Manufacturer/Model Number
Sony Vaio Z46GDU
OS
Windows 7 Ultimate x86-64
CPU
[email protected] 1066MHz FSB
Motherboard
Sony branded
Memory
6GB DDR3 1066MHz
Graphics Card(s)
9300M GS 256MB Dedicated (Speed) + Intel4500MHD (Stamina)
Sound Card
Realtek HD Audio
Monitor(s) Displays
13.1' WXGA
Screen Resolution
1600x900
Hard Drives
320GB 7200RPM w/ 16MB cache
Internet Speed
1MB/s
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