In the screenshot I attached
@Logicearth you say maybe 205 is the correct value? Then you quoted a help file saying CPU Average is the average CPU usage over a 60 second period. How can 205 be an average % of the CPU Capacity. This means that the CPU Capacity really did jump to over 3000% for a fraction of a second? wow, maybe I should sell my CPU to the NSA? Just to explain, to get 205% average, when a process normally runs at 60-90 over 60 seconds (assuming what? 5 records per second. I would think at least 10, but be safe at 5) 60x5 = 300 records of cpu usage per minute. So my maths suck, but to get an average of 205 when it should be about 70 means one or two of these 300 records must have jumped to a fairly high number (hmm, like 3000?).
So, 205% average CPU usage is a bug surly, when the max CPU usage is generally 100% correct ? So how can CPU usage jump to 3000+ for a fraction of a second, then back down to 80(the real value) without being a bug. Forgive me if my knowledge of Computer Science is failing here, but a CPU cannot magically output 3000+% capacity.
I really am sorry for acting like a douche, but these people with "Seven Pro" and "Seven Guru" makes me think I am the one in the wrong yet I fail to see how. I've been known to confuse people when I explain things, so I really hope this is the case. If not either myself or you are being exceptionally moronic (@Logicearth).
- Back to the question at hand:
It certainly isn't normal, but whether it is a bug or not I'm not sure. I noticed that the file taking the resources was daorigins.exe, so do you play or have Dragon Age: Origins installed?
Yea I'm not doubting where the CPU Usage is going, I was playing dragon age at that time, and every action ingame started to pause which is why I loaded Resource Manager and noticed this bug. I should comment I found the issue of why DA:O was lagging, which is CPU overheating slightly over prolonged play. Maybe this is the cause of my Resource Monitor bug, or not bug depending if I am being moronic or not.