Who's Porting Who... Pc vs Xbox vs PS

AstaLaVista

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We all know that more and more PC games, and not just shooter, were being ported from console games... some more atrocious than others.

Now, with the PS4 and Xbox720 on the horizon, do you think game devs will go back to making games on the PC and then porting them to the consoles? I don't know much about consoles nor do I really care but, the little I have heard is they will be similar to PCs :eek:
 

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It would make more sense. From they sounds of it, easier to do as well since both the Xbox and PS4 will be quite similar to PC.
We should start seeing some better looking games all around.
 

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Some developers have stated that just recently. Ubisoft was one I heard about......saying that they are going to code for PC, and port to consoles. It is absolutely ridiculous to do it the other way around because if they code for PC FIRST, porting it for consoles won't actually affect their gaming experience. Coding for consoles and then porting to a PC does. You can code for PC and dumb it down easy enough to port over.........it's not "backwards compatible" the other way.

Also, the PS4 is now using an x86 based processor.......and that should help quite a bit when making a game "cross-platform" ready.
 

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I'm not holding my fingers crossed.

Only Valve still cares about making proper PC games.
 

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Talking about "Dumbing Down", we also have seen this decay in the past years or so, if the rumor is true (games made on PC and then ported)... does that mean we will be able to see more tactical games (read less run & gun, being grabbed by the hand and told when to shoot and what button to use to do it?) or this will not change?

To me, the porting sucks but the dumbing down sucks even more.
 

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I think most devs are going to go with what makes the most money regardless of platform.
If that means a dumbed down run and gun that has 3 MP maps and a 3hr SP for $100, thats what theyll do because people are paying for it.

Its sad. The gamers that are looking for depth, challenge and such are few compared to those who want simple instant gratification. And devs wont make as much money from the few.

I mean I agree about the dumbing down.
I always found part of the fun was working out how to proceed, or working hard to accomplish a goal. You felt as if you earned something. Heck I can even remeber playing for an hour or so on some games just trying to figure out how to open a locked door, gain access to something, or aquire an item etc.
Many games now are follow a waypoint and click the huge flashing arrow till the end. It seems most (not all) of the newer generation wants results now without having to think much about it or putting in much effort to get it. Its how they like to play thier games.


I guess all I mean is regardless how good the future games will look and run cross platform will not change the trend we are seeing.
 

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My main issue I've had with adventure/RPG/action games is that -now- the only thing that prevents you from proceeding in the storyline is killing. That is horrible to me.

Remember tomb raider when most of the frustration was about not being able to make that big jump?
Yeah, you don't see that anymore. In assassins creed it's IMPOSSIBLE to miss a step and break you damn kisser. The dude always clears every single jump.
 

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Some developers have stated that just recently. Ubisoft was one I heard about......saying that they are going to code for PC, and port to consoles. It is absolutely ridiculous to do it the other way around because if they code for PC FIRST, porting it for consoles won't actually affect their gaming experience. Coding for consoles and then porting to a PC does. You can code for PC and dumb it down easy enough to port over.........it's not "backwards compatible" the other way.

Also, the PS4 is now using an x86 based processor.......and that should help quite a bit when making a game "cross-platform" ready.


This is in fact true and with alot of Ubisoft games i might add !
 

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Talking about "Dumbing Down", we also have seen this decay in the past years or so, if the rumor is true (games made on PC and then ported)... does that mean we will be able to see more tactical games (read less run & gun, being grabbed by the hand and told when to shoot and what button to use to do it?) or this will not change?

To me, the porting sucks but the dumbing down sucks even more.

When you start with a game coded for a PC, it sets the bar pretty high. Even a dumbed down version of that will be better than what we've previously seen.
 

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My main issue I've had with adventure/RPG/action games is that -now- the only thing that prevents you from proceeding in the storyline is killing. That is horrible to me.

Remember tomb raider when most of the frustration was about not being able to make that big jump?
Yeah, you don't see that anymore.

Yep. this is what I meant by taking forever just to figure out how to open a door because of falling to your death and trying to find alternate paths. Or seeing something in the distance and thinking how do I get way up there.
Fun times. And looking back there wasnt really much shooting overall. It was mainly exploration, and was still challenging. Of course it didnt hold your hand. You were on your own.
 

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I think most devs are going to go with what makes the most money regardless of platform.
If that means a dumbed down run and gun that has 3 MP maps and a 3hr SP for $100, thats what theyll do because people are paying for it.
I hear you I have been saying that since 2005 when GRAW and R6VEgas came on the scene... Talk about Night & Day :eek: :confused:

Its sad. The gamers that are looking for depth, challenge and such are few compared to those who want simple instant gratification. And devs wont make as much money from the few.
Silly on my part but one can only hope :p

Talking about "Dumbing Down", we also have seen this decay in the past years or so, if the rumor is true (games made on PC and then ported)... does that mean we will be able to see more tactical games (read less run & gun, being grabbed by the hand and told when to shoot and what button to use to do it?) or this will not change?

To me, the porting sucks but the dumbing down sucks even more.

When you start with a game coded for a PC, it sets the bar pretty high. Even a dumbed down version of that will be better than what we've previously seen.
Knowing what I know about Companies like Ubisoft, it just means that the games will be now even more broken down than before, with even less Tech support and patches that will ruin what does not need fixing!

I guess a dumbed down version will be prettier to watch and just a few clicks away :cool:

My main issue I've had with adventure/RPG/action games is that -now- the only thing that prevents you from proceeding in the storyline is killing. That is horrible to me.

Remember tomb raider when most of the frustration was about not being able to make that big jump?
Yeah, you don't see that anymore.
Yep. this is what I meant by taking forever just to figure out how to open a door because of falling to your death and trying to find alternate paths. Or seeing something in the distance and thinking how do I get way up there.
Fun times. And looking back there wasnt really much shooting overall. It was mainly exploration, and was still challenging. Of course it didnt hold your hand. You were on your own.
All kids want to know now is how fast I can hack the game to get the most XP to show off that he is king when in fact he'd be hard pressed hitting the broad side of a barn in real ife shooting like that. :(

Another thing I hate is the fact that everything is so scripted but, to bamboozle you into believe the SP is hard and long, they now put in a Boss-Fight that is indeed tough to beat... until the point that you figure the script out and then he is down pretty easy. :mad:
 

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I'm not holding my fingers crossed.

Only Valve still cares about making proper PC games.

Yeah right; this is the same Valve that's been giving us Half-Life 3 for 6-7 years now :sarc:

Anyway I wouldn't hold my breath either that PC gaming is going to get better; if anything developers will be further pressured to support the game consoles first then PC because after all, these guys aren't making game consoles for nothing. And the fact that the hardware is getting better only make it that much more compatible with PC's....making the push for consoles even greater because now they can claim the Console is just as good as PC, "if not better".

I just finished off Dead Space 3, and the game played very clucky with a mouse and kb at times - climbing mountains, opening the engineering door locks. You can clearly see this was designed with a game controller (console) in mind.

Thus while it was harder on PC, it felt more as a result of bad keyboard combos than just being harder. On the other hand you also saw a glimpse of how easy the game would have been with a game controller on an xbox :eek:
 

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I thought that once the Economy tanked, people were going to stop buying sight unseen... how wrong I was!. :confused:

It seems they are buying even more now... it boils down to marketing and stupidity I'm guessing :shock:
 

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I thought that once the Economy tanked, people were going to stop buying sight unseen... how wrong I was!. :confused:

It seems they are buying even more now... it boils down to marketing and stupidity I'm guessing :shock:

100% correct! I quit buying games when they first came out a long time ago(unless there has been documented beta-testing available to watch) because of all of the duds that they were putting out. I hope people realize there are more than just mainstream games out there. Independent games are on the rise!
 

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I don't think they should port them over in the first place.
 

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Porting to PC is an afterthought and more times than not with a very bad outcome... add that to the dumbing down of difficulty on the games and what you end up with is a 60 dollar Frisbee :( but they keep selling them because people keep buying it and tossing it to the side while they go get the next flavor of the month :D
 

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You guys should try the witcher 2 if you're looking for a challenge. Now that game is the hardest game I have played besides the old mkII on sega lol. You die so easy on the witcher 2 lol.
 

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I only do FPS games, well, we have to call the Rambo Shoot-em-Up now because less and less they are First Person :(
 

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Windows 7 x64 (Ultimate)Intel i5-4670K8GBs Ripjaws 2133MhzAsus GTX660 (2GBs)
Computer type
PC/Desktop
Computer Manufacturer/Model Number
Custom Built... Intel/Nvidia/ASRock
OS
Windows 7 x64 (Ultimate)
CPU
Intel i5-4670K
Motherboard
ASRock Z87 Extreme 6
Memory
8GBs Ripjaws 2133Mhz
Graphics Card(s)
Asus GTX660 (2GBs)
Sound Card
Onboard Realtek HD
Monitor(s) Displays
Acer AL2216W
Screen Resolution
1680 x 1050
Hard Drives
Samsung 840 SSD 120GBs
Samsung 750GB 32MB cache
1.5 TB
PSU
PC Cooling 750w Silencer
Case
Thermaltake Spedo Advance
Cooling
Std Cooler
Keyboard
Logitech G15
Mouse
Logitech G9
Internet Speed
Comcast 20Mbit
Antivirus
Avast
Browser
Firefox
You guys should try the witcher 2 if you're looking for a challenge. Now that game is the hardest game I have played besides the old mkII on sega lol. You die so easy on the witcher 2 lol.

Yes, it is most definitely a very challenging game. PC exclusive as well.

Additionally it's a great looking game, especially the forest areas. The developers did a great job with the game.
 

My Computer My Computer

At a glance

Windows 10 ProIntel Core i7-4770K (3.5Ghz)32 gig Corsair Dominator Platinum (4x8Gig)Sapphire Tri-X R9 Fury
Computer type
PC/Desktop
Computer Manufacturer/Model Number
Custom built by me.
OS
Windows 10 Pro
CPU
Intel Core i7-4770K (3.5Ghz)
Motherboard
Gigabyte G1 Sniper 5 (F10 Bios)
Memory
32 gig Corsair Dominator Platinum (4x8Gig)
Graphics Card(s)
Sapphire Tri-X R9 Fury
Sound Card
Soundblaster ZXR
Monitor(s) Displays
NEC PA242W 24" LCD Monitor
Screen Resolution
1920 x 1200
Hard Drives
Primary - Samsung 850 Pro (512gig), Samsung 840 Pro (256gig), 2TB WD Caviar Black.
PSU
EVGA Supernova 1000 G2
Case
Cooler Master HAF X
Cooling
Corsair H100i with Corsair Air Series SP120 Quiet Fans
Keyboard
Logitech Wireless Wave
Mouse
Logitech Performance MX
Internet Speed
High Speed Cable
Antivirus
Norton Security
Browser
IE11
Other Info
Memory Timings - 1866MHz @ 9-9-9-27-1T @ 1.5 volts
War Thunder--such a hard game. It's still in BETA, but works really well! Probably the hardest game I've ever played.
 

My Computer My Computer

At a glance

Windows 7 Professional 64bit SP1Intel Core i5-3570K @ 4.5GHzCorsair Vengeance 16GB (4x4) @1866MHz CL 9-9-...EVGA GTX 750 Ti FTW
Computer type
PC/Desktop
Computer Manufacturer/Model Number
Custom Built
OS
Windows 7 Professional 64bit SP1
CPU
Intel Core i5-3570K @ 4.5GHz
Motherboard
Asus Sabertooth Z77
Memory
Corsair Vengeance 16GB (4x4) @1866MHz CL 9-9-9-24 1T
Graphics Card(s)
EVGA GTX 750 Ti FTW
Sound Card
Onboard Audio
Monitor(s) Displays
Dell S2309W
Screen Resolution
1920x1080
Hard Drives
Samsung 830 128GB SSD - OS
(4) Seagate 5TB HDD
(1) Seagate 2TB HDD
PSU
Seasonic X750 80+ Gold Full Modular
Case
Antec Eleven Hundred Super Mid Tower
Cooling
Intel Liquid Cooler
Keyboard
Max Nighthawk X8 Mechanical keyboard
Mouse
Mionix Naos 7000
Internet Speed
50 Mbps Down / 10 Mbps Up
Antivirus
Microsoft Security Essentials/Malwarebytes Anti-Malware
Browser
Chrome/Firefox
Other Info
Klipsch ProMedia 2.1's
Asus RT-N66R Wireless Router
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